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Vulkan Programmer Jobs in Revere, MA (NOW HIRING)

Vulkan Programmer information

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How much do vulkan programmer jobs pay per hour?

As of Sep 12, 2026, the average hourly pay for vulkan programmer in Revere, MA is $53.75, according to ZipRecruiter salary data. Most workers in this role earn between $45.24 and $64.28 per hour, depending on experience, location, and employer.

What is a Vulkan programmer?

Vulkan Programmers are software developers who specialize in using the Vulkan graphics and compute API to create high-performance graphics applications, such as video games, simulations, and visualization tools. They are skilled in low-level programming, optimizing rendering pipelines, and managing resources for efficient GPU usage. Vulkan Programmers often work closely with game engines or custom graphics frameworks to achieve advanced visual effects and real-time performance. Their expertise is crucial for applications that require cross-platform compatibility and maximum control over graphics hardware.

What are some common challenges Vulkan programmers face when integrating Vulkan into existing projects?

Vulkan Programmers often encounter challenges such as managing the explicit nature of Vulkan’s API, which requires detailed handling of memory management and synchronization. Integrating Vulkan into legacy codebases can reveal compatibility issues and a steep learning curve, particularly when transitioning from more abstract graphics APIs like OpenGL or DirectX. Additionally, debugging and performance optimization can be more complex due to Vulkan’s low-level access to hardware, requiring robust tooling and a deep understanding of graphics pipelines. Collaborating closely with other developers and technical artists is essential to ensure seamless integration and optimal performance.

What are the key skills and qualifications needed to thrive as a Vulkan programmer, and why are they important?

To thrive as a Vulkan Programmer, you need a solid understanding of computer graphics, C/C++ programming, and low-level GPU architecture, often supported by a degree in computer science or a related field. Familiarity with the Vulkan API, graphics debugging tools like RenderDoc, and shader languages such as GLSL or HLSL is typically required. Strong problem-solving abilities, attention to detail, and effective collaboration skills help set candidates apart in this role. These skills ensure efficient development of high-performance graphics applications and successful teamwork in demanding technical environments.

What are popular job titles related to Vulkan Programmer jobs in Revere, MA?

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What job categories do people searching Vulkan Programmer jobs in Revere, MA look for?

The top searched job categories for Vulkan Programmer jobs in Revere, MA are:

What cities near Revere, MA are hiring for Vulkan Programmer jobs?

Cities near Revere, MA with the most Vulkan Programmer job openings:

Infographic showing various Vulkan Programmer job openings in Revere, MA as of June 2026, with employment types broken down into 1% Internship, 27% Full Time, 25% Part Time, 2% Temporary, 40% Contract, and 5% Nights. Highlights an 90% Physical, 6% Hybrid, and 4% Remote job distribution, with an average salary of $111,803 per year, or $53.8 per hour.

GPU Design Verification Engineer, Staff

Boxborough, MA • On-site

Qualcomm
Technology, Communication and Media • 10K+ employees

Full-time

Re-posted 14 days ago


Qualcomm rating

8.8

Company rating: 8.8 out of 10

Based on 11 frontline employees who took The Breakroom Quiz


Job description

Company:
Qualcomm Technologies, Inc.
Job Area:
Engineering Group, Engineering Group > GPU ASICS Engineering
General Summary:
Architects, designs, implements, verifies, and optimizes performance and power of GPU cores. Responsible for verification of Graphics IP , and performing pre- and post-silicon verification to verify correctness and ensure performance and power goals are met.
The responsibilities of this role include:
  • Owning and executing on key independent tasks towards program requirements
  • Using verbal and written communication skills to convey basic, routine factual information about day-to-day activities to others who are fully knowledgeable in the subject area.
  • Working within prescribed timeline requirements and resource constraints
  • Applying independent creative thought to troubleshoot technical problems or deal with novel circumstances.
  • Research through available resources and engagement with various inter-disciplinary teams
  • Using deductive problem solving to solve moderately complex problems; most problems have defined processes of diagnosis/detection; some limited data analysis may be required.

