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Video Game Jobs in Bend, OR (NOW HIRING)

R-124544 Experience: 5+ years of experience in video game progression design, systems design, economy design, or related fields, with experience contributing to shipped games Pay Range: $60-$60 USD ...

Retail Keyholder (Store 5411)

Bend, OR · On-site

$16.25 - $21.50/hr

As a leading global retailer of video games, electronics, and gaming merchandise, we take pride in offering a wide range of products that cater to the needs and desires of gamers worldwide. Our ...

Retail Keyholder (Store 6964)

Redmond, OR · On-site

$15.75 - $20.75/hr

As a leading global retailer of video games, electronics, and gaming merchandise, we take pride in offering a wide range of products that cater to the needs and desires of gamers worldwide. Our ...

Retail Keyholder (Store 5411)

Bend, OR · On-site

$16.05 - $18.80/hr

As a leading global retailer of video games, electronics, and gaming merchandise, we take pride in offering a wide range of products that cater to the needs and desires of gamers worldwide. Our ...

Retail Keyholder (Store 6964)

Redmond, OR · On-site

$16.05 - $18.80/hr

As a leading global retailer of video games, electronics, and gaming merchandise, we take pride in offering a wide range of products that cater to the needs and desires of gamers worldwide. Our ...

Seasonal Sales Associate (Store 5411)

Bend, OR · On-site

$16.50 - $18.25/hr

Provide best-in-class customer service by promptly greeting guests, assisting them with their video gaming needs, recommending additional items as appropriate, applying all selling behaviors during ...

Seasonal Sales Associate (Store 6964)

Redmond, OR · On-site

$16 - $17.50/hr

ESSENTIAL JOB DUTIES AND RESPONSIBILITIES • Provide best-in-class customer service by promptly greeting guests, assisting them with their video gaming needs, recommending additional items as ...

Seasonal Sales Associate (Store 5411)

Bend, OR · On-site

$16.50 - $18.25/hr

ESSENTIAL JOB DUTIES AND RESPONSIBILITIES • Provide best-in-class customer service by promptly greeting guests, assisting them with their video gaming needs, recommending additional items as ...

Basic media, or tech skills(ProPresenter, or sound/video helpful). * Group management skills such as leading games, making announcements, and hosting events. * Ability to assist with volunteer ...

Basic media, or tech skills(ProPresenter, or sound/video helpful). * Group management skills such as leading games, making announcements, and hosting events. * Ability to assist with volunteer ...

Basic media, or tech skills(ProPresenter, or sound/video helpful). * Group management skills such as leading games, making announcements, and hosting events. * Ability to assist with volunteer ...

Video Game information

See Bend, OR salary details

$13

$19

$24

How much do video game jobs pay per hour?

As of Aug 27, 2026, the average hourly pay for video game in Bend, OR is $19.58, according to ZipRecruiter salary data. Most workers in this role earn between $17.74 and $21.30 per hour, depending on experience, location, and employer.

What is a video game designer?

Video game designers are professionals who create the concepts, rules, and structure for video games. They develop the storyline, characters, gameplay mechanics, and overall player experience. Working closely with artists, programmers, and other team members, they help bring a game's vision to life from the initial idea to the finished product. Video game designers often use specialized software and tools to prototype and refine their designs, ensuring the game is engaging and enjoyable for players.

What are different types of video game jobs?

Different types of video game jobs include technical positions, such as hardware engineers, software developers, artistic and design jobs, writing jobs, and marketing positions. Your specific duties depend on the type of work you do. For example, as a hardware engineer, your role is to create a new console or system platform or improve existing ones. You work with software developers as well to ensure that games are compatible with the hardware. As a writer, you are responsible for developing the storyline and the dialogue. You work with the artists and animators to bring your story to life. On the marketing side, you advertise the game and try to boost sales.

What are the key skills and qualifications needed to thrive as a video game designer, and why are they important?

