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Visual Effects Jobs in Minnesota (NOW HIRING)

$22 - $24/hr

... effects under the provisions of Section 106 of the National Historic Preservation Act. This is a ... Understanding of visual APE and how it is refined based on the project, and permitting standards.

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Visual Effects information

See Minnesota salary details

$10

$25

$65

How much do visual effects jobs pay per hour?

As of Jun 25, 2026, the average hourly pay for visual effects in Minnesota is $25.78, according to ZipRecruiter salary data. Most workers in this role earn between $16.01 and $28.27 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Visual Effects Artist, and why are they important?

To thrive as a Visual Effects Artist, you need strong artistic ability, a solid understanding of animation and compositing principles, and often a relevant degree or portfolio demonstrating your skills. Proficiency with industry-standard software like Adobe After Effects, Autodesk Maya, Nuke, and Houdini is typically required, along with knowledge of rendering engines and scripting languages. Creativity, attention to detail, strong problem-solving skills, and effective communication help artists excel in collaborative, deadline-driven environments. These skills ensure the creation of high-quality, believable visual effects that enhance storytelling and meet production goals.

Is VFX replaced by AI?

VFX artists use AI tools to assist with tasks like image enhancement and automation, but AI has not replaced the need for skilled VFX professionals. Creativity, technical expertise, and understanding of visual storytelling remain essential in the industry, with AI serving as a complementary tool rather than a replacement.

What are visual effects (VFX) in film and television?

Visual effects (VFX) are techniques used in film, television, and other media to create imagery that cannot be achieved during live-action shooting. This includes digitally generated environments, characters, and effects such as explosions, weather, or fantastical creatures. VFX artists use software to seamlessly blend these elements with live footage, enhancing storytelling and bringing imaginative scenes to life. VFX can range from subtle background enhancements to spectacular, action-packed sequences. The field is constantly evolving with advances in technology and creativity.

What is the difference between Visual Effects vs Motion Graphics Designer?

AspectVisual EffectsMotion Graphics Designer
Primary FocusCreating realistic or fantastical effects integrated into live-action footageDesigning animated graphics and visual elements for videos and multimedia
Skills & ToolsCompositing, 3D modeling, software like After Effects, NukeAnimation, graphic design, software like After Effects, Illustrator
Work EnvironmentFilm, TV, advertising, post-production studiosAdvertising agencies, media companies, digital content studios
Industry UsageUsed to enhance live footage with effectsUsed to create animated titles, logos, and visual content

While both roles involve Adobe After Effects and visual creativity, Visual Effects specialists focus on integrating effects into live footage, whereas Motion Graphics Designers create animated graphics and visual content for various media. Both roles are essential in multimedia production but serve different purposes within the industry.

How much do visual effects people make?

The average salary for a visual effects artist ranges from $50,000 to $120,000 annually, depending on experience, location, and the complexity of projects. Entry-level artists typically earn less, while experienced professionals working on high-budget films or commercials can earn higher salaries and may also receive benefits such as health insurance and paid time off.

What are some common challenges faced by visual effects artists in collaborating with directors and other departments?

Visual effects artists often work closely with directors, cinematographers, and editors to ensure that VFX elements align with the creative vision of a project. One common challenge is adapting to last-minute changes from directors or integrating VFX seamlessly with practical footage, which can involve technical problem-solving and flexibility. Effective communication is essential, as VFX artists must clearly explain the possibilities and limitations of digital effects to non-technical team members. Building strong collaborative relationships helps streamline feedback loops and ensures the final product meets both artistic and technical standards.

Is visual effects a good career?

Visual effects is a growing field within the entertainment industry that involves creating digital imagery for films, TV, and video games. It requires skills in software such as Adobe After Effects and Maya, and often involves working under tight deadlines and collaborative environments. The career can be rewarding for those with technical talent and creativity, but it may also involve long hours and continuous learning to stay current with industry tools and techniques.

What jobs make 10,000 a month without a degree?

