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Visual Effects General Manager Jobs (NOW HIRING)

Visual Effects Supervisor

Los Angeles, CA ยท On-site

$150 - $200/hr

Summary The Visual Effects Supervisor leads creative execution and technical direction for ... Manage and handle internal communications with company leadership as well as external vendors and ...

Summary: The Visual Effects Supervisor leads creative execution and technical direction for ... Manage and handle internal communications with company leadership as well as external vendors and ...

Summary: The Visual Effects Supervisor leads creative execution and technical direction for ... Manage and handle internal communications with company leadership as well as external vendors and ...

Summary: The Visual Effects Supervisor leads creative execution and technical direction for ... Manage and handle internal communications with company leadership as well as external vendors and ...

EVP, Visual Effects

Culver City, CA ยท On-site

$475K - $550K/yr

Lead the Visual Effects department, managing both the staff and feature film projects, ensuring high-quality execution and adherence to budgets. * Oversee all aspects of VFX production, from pre ...

Lead the Visual Effects department, managing both the staff and feature film projects, ensuring high-quality execution and adherence to budgets. * Oversee all aspects of VFX production, from pre ...

Lead the Visual Effects department, managing both the staff and feature film projects, ensuring high-quality execution and adherence to budgets. * Oversee all aspects of VFX production, from pre ...

Summary: The Visual Effects Supervisor leads creative execution and technical direction for ... Manage and handle internal communications with company leadership as well as external vendors and ...

Adjunct Faculty in Visual Effects

Chicago, IL ยท On-site

$4.8K - $6.1K/wk

Adjunct Faculty in Visual Effects Full-time Faculty Positions Full-time faculty positions will be ... General Compensation/Benefits Statement: DePaul University has provided a compensation range that ...

Design and develop compelling visual content for digital platforms, marketing campaigns ... Ability to manage multiple projects and meet deadlines in a fast-paced environment. * Excellent ...

Lead VFX Artist

Orange, CA ยท On-site

$130K - $170K/yr

Mentor and grow the team - Manage, support, and inspire a team of VFX artists. Provide thoughtful feedback and help artists grow through regular critique and coaching. * Lead visual effects creation ...

Lead VFX Artist

Orange, CA ยท On-site

$130K - $170K/yr

Mentor and grow the team - Manage, support, and inspire a team of VFX artists. Provide thoughtful feedback and help artists grow through regular critique and coaching. * Lead visual effects creation ...

Lead VFX Artist

Orange, CA ยท On-site

$130K - $170K/yr

Mentor and grow the team - Manage, support, and inspire a team of VFX artists. Provide thoughtful feedback and help artists grow through regular critique and coaching. * Lead visual effects creation ...

Lead VFX Artist

Orange, CA ยท On-site

$150 - $200/hr

Mentor and grow the team - Manage, support, and inspire a team of VFX artists. Provide thoughtful feedback and help artists grow through regular critique and coaching. * Lead visual effects creation ...

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Visual Effects General Manager information

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$42.5K

$103.4K

$155.5K

How much do visual effects general manager jobs pay per year?

As of Sep 9, 2026, the average yearly pay for visual effects general manager in the United States is $103,353.00, according to ZipRecruiter salary data. Most workers in this role earn between $67,500.00 and $133,000.00 per year, depending on experience, location, and employer.

What does a Visual Effects General Manager do?

A Visual Effects (VFX) General Manager oversees the operations, strategy, and management of a VFX studio or department. Their responsibilities include budgeting, staffing, client relations, and ensuring that projects are completed on time and meet quality standards. They bridge the gap between creative teams and business objectives, often working closely with producers, supervisors, and clients. The VFX General Manager also helps set the company's long-term vision and ensures its competitive position in the industry.

What are the key skills and qualifications needed to thrive as a Visual Effects General Manager?

To thrive as a Visual Effects General Manager, you need a deep understanding of VFX production pipelines, project management experience, and typically a degree in film, animation, or a related field. Familiarity with industry-standard software such as Maya, Nuke, and ShotGrid, along with budgeting and scheduling tools, is essential. Outstanding leadership, communication, and problem-solving skills help manage diverse creative teams and client expectations. These skills ensure efficient project delivery, high-quality visual output, and strong client relationships in a competitive and fast-paced industry.

