GPU‑accelerated workflows -- Familiarity with CUDA, Vulkan compute, OpenCL, or HPC pipelines ... Systems engineering certifications -- INCOSE ASEP/CSEP, OCSMP, or related credentials. * Travel ...
GPU‑accelerated workflows -- Familiarity with CUDA, Vulkan compute, OpenCL, or HPC pipelines ... Systems engineering certifications -- INCOSE ASEP/CSEP, OCSMP, or related credentials. * Travel ...
HPC & GPU-accelerated workflows - Familiarity with CUDA, Vulkan compute, OpenCL, or HPC pipelines ... Systems engineering certifications - INCOSE ASEP/CSEP, OCSMP, or related credentials. * Travel ...
HPC & GPU-accelerated workflows - Familiarity with CUDA, Vulkan compute, OpenCL, or HPC pipelines ... Systems engineering certifications - INCOSE ASEP/CSEP, OCSMP, or related credentials. * Travel ...
Graphics Software Engineer
College Park, MD · On-site
$138K - $171K/yr
This position requires passion for real-time XR programming on cutting-edge hardware while closely ... APIs (Vulkan preferred, DirectX 12, Metal, or OpenGL) with real-time rendering experience. • ...
Graphics Software Engineer
College Park, MD · On-site
$138K - $171K/yr
This position requires passion for real-time XR programming on cutting-edge hardware while closely ... APIs (Vulkan preferred, DirectX 12, Metal, or OpenGL) with real-time rendering experience. • ...
Graphics Software Engineer
$138K - $171K/yr
This position requires passion for real-time XR programming on cutting-edge hardware while closely ... Understanding of modern graphics APIs (Vulkan preferred, DirectX 12, Metal, or OpenGL) with real ...
Graphics Software Engineer
$138K - $171K/yr
This position requires passion for real-time XR programming on cutting-edge hardware while closely ... Understanding of modern graphics APIs (Vulkan preferred, DirectX 12, Metal, or OpenGL) with real ...
Senior Staff Software Engineer, 3DGS Enablement (SDK)
Reston, VA · On-site
$235K - $300K/yr
Senior Staff Software Engineer, 3DGS Enablement (SDK) About Ofinno: Ofinno is a leading research ... Proficiency in Metal (MSL), Vulkan, or DirectX 12, specifically with Compute Shaders. * Familiar ...
Quick apply
Senior Staff Software Engineer, 3DGS Enablement (SDK)
Reston, VA · On-site
$235K - $300K/yr
Senior Staff Software Engineer, 3DGS Enablement (SDK) About Ofinno: Ofinno is a leading research ... Proficiency in Metal (MSL), Vulkan, or DirectX 12, specifically with Compute Shaders. * Familiar ...
Senior Staff Software Engineer, 3DGS Enablement (SDK)
Reston, VA · On-site
$235K - $300K/yr
Senior Staff Software Engineer, 3DGS Enablement (SDK) About Ofinno: Ofinno is a leading research ... Proficiency in Metal (MSL), Vulkan, or DirectX 12, specifically with Compute Shaders. * Familiar ...
Senior Staff Software Engineer, 3DGS Enablement (SDK)
Reston, VA · On-site
$235K - $300K/yr
Senior Staff Software Engineer, 3DGS Enablement (SDK) About Ofinno: Ofinno is a leading research ... Proficiency in Metal (MSL), Vulkan, or DirectX 12, specifically with Compute Shaders. * Familiar ...
Vulkan Programmer information
See Reston, VA salary details
$14 - $19.53
1% of jobs
$19.53 - $25.05
2% of jobs
$25.05 - $30.58
3% of jobs
$30.58 - $36.10
8% of jobs
$36.10 - $41.63
6% of jobs
$45.31 is the 25th percentile. Wages below this are outliers.
$41.63 - $47.15
6% of jobs
$47.15 - $52.68
14% of jobs
The median wage is $55.78 / hr.
$52.68 - $58.20
17% of jobs
$63.42 is the 75th percentile. Wages above this are outliers.
$58.20 - $63.73
19% of jobs
$63.73 - $69.25
13% of jobs
$69.25 - $74.78
11% of jobs
$14
$54
$74
How much do vulkan programmer jobs pay per hour?
What are Vulkan Programmers?
What engineer makes $500,000 a year?
What are the key skills and qualifications needed to thrive as a Vulkan Programmer, and why are they important?
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Full-time
Posted 4 days ago
Job description
- Develop and enhance simulation models supporting mission analysis, system design, and digital‑engineering workflows.
- Design and maintain digital twins for spacecraft, vehicles, and mission systems, including data‑driven updates and configuration management.
- Architect simulation frameworks including component models, interfaces, scenario generation, and system‑level integration.
- Implement numerical and multi‑domain models using physics‑based computation and advanced simulation techniques.
- Perform virtual integration and V amp;V for simulation components and end‑to‑end system behavior.
- Evaluate system performance using defined metrics, technical performance measures, and simulation‑based criteria.
- Collaborate across engineering disciplines to align simulation outputs with mission, product, and system‑design needs.
- Communicate technical results through documentation, design artifacts, and presentations for reviews and proposals.
- STEM foundation — Bachelor’s degree in Engineering, Systems Engineering, Mechanical Engineering, Computer Science, Physics, Applied Mathematics, or related STEM field.
- Modeling amp; simulation development — 1–5 years building physics‑based models or simulation engines.
- Physics‑based computation — Proficiency with MATLAB/Simulink, Python (NumPy/SciPy/JAX), or C++ for numerical modeling and system dynamics.
- Digital engineering amp; MBSE — Experience applying MBSE, SysML, or digital‑thread methodologies.
- Simulation architecture — Ability to design and validate simulation architectures and system‑level integrations.
- Digital twins amp; digital threads — Experience creating and evolving digital twins for mission systems.
- Interface design amp; simulation — Ability to model and simulate system and subsystem interfaces.
- Numerical methods — Knowledge of integration methods, control theory, estimation, orbital mechanics, or multi‑domain modeling.
- Verification amp; validation — Experience with virtual integration and V amp;V of simulation components.
- Performance evaluation — Ability to define and assess simulation‑based performance metrics.
- Cross‑functional collaboration — Ability to work with systems, software, mission analysis, and UI/UX teams.
- Technical communication — Skilled in presenting simulation results and design artifacts.
- High‑fidelity simulation tools — STK, GMAT, Orekit, Trick, Modelica, or similar frameworks.
- Real‑time amp; HIL simulation — Experience with real‑time or hardware‑in‑the‑loop environments.
- HPC amp; GPU‑accelerated workflows — Familiarity with CUDA, Vulkan compute, OpenCL, or HPC pipelines.
- Graph‑based data modeling — Knowledge of metadata lineage and digital‑thread integration.
- API integration — Experience integrating simulation engines with REST, gRPC, or GraphQL APIs.
- Simulation visualization — Experience with Three.js, WebGL, React Three Fiber, or CesiumJS.
- Aerospace amp; mission‑system experience — Background in aerospace, defense, or high‑integrity engineering.
- MBSE tooling — Experience with Cameo, Teamwork Cloud, or similar tools.
- Requirements management — Experience with Jama, DOORS, or comparable systems.
- Systems engineering certifications — INCOSE ASEP/CSEP, OCSMP, or related credentials.
- Travel readiness — Ability to travel 10–15% as required.
- Security eligibility — U.S. Citizen; able to obtain and maintain DoD Secret clearance (TS/SCI preferred).