1

Visualization Artist Jobs in California (NOW HIRING)

GL Accountant (m/f/d)

Thousand Oaks, CA · On-site

$56K - $77K/yr

... visualization and design software to the market, then we should have a chat. WHO WE ARE: Packed ... the artistic community. We are Maxonians. We encourage and motivate each other to be curious ...

GL Accountant (m/f/d)

Thousand Oaks, CA · On-site

$56K - $77K/yr

... visualization and design software to the market, then we should have a chat. WHO WE ARE: Packed ... the artistic community.We are Maxonians. We encourage and motivate each other to be curious ...

Showing results 41-60

Visualization Artist information

See California salary details

$30.1K

$127.8K

$150.5K

How much do visualization artist jobs pay per year?

As of Aug 14, 2026, the average yearly pay for visualization artist in California is $127,844.00, according to ZipRecruiter salary data. Most workers in this role earn between $125,300.00 and $150,000.00 per year, depending on experience, location, and employer.

What is a visualization artist?

A Visualization Artist creates compelling visual representations of data, concepts, or designs to communicate ideas effectively. They use tools like 3D modeling software, graphic design programs, or data visualization platforms to produce images, animations, or interactive presentations. These professionals work across industries such as architecture, gaming, advertising, and data analytics. Their role involves translating complex information into engaging visuals that aid in storytelling, decision-making, or marketing.

What types of projects or industries do visualization artists typically work in?

Visualization Artists work on a diverse range of projects, including architectural renderings, product designs, urban planning presentations, entertainment visual effects, and data visualization. They are commonly employed in architectural firms, design studios, marketing agencies, film and gaming companies, and even engineering or scientific organizations. Depending on the industry, their day-to-day work may involve collaborating with architects, engineers, marketers, or project managers to create accurate and visually compelling representations. This diversity offers Visualization Artists opportunities to build specialized expertise or broaden their portfolios, paving the way for advancement into lead artist, art director, or visualization manager roles.

What are the key skills and qualifications needed to thrive as a visualization artist, and why are they important?

To thrive as a Visualization Artist, you need strong artistic ability, a solid grasp of visual storytelling, and proficiency in translating complex concepts into compelling visuals, often backed by a degree in art, design, architecture, or a related field. Familiarity with industry-standard software such as Autodesk 3ds Max, Adobe Creative Suite, SketchUp, or Blender is essential, and certifications in these tools can be advantageous. Attention to detail, effective communication, creativity, and collaborative skills are important soft skills for this role. These skills and qualities are critical to producing clear, impactful visualizations that meet client needs and support project goals across various industries.

What are popular job titles related to Visualization Artist jobs in California?

For Visualization Artist jobs in California, the most frequently searched job titles are:

What job categories do people searching Visualization Artist jobs in California look for?

The top searched job categories for Visualization Artist jobs in California are:

What cities in California are hiring for Visualization Artist jobs?

Cities in California with the most Visualization Artist job openings:

Infographic showing various Visualization Artist job openings in California as of August 2026, with employment types broken down into 2% Internship, 81% Full Time, 12% Part Time, 2% Temporary, and 3% Contract. Highlights an 73% Physical, 5% Hybrid, and 22% Remote job distribution, with an average salary of $127,844 per year, or $61.5 per hour.

Software Engineer, Game Development

Anduril Industries

Costa Mesa, CA

Full-time

Re-posted 26 days ago


Anduril rating

9.1

Company rating: 9.1 out of 10

Anduril

Based on 17 frontline employees who took The Breakroom Quiz

7.4

Company rating compared to similar companies: 7.4 out of 10

Manufacturers average

Based on 75,359 frontline employees who took The Breakroom Quiz


Job description

ABOUT THE TEAM

The Lattice Showcase team at Anduril delivers immersive experiences that tell cohesive, compelling stories about how Anduril products accomplish critical missions. Leveraging Sand Table-our internal 3D visualization platform that transforms data into interactive augmented reality environments-we translate complex demonstrations into streamlined, interactive showcases for government and military leaders. We work across multiple product lines-integrating capabilities from autonomy, hardware, and software-to craft narratives that align all stakeholders around mission outcomes. Our work bridges engineering simulation and compelling storytelling: we take real-world demos running in simulation and transform them into polished, interactive experiences that showcase how our technology delivers mission success. As a cross-functional team of designers, operators, and integrators, we combine technical depth with narrative craft to demonstrate the full potential of Anduril's capabilities.

ABOUT THE JOB

As a Software Engineer on the Lattice Showcase team, you will tackle a diverse range of challenges. Your work will ensure seamless integration of Anduril products to achieve critical outcomes. You will work on a fast paced team and have opportunities to watch your creations operate in dynamic environments.
Above all, Software Engineers at Anduril must embody a "Whatever It Takes" mindset-executing tasks expediently, scalably, and pragmatically while prioritizing the mission. You will make sound engineering decisions to deliver high-quality outcomes on time. In addition to building the software, you will work directly with customers to deploy it.

WHAT YOU'LL DO

  • Architect and develop the core Sand Table plugin using our Carbon extensibility framework, leveraging your expertise in both low-level C++ and high-level TypeScript
  • Partner closely with artists, designers, and systems engineers to extend Sand Table's capabilities, integrating new data sources, user interactions, and visual features
  • Become the subject matter expert on the Carbon extensibility layer, providing guidance and creating robust APIs that empower other teams to build upon your work
  • Dive deep into the engine's C++ foundation to understand its architecture, identify extension points, and ensure your plugin code is performant and stable
  • Write clean, high-performance, and maintainable code that seamlessly blends the power of a real-time engine with the flexibility of a modern scripting environment
  • Diagnose and solve complex technical challenges at the intersection of the core engine, scripting layer, and artistic workflows
REQUIRED QUALIFICATIONS
  • Strong proficiency in C++ and experience working in large, performance-critical codebases (must have C++ not C#)
  • Professional experience in game engine development or a related field involving real-time 3D simulation
  • Solid experience with TypeScript for scripting, tooling, or application development
  • A proven ability to collaborate with cross-functional teams, including artists and engineers from other disciplines
  • Ability to write clean, maintainable, and extensible code with an eye for creating robust APIs
  • Excellent problem-solving skills and the ability to work effectively on ambiguous, open-ended technical tasks
  • Eligible to obtain and maintain an active U.S. Secret security clearance
PREFERRED QUALIFICATIONS
  • Direct experience creating or working with modding communities and toolkits for games
  • Experience with API design and SDK development
  • Familiarity with 3D math and real-time rendering concepts
  • Experience shipping a AAA game title

Working at Anduril

About Anduril, in their own words

From Anduril

As the world enters an era of strategic competition, Anduril delivers cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the warfighter in months, not years.


What Anduril employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

Social media