What are some common challenges Visual Effects General Managers face when overseeing multiple projects simultaneously?

Visual Effects General Managers often juggle several projects at different stages of production, making time management and resource allocation critical challenges. Balancing client expectations, budget constraints, and tight deadlines requires strong organizational skills and effective communication across creative, technical, and production teams. Maintaining team morale and quality standards while navigating shifting priorities is also key for success in this role. Proactive planning and adaptability help address these challenges and ensure smooth project delivery.

What are popular job titles related to Visual Effects General Manager jobs?

For Visual Effects General Manager jobs, the most frequently searched job titles are:

Visual Effects Supervisor

Los Angeles, CA โ€ข On-site

Cosm Inc.
Arts, Entertainment, and Recreationย โ€ขย 51 - 200 employees

$150 - $200/hr

Other

Re-posted 24 days ago


Job description

Summary

The Visual Effects Supervisor leads creative execution and technical direction for entertainment content. They are the key point of contact along with the Creative Director and the Producer, responsible for deciding internal tasking on shots, conducting efficient review of artistsโ€™ work, and overall responsibility for internal signโ€‘off on final shots.

Responsibilities
  • Work closely with vendor partners to ensure that our shared vision is met, constantly improving each production
  • Provide creative and technical input during preโ€‘production, working with inโ€‘house Creative Directors and Producers along with potential production partners to plan show approaches, identify key challenges and propose solutions
  • Work closely with the Producer to ensure an accurate production schedule is defined and maintained
  • Collaboratively lead projects from concept to delivery, ensuring the creative vision aligns with internal expectations and external partners
  • Assist other projects across the Cosm Entertainment Productions team, which may include working on the box
  • Oversee the technical and creative direction of each shot and sequence for Experiential Cinema and Originals content
  • Daily review of assets and work in progress
  • Manage and handle internal communications with company leadership as well as external vendors and partners for clarity of deliverables, schedules, clearances, and budgets
  • Build and maintain internal and production partner relationships
  • Work alongside the Sr Director Entertainment Production, the Associate Production Director and/or the show Producer to find ways to execute projects within budget and schedule
  • Responsible for forecasting for future show demands
  • Work closely with the Creative Technologies team on pipeline improvements and developments
  • Work with Technical Developers and Pipeline teams to make improvements, focusing on workflow
  • Work out necessary element, technical and R&D requirements
  • Attend shoots to ensure that VFX needs are considered during filming and the appropriate data is captured while providing guidance to the Director, DOP and internal stakeholders
  • Attend artist interviews as needed, and keep an eye out for outstanding talent
  • Mentorship of the next generation of artists by nurturing, guiding and leading by example
  • Some travel may be required
Experience
  • Extensive experience in visual effects including recent supervision experience both studioโ€‘based and on location
  • Minimum of 10+ years of experience in VFX with 5+ years supervising complex projects
  • An entrepreneurial spirit, a passion for the company and dedication to delivering all projects to the best ability
  • Expertise in Nuke, Maya, Houdini, Unreal GPU and CPU rendering
  • A thorough understanding of color theory and film application for liveโ€‘action film including film stock, film grain, color space and lookโ€‘up tables, film processing and DI processing
  • A great leader with the ability to inspire and lead by example
  • Collaborative skills, ability to work well with others and enthusiasm to be involved in a variety of projects

The annualized base salary range for this position in California is $140,000 to $190,000. The base salary offered will factor in internal equity and may also vary depending on the candidate's geographic region, jobโ€‘related knowledge, skills, and relevant experience, among other factors.

Equity, Diversity, and Inclusion

All applicants must be at least 18 years of age at the time of employment. This requirement is in accordance with applicable federal, state, and local labor laws. Cosm is an Equal Opportunity Employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. All qualified applicants will receive consideration for employment without regard to race, color, religion, gender, gender identity or expression, sexual orientation, national origin, genetics, disability, age, or veteran status.

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