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Virtual Game User Experience Researcher Jobs (NOW HIRING)

UX Researcher

Redmond, WA · On-site

$50 - $55/hr

The Audio Research team is focused on harnessing the power of AR and VR to make virtual sounds ... As a UX Researcher, you'll be responsible for uncovering the user insights and feedback that guide ...

Senior UX Researcher ( not UX designer)- Location : Tucson, AZ, Hybrid position EXP : 8+ years Note: Need local only and genuine consultants only with a LinkedIn profile , according to the resume.

A UX Researcher solves complex problems with simple, elegant solutions. They plan research activities, conduct both qualitative and quantitative research methods, analyze the results, and translate ...

A UX Researcher solves complex problems with simple, elegant solutions. They plan research activities, conduct both qualitative and quantitative research methods, analyze the results, and translate ...

Title - UX Researcher LOCATION: Hybrid - Chicago, IL Only Local Must have portfolio included Key Responsibilities : * Lead user research efforts across multiple product lines, including gathering and ...

Role: UX Researcher Duration: 1+ Years Location: Remote Experiences Required for This Role UX Research - At least 3 years of experience and use cases with the following: * Conduct primary and ...

ROLE: UX Researcher Location: REMOTE DURATION: 1+ Years contract About the Role The UX Researcher will support the mission by work with CTDS product designers and product managers throughout the ...

About the Role The UX Researcher will support the mission by work with CTDS product designers and product managers throughout the entire product development lifecycle, from identifying foundational ...

As a UX Researcher you'll be responsible for conducting generative and evaluative research to understand user behavior, preferences, and needs, translating findings into actionable insights to ...

As a UX Researcher you'll be responsible for conducting generative and evaluative research to understand user behavior, preferences, and needs, translating findings into actionable insights to ...

Identifies the appropriate user experience research methods/activities for each project, and is responsible for designing, planning, implementing and communicating the results of these studies to the ...

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Virtual Game User Experience Researcher information

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$30K

$113.1K

$164.5K

How much do virtual game user experience researcher jobs pay per year?

As of Jun 9, 2026, the average yearly pay for virtual game user experience researcher in the United States is $113,102.00, according to ZipRecruiter salary data. Most workers in this role earn between $67,000.00 and $154,000.00 per year, depending on experience, location, and employer.
What cities are hiring for Virtual Game User Experience Researcher jobs? Cities with the most Virtual Game User Experience Researcher job openings:
What are the most commonly searched types of Game User Experience Researcher jobs? The most popular types of Game User Experience Researcher jobs are:
What states have the most Virtual Game User Experience Researcher jobs? States with the most job openings for Virtual Game User Experience Researcher jobs include:
UX Researcher

$50 - $55/hr

Full-time

Posted 4 days ago


Job description

Title: UX Researcher
Location: Redmond, WA (5 days a week onsite)
Duration: 12 months
Compensation: $50-$55/hr
Work Requirements: US Citizen, GC Holders or Authorized to Work in the U.S.
The Audio Research team is focused on harnessing the power of AR and VR to make virtual sounds indistinguishable from reality and give audio superpowers to billions of people, forever transforming the way we work, play, and connect. As a UX Researcher, you'll be responsible for uncovering the user insights and feedback that guide our early research and advanced development toward experiences that are useful, usable, and desirable.
Strong candidates will demonstrate a rigorous, mixed-methods approach to UX research and have experience developing audio-related solutions. You will work with other UX researchers as well as multi-disciplinary hardware and software teams to push the boundaries of what is possible in the AR/VR product and research science spaces. Ultimately, your expertise and ingenuity in research must do more than just contribute to knowledge - you must also be skilled at driving measurable positive impact and user experience.
RESPONSIBILITIES:
- Design & conduct research to guide the development of novel audio-centric AR/VR user experiences, leveraging a range of qualitative and quantitative UX research approaches and tools such as literature reviews, user interviews, usability testing, lab-based experimentation, and surveys.
- Translate the research insights into actionable, measurable UX recommendations and drive implementation with cross functional partners
- Work closely with partners and stakeholders to influence development and integration of future AR/VR experiences and solutions
- Work closely with other UX researchers to help design research plans and specific studies, as well as communicate findings with stakeholders and drive impact of the work.
- Independently complete research, including data collection, data analysis, reporting, collaborating with teams to act upon research results, and knowledge consolidation.
MINIMUM QUALIFICATIONS:
- MS in Human Factors, Cognitive Psychology, Neuropsychology, Perceptual Psychology, or a UX related field
- 2+ years of experience conducting applied research on consumer products involving quantitative methods in industry
- 1+ years of working in cross-functional teams
PREFERRED QUALIFICATIONS:
- PhD in Human Factors, Cognitive Psychology, Neuropsychology, Perceptual Psychology, or a UX-related field
- 2+ years of experience conducting behavioral research with audio and audio-related devices (e.g., HMDs, smart glasses, headphones, smart speakers, and more)
- Experience using psychophysical/psychoacoustic methods
- Experience with AR/VR technologies
- Strong oral and written communication skills with experience in tailoring messages to various stakeholders
- This position is based in Redmond, WA. Some travel required.
What makes this role interesting:
- As a mixed-methods researcher on our Audio Presence team, you play an important role in covering broad ground in ensure a high-value UX for our features in development.
- The opportunity here spans observing and prioritizing areas of improvement for the user experience of the overall feature and specific new audio components that research scientists and engineers are deploying on early-stage hardware prototypes, as well as building and executing scaled studies to further probe quantitative evaluation of UX across listeners, conversation partners, and talkers.
About INSPYR Solutions
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