To thrive as a Video Game Designer, you need creativity, strong problem-solving abilities, and a solid understanding of game mechanics, often supported by a degree in game design or a related field. Familiarity with game engines like Unity or Unreal Engine, proficiency in scripting languages, and experience with graphic design tools are commonly required. Excellent communication, teamwork, and adaptability help designers collaborate effectively and respond to feedback. These skills are essential for creating engaging, innovative games that meet player expectations and industry standards.

What are some common challenges faced by video game developers during the production cycle?

Video game developers often encounter challenges such as managing tight deadlines, adapting to rapidly changing technology, and maintaining clear communication within multidisciplinary teams. Balancing creative vision with technical constraints and budget limitations can also be difficult, especially as projects evolve. Successful developers regularly collaborate with artists, designers, programmers, and testers to address these hurdles and deliver a polished final product.

What is the difference between Video Game vs Game Designer?

AspectVideo GameGame Designer
Required CredentialsOften a degree in computer science, game development, or related fields; programming skillsDegree in game design, computer science, or related; strong creative and technical skills
Work EnvironmentGame studios, tech companies, freelance projectsDesign studios, game development teams, freelance
Industry UsageRefers to the product (the game itself)Refers to the role responsible for creating game concepts and mechanics

While a Video Game is the final product players enjoy, a Game Designer is a professional who conceptualizes and plans the game's mechanics, story, and design. Both roles often collaborate closely in the game development process, but they serve different functions within the industry.

How do you get a job in video games?

To get a job in video games, candidates typically need relevant skills such as programming, art, or design, and often pursue degrees in computer science, game design, or related fields. Building a portfolio with personal projects or contributions to indie games can demonstrate abilities, and applying through company websites or industry job boards is common. Internships and networking at industry events can also improve chances of employment in the field.

What careers are in video games?

Careers in video games include roles such as game designer, programmer, artist, animator, sound designer, quality assurance tester, and project manager. These positions often require skills in programming, graphic design, storytelling, and familiarity with game development tools like Unity or Unreal Engine.

What are the most commonly searched types of Video Game jobs in Bend, OR?

The most popular types of Video Game jobs in Bend, OR are:

What job categories do people searching Video Game jobs in Bend, OR look for?

The top searched job categories for Video Game jobs in Bend, OR are:

What cities near Bend, OR are hiring for Video Game jobs?

Cities near Bend, OR with the most Video Game job openings:

Infographic showing various Video Game job openings in Bend, OR as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $40,722 per year, or $19.6 per hour.

Senior Progression Designer

What the Tech, Bend?

Bend, OR • On-site

$68 - $97/hr

Other

Medical, Dental, Vision

Posted 9 days ago


Job description

Senior Progression Designer (CONTRACT)
Company: Sony Interactive Entertainment — Sony Bend Studio
Location: Bend, OR, United States
Job ID: R-124544
Experience: 5+ years of experience in video game progression design, systems design, economy design, or related fields, with experience contributing to shipped games
Pay Range: $60–$60 USD (hourly)

Note: This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position.

Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.

How You Will Contribute
Sony Bend Studio, renowned creator of Days Gone, Uncharted: Golden Abyss, and Syphon Filter, is seeking outstanding talent to join our passionate and creative team in crafting our next high-profile AAA title.

We are seeking a Senior Progression Designer to help shape and own the progression systems, rewards, and support economies for our next AAA title. In this role, you will contribute to player experiences that drive satisfaction, motivation, and long-term engagement.

