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Visual Novel Writer Jobs in Ohio (NOW HIRING)

... and explore how novel approaches can push the state of the art. You will join our Spatial ... Summarise findings in clear, concise written reports and present them to the team. You should apply ...

New

$14.25 - $18.50/hr

... and explore how novel approaches can push the state of the art. You will join our Spatial ... Summarise findings in clear, concise written reports and present them to the team. You should apply ...

New

Manufacturing Engineer

Cleveland, OH

$70K - $91K/yr

Create and define new manufacturing processes and assembly methods for complex or novel products ... Develop production work instructions, process documentation, and visual aids that translate design ...

Manufacturing Engineer

Cleveland, OH · On-site

$70K - $91K/yr

Create and define new manufacturing processes and assembly methods for complex or novel products ... Develop production work instructions, process documentation, and visual aids that translate design ...

Create and define new manufacturing processes and assembly methods for complex or novel products ... Develop production work instructions, process documentation, and visual aids that translate design ...

New

Create and define new manufacturing processes and assembly methods for complex or novel products ... Develop production work instructions, process documentation, and visual aids that translate design ...

New

Create and define new manufacturing processes and assembly methods for complex or novel products ... Develop production work instructions, process documentation, and visual aids that translate design ...

New

Visual Novel Writer information

See Ohio salary details

$13

$37

$62

How much do visual novel writer jobs pay per hour?

As of Aug 21, 2026, the average hourly pay for visual novel writer in Ohio is $37.02, according to ZipRecruiter salary data. Most workers in this role earn between $27.40 and $44.81 per hour, depending on experience, location, and employer.

What is a visual novel writer?

A Visual Novel Writer is responsible for crafting the narrative, dialogue, and branching storylines for visual novels, which are interactive, story-driven games. They develop characters, plot structures, and emotional arcs while considering player choices and multiple endings. Writers often collaborate with artists, programmers, and designers to ensure the text complements visuals and gameplay elements. Strong storytelling, world-building, and scriptwriting skills are essential for this role.

What are the typical daily responsibilities of a visual novel writer?

As a Visual Novel Writer, your daily tasks usually include developing storylines, writing dialogue and branching narratives, and collaborating closely with artists, programmers, and editors. You may spend significant time revising scripts based on team feedback, refining character arcs, and ensuring that the story aligns with the game's visual and interactive elements. Some days involve attending meetings to coordinate with other departments and troubleshoot narrative challenges. Maintaining clear documentation and managing deadlines are also important aspects of the role. This collaborative and creative workflow allows writers to shape engaging, immersive experiences for players.

What are the key skills and qualifications needed to thrive as a visual novel writer?

To thrive as a Visual Novel Writer, you need strong creative writing skills, narrative structure expertise, and familiarity with character development, often complemented by experience or education in literature or game writing. Familiarity with scripting tools such as Ren'Py or Twine, and basic knowledge of visual novel engines, is highly valued in this role. Effective communication, time management, and a collaborative mindset distinguish outstanding candidates. These skills ensure compelling storytelling, smooth integration of narrative with interactive elements, and productive teamwork within project-driven environments.

What are the most commonly searched types of Visual Novel Writer jobs in Ohio?

The most popular types of Visual Novel Writer jobs in Ohio are:

Infographic showing various Visual Novel Writer job openings in Ohio as of August 2026, with employment types broken down into 70% Full Time, and 30% Part Time. Highlights an 90% In-person, and 10% Remote job distribution, with an average salary of $77,007 per year, or $37 per hour.

PhD 3D Vision Intern -- SLAM & VIO Research

helsing.ai

On-site

Other

Posted 3 days ago

New


Job description

AI Research Intern (PhD) – 3D Computer Vision
  • Intern
Who we are

Helsing is a defence AI company. Our mission is to protect our democracies. We aim to achieve technological leadership, so that open societies can continue to make sovereign decisions and control their ethical standards.

As democracies, we believe we have a special responsibility to be thoughtful about the development and deployment of powerful technologies like AI. We take this responsibility seriously.

