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Video Game Testing Jobs in Wayne, NJ (NOW HIRING)

... Gaming, allowing sports fans to Buy, Collect, and Bet. Through the Fanatics platform, sports fans ... This role owns the technical backbone of the security program - access control, video surveillance ...

New

... through game-based learning, digital skills training, and immersive experiences. Training ... video accessibility. * Research and testing new technologies for the team to use and integrate in ...

Senior Software Engineer

New York, NY ยท On-site

$134K - $176K/yr

Media Engineering handles audio, video, and metadata content from ingest through publish - for ... Our team is responsible for playback across many devices including browsers, televisions, gaming ...

TV Buyer

New York, NY ยท On-site

$150K - $2M/yr

Strong understanding of linear TV, connected TV, streaming media, and video advertising ecosystems ... Experience buying media for consumer technology, fintech, gaming, sports betting, or trading ...

Showing results 21-40

Video Game Testing information

See Wayne, NJ salary details

$5

$15

$28

How much do video game testing jobs pay per hour?

As of Aug 21, 2026, the average hourly pay for video game testing in Wayne, NJ is $15.15, according to ZipRecruiter salary data. Most workers in this role earn between $13.37 and $18.12 per hour, depending on experience, location, and employer.

What is video game testing?

Video game testing is the process of playing video games in order to identify bugs, glitches, and other issues before the game is released to the public. Testers play through different levels, follow specific test cases, and report any problems they encounter to the development team. The goal is to ensure the game is as polished and bug-free as possible, providing a better experience for players. Video game testers often work closely with developers and may test on various platforms such as PC, consoles, or mobile devices.

What are the key skills and qualifications needed to thrive as a video game tester, and why are they important?

To thrive as a Video Game Tester, you need strong attention to detail, analytical thinking, and a good understanding of gaming platforms and software, often supported by a high school diploma or equivalent. Familiarity with bug tracking tools such as JIRA, test case management systems, and knowledge of various gaming consoles and PC hardware are commonly required. Excellent communication, patience, and problem-solving skills help testers report issues clearly and collaborate effectively with development teams. These skills ensure thorough game evaluation, efficient issue resolution, and improved overall game quality before release.

What are some common challenges faced by video game testers, and how can they be addressed?

Video game testers frequently encounter challenges such as repetitive tasks, tight deadlines, and the need to document bugs in precise detail. It can also be demanding to play unfinished or buggy builds for extended periods, which requires patience and a keen eye for detail. Effective communication with developers and other testers is essential to ensure issues are clearly understood and prioritized. Building strong time management skills and maintaining a collaborative attitude helps testers overcome these challenges and contribute to a smoother game development process.

What is the difference between Video Game Testing vs Quality Assurance Tester?

AspectVideo Game TestingQuality Assurance Tester
CredentialsBasic gaming knowledge, sometimes certifications in testingSame as game testing, often with QA certifications
Work EnvironmentGame studios, testing labs, remote optionsGame studios, software companies, QA departments
Industry UsagePrimarily in gaming industryBroader software industry, including gaming
Job FocusFinding bugs, gameplay issues, reporting defectsEnsuring overall quality, process compliance, bug tracking

Video Game Testing and Quality Assurance Tester roles share many credentials and work environments, with game testing focusing more on bug identification during gameplay, while QA testers oversee broader quality processes. Both roles are essential in the gaming industry for delivering polished products.

Can you get paid to test video games?

Video game testing is a legitimate job where testers are paid to play and evaluate games for bugs, glitches, and quality issues. Payment varies by company and project, and testers often need to have good attention to detail and familiarity with gaming platforms. Some positions are freelance, while others are full-time roles with benefits.

How do I become a video game tester?

To become a video game tester, you should have a strong interest in gaming, good attention to detail, and basic knowledge of gaming platforms and software. Many testers start by applying for entry-level positions at game companies or testing firms, and some may pursue certifications in quality assurance or related fields to improve their chances. Strong communication skills and the ability to follow testing protocols are also important for success in this role.

How much do video game testers get paid?

Video game testers typically earn between $10 and $20 per hour, with entry-level positions often paying around minimum wage and more experienced testers earning higher rates. Salaries can vary based on location, company, and experience, and some testers work part-time or on contract basis while using testing tools and reporting bugs regularly.

How to get a job for video game testing?

To get a job as a video game tester, candidates should have a strong understanding of gaming, good communication skills, and attention to detail. Relevant experience can be gained through beta testing, quality assurance courses, or familiarity with testing tools. Applying to game companies, testing firms, or freelance platforms can help find opportunities in this field.

What cities near Wayne, NJ are hiring for Video Game Testing jobs?

Cities near Wayne, NJ with the most Video Game Testing job openings:

Fullstack Engineer - Data Platform

General Intuition

New York, NY โ€ข On-site

$180K - $300K/yr

Full-time

Posted 15 hours ago

Posted today


Job description

About General Intuition
General Intuition is the frontier lab for acting in space and time. We build large action models and world models that can perceive, predict, and act across virtual and physical environments. General Intuition builds on the strength of Medal, the world's largest and fastest-growing platform for gaming clips, where millions of gamers capture, share, and discover new games every year. We recently raised $320M at a $2.3B valuation led by Khosla Ventures with participation from General Catalyst, Eric Schmidt, and Jeff Bezos, to discover the next generation of real-world intelligence.
The Role
MGI's platform enables human feedback within our research engine. Today, the platform is a desktop app that allows users to browse tasks, record gameplay, and get paid, backed by services that manage sessions, verify uploads, and process payouts. Next, the platform will power ever more diverse tasks such as watching and correcting the model, collecting data of humans operating in simulation, and real-world teleoperation tasking.
We're spinning it up now and need someone to own it end-to-end. You'll lead the engineering and think like an owner about where the platform goes - we need extremely high ownership and ruthless optimization for speed.
What We're Looking For
  • You integrate with our C#/.NET game recorder over WebSocket JSON-RPC - screen capture, game detection, input capture, video encoding - and debug across the Electronโ†”recorder boundary when things break; you're at home with the Electron mainโ†”renderer split and IPC (deep Node.js is enough if Electron is new).
  • You build anti-cheat and fraud detection - server-side validation that catches faked gameplay, AFK farming, input spoofing, and manipulated recordings. Workers are paid to beat you; your job is to make it impossible.
  • You own the money path in Java / Spring Boot against Postgres - earnings, payouts, and status tracking (Tipalti) on an immutable, auditable ledger where correctness is non-negotiable (migrations, query optimization, transaction isolation).
  • You build the admin tools in Next.js for managing users, reviewing sessions, and processing payments - productive day one in TypeScript + React (Zustand, Vite).
  • You harden the full stack - mTLS between Cloudflare and origin, OIDC-authenticated Pub/Sub webhooks, encrypted-at-rest auth tokens (Electron safeStorage/DPAPI), a pillar-encrypted secrets pipeline, and signed installers - on GCP (Cloud Run, Cloud SQL, GCS, Pub/Sub, Secret Manager), reading Terraform and debugging deploys as you go.
  • You run the marketplace mechanics - a cohort system for A/B testing task configs (pricing, duration, game selection) to find the price point that maximizes training-data volume and quality per dollar.
  • You build the legal + compliance tooling - click-wrap ToS versioning, sanctioned-country geofencing, GDPR DSR fulfillment, and worker-classification guardrails that keep the contractor relationship defensible.