In the field of visual effects, highly experienced freelance VFX artists or supervisors can earn $10,000 or more per month by working on large projects, often requiring advanced skills in software like Nuke or After Effects and a strong portfolio. These roles typically involve self-employment, contract work, or working for top studios, and income depends on project scope, reputation, and expertise.
What are popular job titles related to Visual Effects jobs in Minnesota? For Visual Effects jobs in Minnesota, the most frequently searched job titles are:
What job categories do people searching Visual Effects jobs in Minnesota look for? The top searched job categories for Visual Effects jobs in Minnesota are:
What cities in Minnesota are hiring for Visual Effects jobs? Cities in Minnesota with the most Visual Effects job openings:

Educational Audiologist - Long Term Substitute

Rum River Special Education Co-Op

Cambridge, MN โ€ข On-site

$57K - $95K/yr

Full-time, Part-time

Posted 22 days ago


Job description

Position Type:
Miscellaneous/Educational Audiologist
Date Posted:
6/3/2026
Location:
All Locations
Date Available:
09/01/2026
Closing Date:
Open Until Filled
General Definition of Work
Performs intermediate professional work handling FM equipment, consulting with educators, reviewing medical records, determining qualification for program and service process, evaluating hearing of children, and related work as apparent or assigned. Work is performed under the general direction of the Special Education Director. Audiologist serves 12 School districts between Rum River Special Education Cooperative and St. Croix Educational District and must rely on other staff to monitor equipment, IEP service schedule, coordinating and communicating with numerous staff members and monitoring equipment needs are ongoing challenges.
Qualification Requirements
To perform this job successfully, an individual must be able to perform each essential function satisfactorily. The requirements listed below are representative of the knowledge, skill and/or ability required. Reasonable accommodations may be made to enable an individual with disabilities to perform the essential functions.
Essential Functions
Fits, adjusts, monitors and troubleshoots FM amplification equipment.
Organizes and maintains equipment inventory; replaces parts.
Consults with educators regarding hearing loss, hearing aids, FM equipment and classroom acoustics.
Reviews medical records determining impact of auditory dysfunction and hearing loss on classroom behavior.
Consults with educators regarding the effects of hearing loss on speech and language learning and development.
Determines audiological qualification for Deaf and Hard of Hearing program.
Determines audiology service in Individualized Education Program process.
Evaluates hearing of difficult to test children.
Observes hearing impaired student listening behavior in educational setting.
Consults with school nurses regarding hearing screening and hearing loss medical implications.
Assists school personnel with set-up and use of sound field classroom amplification.
Knowledge, Skills and Abilities
Thorough knowledge in operating various audio equipment including audiometer, middle ear analyzer, In-The-Ear and Behind-The-Ear hearing aids, FM amplification system, ear mold impression equipment and hearing aid analyzer; thorough knowledge in working with various computer software and hardware associated with audiology; ability to understand and interpret various guides and manuals; ability to read and understand medical audiology records and Ear-Nose-Throat reports and records; ability to understand and interpret various audiological research; ability to establish and maintain effective relationships with professional, associates, vendors and the general public.
Education and Experience
Doctorate in Audiology or Master's degree with coursework in audiology, or related field and moderate experience working in clinical audiology and regular or special education teaching, or equivalent combination of education and experience.
Physical Requirements
This work requires the regular exertion of up to 10 pounds of force, frequent exertion of up to 25 pounds of force and occasional exertion of up to 50 pounds of force; work regularly requires sitting and speaking or hearing, frequently requires walking, using hands to finger, handle or feel and repetitive motions and occasionally requires standing, stooping, kneeling, crouching or crawling, reaching with hands and arms, pushing or pulling and lifting; work has standard vision requirements; vocal communication is required for expressing or exchanging ideas by means of the spoken word and conveying detailed or important instructions to others accurately, loudly or quickly; hearing is required to perceive information at normal spoken word levels and to receive detailed information through oral communications and/or to make fine distinctions in sound; work requires preparing and analyzing written or computer data, visual inspection involving small defects and/or small parts, using measuring devices, assembly or fabrication of parts within arms length, operating machines, operating motor vehicles or equipment and observing general surroundings and activities; work has no exposure to environmental conditions; work is generally in a moderately noisy location (e.g. business office, light traffic).
Special Requirements
Clinical Competence Certificate in Audiology
Minnesota Audiologist License
Valid Minnesota driver's license
Terms of Employment
Part Time to Full Time - Intermittent
Pro-rated based on days worked during the school calendar days. (190 school calendar days)
Rate of Pay pro-rated per Teacher contract $57,850 - $95,307 for long term sub. Sub rate applies for short term sub.
Benefit package available depending on FTE.