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Virtual Reality Designer Jobs in Beaverton, OR (NOW HIRING)

Senior CPU Performance Architect

Hillsboro, OR · On-site

$181K/yr

... virtual reality, and autonomous vehicles? Come join the CPU performance architecture team and help ... Work with CPU and interconnect architects to improve future CPU and system designs based on your ...

Design Technician

Hillsboro, OR · On-site

$24 - $29/hr

... designs into reality? At RedBuilt, we're shaping the future of construction with innovative engineered wood products and cutting-edge systems, using Virtual Design & Construction practices (Dfma)

Virtual Reality Designer information

See Beaverton, OR salary details

$56.5K

$112.2K

$181.6K

How much do virtual reality designer jobs pay per year?

As of Aug 28, 2026, the average yearly pay for virtual reality designer in Beaverton, OR is $112,165.00, according to ZipRecruiter salary data. Most workers in this role earn between $96,100.00 and $132,000.00 per year, depending on experience, location, and employer.

What is a virtual reality designer?

A Virtual Reality (VR) Designer is a professional who creates immersive digital environments and experiences using VR technology. Their role involves designing 3D spaces, interactive elements, and user interfaces that allow people to engage with virtual worlds, often for gaming, training, education, or entertainment. VR Designers use specialized software and collaborate with programmers, artists, and other team members to bring their concepts to life. They also focus on user experience, ensuring that the VR environment is intuitive and engaging. This field blends creativity with technical skills, requiring knowledge of design principles, 3D modeling, and VR development tools.

What are some common challenges virtual reality designers face when collaborating with cross-functional teams?

Virtual Reality Designers often work closely with developers, 3D artists, and product managers, which can present unique challenges such as aligning creative vision with technical constraints. Communication is key, as translating immersive design concepts into feasible features requires regular feedback and adaptability. Additionally, ensuring user experience consistency across hardware platforms adds complexity. Successful Virtual Reality Designers proactively engage in team meetings and leverage collaborative tools to bridge gaps between disciplines.

What are the key skills and qualifications needed to thrive as a virtual reality designer, and why are they important?

To thrive as a Virtual Reality Designer, you need strong 3D modeling, UX/UI design, and spatial computing skills, often supported by a degree in design, computer science, or a related field. Proficiency with tools like Unity or Unreal Engine, VR hardware (e.g., Oculus, HTC Vive), and knowledge of programming languages such as C# or C++ are typically required. Creativity, problem-solving, and effective communication help designers collaborate and innovate in immersive environments. These skills are crucial for creating engaging, accessible, and technically robust VR experiences that meet user expectations.

What is the difference between Virtual Reality Designer vs 3D Artist?

AspectVirtual Reality Designer3D Artist
CredentialsTypically requires a degree in design, computer graphics, or related fields; proficiency in VR development toolsOften holds a degree in fine arts, 3D modeling, or animation; strong portfolio in 3D work
Work EnvironmentDesigning immersive VR experiences, often in tech or gaming companiesCreating 3D models and assets for various media, including games, films, and advertising
Industry UsagePrimarily in VR development, gaming, training simulations, and experiential marketingUsed across gaming, film, advertising, and product visualization industries

While both roles involve 3D modeling skills, Virtual Reality Designers focus on creating immersive experiences specifically for VR platforms, requiring knowledge of VR development tools. 3D Artists primarily produce static or animated 3D assets for various media. The roles overlap in skills but differ in application and end goals.

How much does a virtual reality designer make?

The average salary for a virtual reality designer ranges from $60,000 to $120,000 annually, depending on experience, location, and skill level. Senior designers with expertise in 3D modeling, programming, and user experience can earn higher salaries, especially in tech hubs or specialized industries.

How to become a virtual reality designer?

To become a virtual reality designer, you typically need a background in computer graphics, 3D modeling, or game design, often gained through a bachelor's degree in computer science, graphic design, or related fields. Proficiency in VR development tools such as Unity or Unreal Engine, along with skills in 3D modeling, animation, and programming, is essential. Building a portfolio of VR projects and gaining experience through internships or freelance work can also help establish a career in this field.

Is virtual reality design a good career?

Virtual Reality Designer is a growing field that involves creating immersive digital environments using 3D modeling, programming, and user experience skills. It offers opportunities in entertainment, training, and simulation industries, often requiring knowledge of VR hardware and software development tools. The career can be rewarding for those interested in technology and creative design, with increasing demand as VR applications expand.

What are popular job titles related to Virtual Reality Designer jobs in Beaverton, OR?

For Virtual Reality Designer jobs in Beaverton, OR, the most frequently searched job titles are:

What job categories do people searching Virtual Reality Designer jobs in Beaverton, OR look for?

The top searched job categories for Virtual Reality Designer jobs in Beaverton, OR are:

Senior CPU Performance Architect

Nvidia

Hillsboro, OR • On-site

$181K/yr

Full-time

Re-posted 21 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz

7th of 246 rated software companies


Job description

Do you want to help drive the development of CPU technology for architectures used for artificial intelligence (AI) / deep learning (DL), high-performance computing (HPC), cloud service providers (CSP), gaming, virtual reality, and autonomous vehicles? Come join the CPU performance architecture team and help us push performance boundaries for all our CPU products!

What you'll be doing:

  • Work on workload bring-up and performance analysis/projection, both on silicon and full-system simulator.

  • Study workloads for a wide range of markets, including AI/DL, CSP, HPC, and autonomous vehicles.

  • Study real world use-cases and identify critical application behavior and reduce to directed test cases.

  • Analyze and debug performance scaling bottlenecks on multi-core and multi-socket CPU and CPU/GPU systems.

  • Work with CPU and interconnect architects to improve future CPU and system designs based on your findings.

  • Benchmark NVIDIA's CPU offerings against competition and suggest software or hardware improvements.

What we need to see:

  • BS/MS in Electrical Engineering, Computer Science, Computer Engineering, or equivalent experience.

  • 12+ years of relevant experience.

  • Experience with CPU workloads and performance analysis.

  • Knowledge of performance test development and benchmarking for CPU and I/O.

  • Deep knowledge of CPU microarchitecture and system architecture.

  • Experience with the ARM instruction set architecture (ISA) preferable but not required.

Ways to stand out from the crowd:

  • PhD or Research experience.

  • GPU driver experience.

  • Knowledge of GPU-accelerated workloads andmodeling performance of accelerated workloads.

  • Experience with performance optimization of AI frameworks such as PyTorch.

NVIDIA is a global leader in accelerated computing, delivering breakthroughs in AI, HPC, and advanced system design. Our technologies power transformative applications across industries - from robotics and autonomous vehicles to healthcare and climate research.With the introduction of theGrace CPU Superchip, and more recently, the announcement of the Vera CPU, NVIDIA has expanded into the CPU server market, complementing our world-class GPUs and SoCs. These CPUs play a critical role in orchestrating complex workloads with exceptional performance-per-watt efficiency. The CPU architecture team is driving innovations that integrate seamlessly with NVIDIA's broader technology stack, enabling faster AI model training, agentic use-cases, efficient data processing, and scalable cloud deployments.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 224,000 USD - 356,500 USD for Level 5, and 272,000 USD - 431,250 USD for Level 6.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until April 12, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US