We are an ambitious and committed team of engineers, AI specialists and customer-facing programme managers. We are looking for mission-driven people to join our European teams – and apply their skills to solve the most complex and impactful problems. We embrace an open and transparent culture that welcomes healthy debates on the use of technology in defence, its benefits, and its ethical implications.

The role

As a PhD research intern in 3D computer vision, you will tackle open research problems in spatial perception and localisation, and explore how novel approaches can push the state of the art.

You will join our Spatial Intelligence Team, which builds systems for scene matching, geo-registration, simultaneous localisation and mapping (SLAM), visual-inertial odometry (VIO), and 3D reconstruction. You will investigate how the latest advances in the research community can add value to deployable systems, prototype the most promising ideas, and evaluate them rigorously under real-world data distributions and compute constraints.

You will work closely with a team distributed across Europe, alongside globally renowned AI experts, while collaborating with a broader team across Europe.

The day-to-day

Survey and critically assess state-of-the-art research in geometric computer vision, feature matching, place recognition, and SLAM/VIO.

Conceptualise how emerging techniques could apply to our localisation and reconstruction pipelines, and discuss trade-offs with the team.

Evaluate the strengths and weaknesses of different algorithmic approaches for concrete, mission-critical use cases.

Prototype and benchmark promising concepts against real-world operational conditions such as changes in illumination, viewpoint, season, or sensor modality.

Summarise findings in clear, concise written reports and present them to the team.

You should apply if you

Are currently pursuing a PhD in computer vision, machine learning, robotics, or a closely related field.

Have demonstrated theoretical and practical experience in localisation, scene matching, SLAM, visual odometry, or 3D reconstruction.

Are proficient in Python and experienced with AI frameworks such as PyTorch.

Have experience with Rust or C++.

Are able to work reliably and independently, and enjoy turning research ideas into working code.

Note: We operate at an intersection where women, as well as other minority groups, are systematically under-represented. We encourage you to apply even if you don't meet all the listed qualifications; ability and impact cannot be summarised in a few bullet points.

Nice to have

Published a paper, ideally on applied computer vision, at a top-tier conference or journal (e.g. CVPR, ICCV, ECCV, NeurIPS, ICLR, ICRA, IROS).

Experience with learned feature matching, place recognition, VIO, or neural 3D representations (e.g. NeRF, Gaussian Splatting).

Experience with model compression or domain adaptation for compute-constrained or edge deployment.

Experience with simulators, emulators, or synthetic data generation for geometry or localisation tasks.

Join Helsing and work with world-leading experts in their fields

Helsing’s work is important. You’ll be directly contributing to the protection of democratic countries while balancing both ethical and geopolitical concerns.

The work is unique. We operate in a domain that has highly unusual technical requirements and constraints, and where robustness, safety, and ethical considerations are vital. You will face unique Engineering and AI challenges that make a meaningful impact in the world.

Our work frequently takes us right up to the state of the art in technical innovation, be it reinforcement learning, distributed systems, generative AI, or deployment infrastructure. The defence industry is entering the most exciting phase of the technological development curve. Advances in our field of world are not incremental: Helsing is part of, and often leading, historic leaps forward.

In our domain, success is a matter of order-of-magnitude improvements and novel capabilities. This means we take bets, aim high, and focus on big opportunities. Despite being a relatively young company, Helsing has already been selected for multiple significant government contracts.

We actively encourage healthy, proactive, and diverse debate internally about what we do and how we choose to do it. Teams and individual engineers are trusted (and encouraged) to practise responsible autonomy and critical thinking, and to focus on outcomes, not conformity. At Helsing you will have a say in how we (and you!) work, the opportunity to engage on what does and doesn’t work, and to take ownership of aspects of our culture that you care deeply about.

Helsing is an equal opportunities employer. We are committed to equal employment opportunity regardless of race, religion, sexual orientation, age, marital status, disability or gender identity. Please do not submit personal data revealing racial or ethnic origin, political opinions, religious or philosophical beliefs, trade union membership, data concerning your health, or data concerning your sexual orientation.

Helsing's Candidate Privacy and Confidentiality Regime can be found here .

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