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3D Vision

San Francisco, CA ยท On-site

$200K - $350K/yr

The Bot Company We're building a helpful robot for every home. We're a small team of engineers ... Multi-view geometry, bundle adjustment, pose graph optimization, visual-inertial odometry. * Dense ...

The Bot Company We're building a helpful robot for every home. We're a small team of engineers ... Multi-view geometry, bundle adjustment, pose graph optimization, visual-inertial odometry. * Dense ...

UI Path Automation Engineer

Santa Clara, CA ยท On-site

$113K - $120K/yr

Troubleshoot and resolve bot failures and production issues. * Monitor bot performance and ... Clear view of your career and progression with the company - QualityAI is growing massively (since ...

... view-controller software architectural pattern and programming in the SAP Web IDE. * Must be a US Citizen or Green Card Holder . Qualifications * 4-5 years of total IT Experience is needed bot only ...

Bring a multi-disciplinary point of view of product design to the conversation Qualifications ... bots and bot development tools Thanks and Best Regards, Harika Kollu IT Recruiter SRI Tech ...

Bring a multi-disciplinary point of view of product design to the conversation Qualifications ... bots and bot development tools Thanks and Best Regards, Harika Kollu IT Recruiter SRI Tech ...

You own the view layer end to end, from interaction design to reviewed, merged SwiftUI in the App ... bot. UI/UX execution alongside the Founding Designer. Flows, interaction, and visual design, from ...

You own the view layer end to end, from interaction design to reviewed, merged SwiftUI in the App ... bot. UI/UX execution alongside the Founding Designer. Flows, interaction, and visual design, from ...

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As of Sep 10, 2026, the average hourly pay for view bot in the United States is $68.77, according to ZipRecruiter salary data. Most workers in this role earn between $62.98 and $76.44 per hour, depending on experience, location, and employer.

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3D Vision

San Francisco, CA โ€ข On-site

$200K - $350K/yr

Full-time

Re-posted 22 days ago


Key responsibilities

  • Design and build end-to-end 3D perception systems for real-world robotic environments.

  • Develop geometric vision pipelines such as SLAM, reconstruction, and tracking, and integrate them with learned models.

  • Implement and optimize deep learning models for depth, flow, correspondence, and 3D understanding.


Job description

The Bot Company
We're building a helpful robot for every home.
We're a small team of engineers, designers, and operators based in San Francisco. Our team comes from Tesla, Cruise, OpenAI, Google, Pixar, and many other great companies. In the past we've shipped to hundreds of millions of users and know what it takes to build amazing products and experiences.
Our team is deliberately lean to promote rapid decision making and do away with bureaucracy and hierarchy. Everyone is an IC and is empowered with massive scope, radical ownership, and direct responsibility. We work across the stack with a culture built for rapid iteration and fast execution.
What we look for in all candidates
All roles at The Bot Company demand extreme sharpness and the ability to move fast in high-intensity environments. Throughout the process, we expect candidates to demonstrate:
  • Exceptional mental acuity: you think quickly, learn instantly, and reason across unfamiliar domains.
  • Engineering curiosity: you naturally dig into how systems work, even outside your specialty.
  • High performance mindset: you move fast, handle ambiguity, and excel when the environment is demanding.
3D Vision Researcher / Engineer
You'll build the 3D perception systems that allow our robots to understand and navigate real-world environments. This role is for someone who can design state-of-the-art 3D vision pipelines from the ground up, combine classical geometry with modern deep learning, and turn research ideas into production-quality systems.
Requirements
  • Very strong coding skills in Python and/or C++.
  • Experience with PyTorch and CUDA, including custom operators, optimized data pipelines, or model acceleration.
  • Experience building 3D vision systems from scratch - not just using off-the-shelf libraries.
  • Strong understanding of different sensor modalities (e.g., cameras, IMUs, wheel odometry, LiDAR, etc.), including their measurement models, calibration procedures, temporal synchronization, and noise characterization.
  • Deep domain expertise in at least two of the following areas:
    • Multi-view geometry, bundle adjustment, pose graph optimization, visual-inertial odometry.
    • Dense 3D reconstruction, novel-view synthesis (NeRF, Gaussian Splatting, etc.).
    • Training depth estimation, optical flow, or feature matching networks.
What You'll Do
  • Design and build end-to-end 3D perception systems for real-world robotic environments.
  • Develop geometric vision pipelines-SLAM, reconstruction, tracking-and integrate them with learned models.
  • Implement and optimize deep learning models for depth, flow, correspondence, and 3D understanding.
  • Prototype rapidly, measure performance in realistic conditions, and iterate to production-quality solutions.
  • Collaborate closely with robotics, simulation, and platform teams to integrate 3D perception into the full stack.
  • Move quickly and independently to solve hard 3D vision and geometry problems.

Why Join
You'll work with a small, elite team on challenges that require speed, intelligence, and deep engineering instinct. If you enjoy understanding systems at all levels, move fast, and think even faster, you'll thrive here.