1

Vulkan Programmer Jobs in Valley Stream, NY (NOW HIRING)

Systems Engineer (C++)

New York, NY · On-site

$150K - $350K/yr

... Vulkan) across macOS, Windows, and Linux. You will profile, debug, and tune the execution paths ... are looking for engineering excellence and strong values / cultural fit. If your application ...

Systems Engineer (C++)

New York, NY · On-site

$150K - $350K/yr

... Vulkan) across macOS, Windows, and Linux. You will profile, debug, and tune the execution paths ... are looking for engineering excellence and strong values / cultural fit. If your application ...

Principal Graphics Engineer

New York, NY

$153K - $189K/yr

OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and pipeline optimization, and frame/latency budgeting. * Track record of owning complex, multi-component ...

Principal Graphics Engineer

New York, NY · Remote

$143K - $177K/yr

OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and pipeline optimization, and frame/latency budgeting. * Track record of owning complex, multi-component ...

Vulkan Programmer information

See Valley Stream, NY salary details

$14

$54

$75

How much do vulkan programmer jobs pay per hour?

As of Aug 14, 2026, the average hourly pay for vulkan programmer in Valley Stream, NY is $54.69, according to ZipRecruiter salary data. Most workers in this role earn between $46.01 and $65.38 per hour, depending on experience, location, and employer.

What is a Vulkan programmer?

Vulkan Programmers are software developers who specialize in using the Vulkan graphics and compute API to create high-performance graphics applications, such as video games, simulations, and visualization tools. They are skilled in low-level programming, optimizing rendering pipelines, and managing resources for efficient GPU usage. Vulkan Programmers often work closely with game engines or custom graphics frameworks to achieve advanced visual effects and real-time performance. Their expertise is crucial for applications that require cross-platform compatibility and maximum control over graphics hardware.

What are the key skills and qualifications needed to thrive as a Vulkan programmer, and why are they important?

To thrive as a Vulkan Programmer, you need a solid understanding of computer graphics, C/C++ programming, and low-level GPU architecture, often supported by a degree in computer science or a related field. Familiarity with the Vulkan API, graphics debugging tools like RenderDoc, and shader languages such as GLSL or HLSL is typically required. Strong problem-solving abilities, attention to detail, and effective collaboration skills help set candidates apart in this role. These skills ensure efficient development of high-performance graphics applications and successful teamwork in demanding technical environments.

What are some common challenges Vulkan programmers face when integrating Vulkan into existing projects?

Vulkan Programmers often encounter challenges such as managing the explicit nature of Vulkan’s API, which requires detailed handling of memory management and synchronization. Integrating Vulkan into legacy codebases can reveal compatibility issues and a steep learning curve, particularly when transitioning from more abstract graphics APIs like OpenGL or DirectX. Additionally, debugging and performance optimization can be more complex due to Vulkan’s low-level access to hardware, requiring robust tooling and a deep understanding of graphics pipelines. Collaborating closely with other developers and technical artists is essential to ensure seamless integration and optimal performance.

What are popular job titles related to Vulkan Programmer jobs in Valley Stream, NY?

For Vulkan Programmer jobs in Valley Stream, NY, the most frequently searched job titles are:

What cities near Valley Stream, NY are hiring for Vulkan Programmer jobs?

Cities near Valley Stream, NY with the most Vulkan Programmer job openings:

Infographic showing various Vulkan Programmer job openings in Valley Stream, NY as of August 2026, with employment types broken down into 81% Full Time, 9% Part Time, 9% Contract, and 1% Nights. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $113,753 per year, or $54.7 per hour.

Software Engineer, Inference Runtime

LM Studio

New York, NY • Remote

$150K - $350K/yr

Full-time

Medical, Dental, Vision, PTO

Posted 7 days ago


Job description

LM Studio is used by millions of people around the world to run AI on their own computers, and now with Bionic - also in the cloud. Our values prioritize putting the human in the center, and creating tools that we want to use ourselves, and recommend to our friends and family.

As a team, we work with high technical intensity and personal responsibility. We are looking for curious, self-motivated, creative, and technically excellent teammates to join us and build the future of human-AI interactions in software.

The Role

We are looking for an Inference Runtime Software Engineer to push forward LM Studio's inference stack on-device and in the cloud. You will integrate new inference engines and runtime capabilities, bring up new open-weight models and modalities, and optimize model execution for a wide range of CPU and GPU targets. You will also contribute improvements to the open-source projects we build on.

Qualifications

  • Significant experience building production ML systems, inference runtimes, or performance-sensitive infrastructure

  • Strong programming ability in Python and C++

  • Deep understanding of transformer architectures and the mechanics of model inference

  • Experience profiling CPU or GPU workloads and reasoning about compute, memory, synchronization, and data movement

  • Experience with PyTorch and inference systems such as llama.cpp, MLX, ExecuTorch, vLLM, SGLang, or TensorRT-LLM

  • Strong debugging instincts across model code, runtime internals, operating systems, and CPU or GPU execution

  • Takes personal responsibility for the correctness and performance of their work

Bonus Qualifications

  • Past contributions to open-source inference runtime projects such as llama.cpp, MLX, ExecuTorch, vLLM, SGLang, or TensorRT-LLM

Responsibilities

  • Maintain and push forward our inference stack on-device and in the cloud

  • Bring up new model architectures and multimodal models

  • Improve latency, throughput, memory use, and reliability across CPU, CUDA, Metal, Vulkan, and ROCm runtimes

  • Build runtime capabilities for model loading, batching, scheduling, caching, and distributed execution

  • Benchmark and diagnose correctness and performance problems across the inference stack

  • Contribute upstream to open-source projects such as llama.cpp and MLX

Benefits

  • Competitive salary and equity grants

  • Great medical, vision, dental healthcare plans

  • Catered team lunch / expensed dinners in the office

  • Flexible PTO

  • Flexible WFH

  • Sun-drenched office in SoHo in NYC

Compensation Range: $150K - $350K