What will you do

  • Design, tune, and implement fun, meaningful progression systems, reward structures, and supporting economies that align with the game’s creative vision and player experience goals
  • Collaborate effectively with cross-functional teams to define the tools, workflows, and processes needed to build, tune, and maintain progression features
  • Create and maintain clear documentation for progression systems and related features, including design briefs, spreadsheets, tuning models, and data visualizations
  • Communicate design goals, feature updates, and implementation details to team members and stakeholders
  • Partner with developers in the design and creation of new content, assets, features, and rewards that support progression goals
  • Work with User-Experience Research (UXR) to test design hypotheses, understand player behavior, and improve the overall player experience
  • Help implement changes to progression systems based on testing, feedback, and data insights

Skills & Qualifications

  • 5+ years of experience in video game progression design, systems design, economy design, or related fields, with experience contributing to shipped games
  • Strong knowledge of current trends, innovations, and competitive approaches in game progression and reward design
  • A player-centered approach to design, with empathy for players and an understanding of player motivation, needs, and psychology
  • Strong proficiency in data management, spreadsheet modeling, analysis, and visualization
  • Ability to translate design goals into practical systems, tuning models, and implementation-ready documentation
  • Strong collaboration skills, with a commitment to inclusive, accessible design and a positive team culture
  • Ability to break down, prioritize, and manage tasks across sprints, milestones, and development phases
  • Advanced knowledge of scripting languages and code is preferred, but not required. Comfort working in data tools, tuning pipelines, and implementation-facing workflows is important

Location, Compensation and Benefits

  • Bend, OR, United States
  • Estimated base pay range: $60–$60 USD (hourly)
  • Eligible for medical, dental, and vision benefits
  • Base pay may vary based on job-related factors including knowledge, skills, experience, and location

Senior Progression Designer (CONTRACT)
Company: Sony Interactive Entertainment — Sony Bend Studio
Location: Bend, OR, United States
Job ID: R-124544
Experience: 5+ years of experience in video game progression design, systems design, economy design, or related fields, with experience contributing to shipped games
Pay Range: $60–$60 USD (hourly)

Note: This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position.

Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.

How You Will Contribute
Sony Bend Studio, renowned creator of Days Gone, Uncharted: Golden Abyss, and Syphon Filter, is seeking outstanding talent to join our passionate and creative team in crafting our next high-profile AAA title.

We are seeking a Senior Progression Designer to help shape and own the progression systems, rewards, and support economies for our next AAA title. In this role, you will contribute to player experiences that drive satisfaction, motivation, and long-term engagement.

What will you do

  • Design, tune, and implement fun, meaningful progression systems, reward structures, and supporting economies that align with the game’s creative vision and player experience goals
  • Collaborate effectively with cross-functional teams to define the tools, workflows, and processes needed to build, tune, and maintain progression features
  • Create and maintain clear documentation for progression systems and related features, including design briefs, spreadsheets, tuning models, and data visualizations
  • Communicate design goals, feature updates, and implementation details to team members and stakeholders
  • Partner with developers in the design and creation of new content, assets, features, and rewards that support progression goals
  • Work with User-Experience Research (UXR) to test design hypotheses, understand player behavior, and improve the overall player experience
  • Help implement changes to progression systems based on testing, feedback, and data insights

Skills & Qualifications

  • 5+ years of experience in video game progression design, systems design, economy design, or related fields, with experience contributing to shipped games
  • Strong knowledge of current trends, innovations, and competitive approaches in game progression and reward design
  • A player-centered approach to design, with empathy for players and an understanding of player motivation, needs, and psychology
  • Strong proficiency in data management, spreadsheet modeling, analysis, and visualization
  • Ability to translate design goals into practical systems, tuning models, and implementation-ready documentation
  • Strong collaboration skills, with a commitment to inclusive, accessible design and a positive team culture
  • Ability to break down, prioritize, and manage tasks across sprints, milestones, and development phases
  • Advanced knowledge of scripting languages and code is preferred, but not required. Comfort working in data tools, tuning pipelines, and implementation-facing workflows is important

Location, Compensation and Benefits

  • Bend, OR, United States
  • Estimated base pay range: $60–$60 USD (hourly)
  • Eligible for medical, dental, and vision benefits
  • Base pay may vary based on job-related factors including knowledge, skills, experience, and location
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