PRINCIPAL DUTIES AND RESPONSIBILITIES:
  • Applies Graphics knowledge and experience to architect, design, implement, and verify the structure and performance of GPU hardware, drivers, features, applications, and tools.
  • Creates and maintains verification test benches and environments in System Verilog/UVM
  • Create and leverage advanced testing frameworks to generate and recreate real-world system integration conditions
  • Collaborates with Architecture, Software , Firmware, Design , Modeling, Emulation and Post-silicon validation teams to define and develop test methodology and content
  • Participate in GPU architecture, micro-architecture reviews
  • Collect, organize and execute various forms of system level test content including directed testcases, gaming benchmarks, standards compliance testsuites, and system level scenarios
  • Build automation for continue integration and testing based on latest GPU IP
  • Help collect and analyze test results using straightforward statistics and data predictions to track benchmarks and identify issues
  • Works with team members to understand and align on narrow scope of feature development and meet targets.
  • Write technical documentation and feature descriptions for straightforward projects under the direction of a supervisor.

Minimum Qualifications:
• Bachelor's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field and 4+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.
OR
Master's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field and 3+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.
OR
PhD in Computer Engineering, Computer Science, Electrical Engineering, or related field and 2+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.
PREFERRED QUALIFICATIONS:
  • 5+ years Hardware Engineering, Software Engineering, Systems Engineering, or related work experience
  • Verification skills: Test planning, Scripting, Simulation, problem solving and debug.
  • System Verilog, UVM, Verilog or VHDL, C/C++ skills required.
  • Constrained random, Functional Coverage development, design debug experience required.
  • Exposure to Emulation/Prototyping Platforms (Veloce, Palladium, Zebu, FPGA)
  • Master's Degree in Electrical or Computer Engineering, Computer Science, or related field.
  • 2+ years relevant GPU experience (either external or internal).

PREFERRED SKILLS
  • Experience in GPU based verification
  • Experience in system or sub-system level verification
  • Concurrency, Preemption, Stress testing frameworks
  • Testbench Architecture and Implementation
  • GFX API Exposure : Vulkan/DX11/DX12 Exposure
  • Scripting and automation skills (Python, Make, Airflow etc)
  • Embedded FW Development and Debugging
  • Benchmarking and Performance Analysis
  • Windows and/or Linux OS Kernel Architecture
  • C/C++, GNU Toolchain, Visual Studio
  • Formal verification - FPV and DPV experience is a plus
  • Experience with emulation/prototyping/hybrid build and execution flows (Veloce, Palladium, Zebu, Protium, HAPS, qemu)
  • Development of synthesizable transactors, monitors, scoreboards for emulation platforms
  • Embedded FW and/or Kernel level development and debugging skills (C/C++, Makefile, gdb, uboot, uefi, kernel-mode drivers)

This role is available in multiple locations at different levels.
The compensation range will be determined upon the offer location and title.
Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries).
To all Staffing and Recruiting Agencies: Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications.
EEO Employer: Qualcomm is an equal opportunity employer; all qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or any other protected classification.
Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law.
Pay range and Other Compensation & Benefits:
$161,800.00 - $242,600.00
The above pay scale reflects the broad, minimum to maximum, pay scale for this job code for the location for which it has been posted. Even more importantly, please note that salary is only one component of total compensation at Qualcomm. We also offer a competitive annual discretionary bonus program and opportunity for annual RSU grants (employees on sales-incentive plans are not eligible for our annual bonus). In addition, our highly competitive benefits package is designed to support your success at work, at home, and at play. Your recruiter will be happy to discuss all that Qualcomm has to offer - and you can review more details about our US benefits at this link.
If you would like more information about this role, please contact Qualcomm Careers.

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About Qualcomm

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Qualcomm is enabling a world where everyone and everything can be intelligently connected. You interact with products and technologies made possible by Qualcomm every day, including 5G-enabled smartphones that double as pro-level cameras and gaming devices, smarter vehicles and cities, and the technology behind the smart, connected factories that manufactured your latest purchase. Our powerful connectivity solutions keep you connected—even in remote areas. Qualcomm 5G and AI innovations are the power behind the connected intelligent edge. You’ll find our technologies behind and inside the innovations that deliver significant value across multiple industries and to billions of people every day.

Industry

Technology, communication and media

Company size

10,000+ Employees

Headquarters location

San Diego, CA, US

Year founded

1985