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Vulkan Developer Jobs in Springfield, NJ (NOW HIRING)

... with Vulkan, DirectX and OpenGL Extensive shader programming knowledge Benefits Permanent remote work, with an optional office in Budapest, Hungary PTO/Leave entitlements modelled after Sweden ...

Systems Engineer (C++)

New York, NY · On-site

$175K - $275K/yr

The Role We are hiring a C++ Systems Software Engineer in New York City. You design, build, and ... Vulkan) across macOS, Windows, and Linux. You will profile, debug, and tune the execution paths ...

New

Systems Engineer (C++)

New York, NY · On-site

$175K - $275K/yr

The Role We are hiring a C++ Systems Software Engineer in New York City. You design, build, and ... Vulkan) across macOS, Windows, and Linux. You will profile, debug, and tune the execution paths ...

New

Principal Graphics Engineer

New York, NY

$153.20K - $189.30K/yr

OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and pipeline optimization, and frame/latency budgeting. * Track record of owning complex, multi-component ...

Principal Graphics Engineer

New York, NY · Remote

$143.30K - $177.10K/yr

OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and pipeline optimization, and frame/latency budgeting. * Track record of owning complex, multi-component ...

Vulkan Developer information

See Springfield, NJ salary details

$50K

$116.5K

$172.9K

How much do vulkan developer jobs pay per year?

As of May 30, 2026, the average yearly pay for vulkan developer in Springfield, NJ is $116,468.00, according to ZipRecruiter salary data. Most workers in this role earn between $93,700.00 and $135,400.00 per year, depending on experience, location, and employer.

What is the difference between Vulkan Developer vs OpenGL Developer?

AspectVulkan DeveloperOpenGL Developer
Required CredentialsProficiency in Vulkan API, programming skills in C/C++, graphics programming experienceKnowledge of OpenGL API, similar programming skills, graphics programming experience
Work EnvironmentDeveloping high-performance graphics and compute applications, often in gaming or simulation industriesCreating cross-platform graphics applications, often in gaming, CAD, or visualization sectors
Industry UsageUsed in modern, high-efficiency graphics engines, VR, and real-time renderingWidely used in legacy systems, cross-platform applications, and educational contexts

Vulkan Developers focus on high-performance, low-level graphics programming using the Vulkan API, suitable for modern, resource-intensive applications. OpenGL Developers work with a more established, higher-level API, often for cross-platform compatibility and legacy support. Both roles require strong graphics programming skills but differ in API complexity and application focus.

What cities near Springfield, NJ are hiring for Vulkan Developer jobs? Cities near Springfield, NJ with the most Vulkan Developer job openings:
Infographic showing various Vulkan Developer job openings in Springfield, NJ as of May 2026, with employment types broken down into 96% Full Time, 3% Part Time, and 1% Contract. Highlights an 94% Physical, 5% Hybrid, and 1% Remote job distribution, with an average salary of $116,468 per year, or $56 per hour.

C++ Linux Engineer at Philadelphia, PA

BI-Commercial

Berkeley Heights, NJ • On-site

Contractor

Posted 10 days ago


Job description

Role: Senior C/C++ Linux Engineer
Location: Philadelphia, PA,19102
 
Complete Description:
seeking a highly skilled Senior C/C++ Linux Engineer to support a mission-critical modernization initiative for a client in Philadelphia, PA. This role involves upgrading legacy Linux-based desktop applications by migrating them from outdated GUI frameworks (Motif/X11) to modern solutions like Wayland and GTK/Qt.
Real-Time & GUI Systems.

Key Responsibilities
•    Bachelor’s degree in Computer Science, Software Engineering, or a related field (required)
•    10+ years of hands-on experience in C/C++ development on Linux systems
•    Expertise in event-driven programming and development of Linux desktop applications
•    Experience modernizing GUI applications from Motif/X11 to GTK, Qt, or Wayland
•    Proficiency in Bash scripting and build systems like Make, CMake, and Meson
•    Familiarity with Wayland protocols and compositor-client architecture
•    Experience with Git-based version control and CI/CD pipelines (Bitbucket, GitLab, etc.)
•    Strong understanding of Linux system internals, IPC, and GUI performance tuning
•    Exposure to low-level graphics APIs such as OpenGL or Vulkan (preferred)
•    Ability to develop custom Wayland protocols and implement IPC optimizations via shared memory (preferred)
•    Excellent documentation and communication skills