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Video Game Programer Jobs in Colorado (NOW HIRING)

As a leading provider of world-class art, animation, VFX, and engineering services for the video game industry, we partner with AAA studios and publishers to bring their creative visions to life. Our ...

We are now looking for a senior HPC software engineer. As a member of our the High Performance ... to encompass video games, movie production, product design, medical diagnosis and scientific ...

We are now looking for a senior HPC software engineer. As a member of our the High Performance ... to encompass video games, movie production, product design, medical diagnosis and scientific ...

... for video surveillance, video analytics, VDI and mixed workloads. Pivot3's solutions provide ... care, gaming, financial services and retail, Pivot3 is a fast-growing company (recognized by ...

... for video surveillance, video analytics, VDI and mixed workloads. Pivot3's solutions provide ... care, gaming, financial services and retail, Pivot3 is a fast-growing company (recognized by ...

Machine Learning Engineer

Boulder, CO ยท On-site

$150 - $200/hr

Founded by Olympic athlete and X Games CEO Jeremy Bloom alongside former Google Cloud AI Chief Josh ... Experience building hardware-accelerated video processing and streaming pipelines using GStreamer ...

Software Engineer

Boulder, CO ยท On-site +1

$120K - $155K/yr

Background in video streaming (players, playback lifecycle, DRM-adjacent workflows, QoE) and/or ... Access to Free Tickets to Baseball Games & MLB.TV * Discounts at MLB Store | MLBShop.com * Employee ...

Software Engineer

Boulder, CO ยท On-site

$120K - $155K/yr

Background in video streaming (players, playback lifecycle, DRM-adjacent workflows, QoE) and/or ... Access to Free Tickets to Baseball Games & MLB.TV * Discounts at MLB Store | MLBShop.com * Employee ...

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Showing results 1-20

Video Game Programer information

See Colorado salary details

$11.6K

$97.4K

$182.4K

How much do video game programer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for video game programer in Colorado is $97,408.00, according to ZipRecruiter salary data. Most workers in this role earn between $25,200.00 and $153,000.00 per year, depending on experience, location, and employer.

What is the difference between Video Game Programmer vs Game Designer?

AspectVideo Game ProgrammerGame Designer
Required CredentialsBachelor's in Computer Science or related field, programming skillsBachelor's in Game Design, Creative skills, understanding of game mechanics
Work EnvironmentDevelopment teams, coding in programming languages, debuggingDesign teams, creating game concepts, storylines, and mechanics
Industry UsageDevelops the technical foundation of games, often working closely with designersCreates the overall game vision, gameplay, and user experience

While both roles are essential in game development, a Video Game Programmer focuses on coding and technical implementation, whereas a Game Designer concentrates on game concepts and player experience. Understanding these differences helps clarify career paths and collaboration within the industry.

What cities in Colorado are hiring for Video Game Programer jobs?

Cities in Colorado with the most Video Game Programer job openings:

Infographic showing various Video Game Programer job openings in Colorado as of August 2026, with employment types broken down into 1% Internship, 1% As Needed, 79% Full Time, 15% Part Time, and 4% Contract. Highlights an 78% Physical, 3% Hybrid, and 19% Remote job distribution, with an average salary of $97,408 per year, or $46.8 per hour.

Lead Unreal Engineer - Multiplayer & Console - Studio Sirens

Loveland, CO โ€ข On-site, Remote

Snail Games USA
Software Developmentย โ€ขย 51 - 200 employees

$125K - $160K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 14 days ago


Job description

About Studio Sirens

Founded in 2024 under Snail Games, Studio Sirens is a development team focused on prototyping innovative gameplay systems, crafting bold new IP, and co-development projects. Blending technical precision with narrative ambition, the studio brings immersive worlds to life through a gameplay-first approach, supporting major releases while forging its own creative path within the Snail Games portfolio.wtf isย 

About the Role

We're seeking a highly technical Principal Engineer with deep Unreal Engine expertise and extensive experience in console development and multiplayer systems. This is primarily a hands-on engineering role (approximately 90% programming and 10% technical leadership), ideal for someone who enjoys solving complex technical challenges while mentoring a small engineering team.

You will lead implementation of multiplayer functionality, console-specific features, networking architecture, and performance optimization across multiple platforms. You'll help define engineering standards, review technical designs, and provide guidance to other engineers while remaining actively involved in day-to-day development.

Job Type: Full-Time

Location: Remote. For qualified candidates in the following states: Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine, Missouri, New Jersey, Nevada, North Carolina, Ohio, Pennsylvania, Texas, Washington, and Wyoming.

Responsibilities

  • Lead the design, implementation, and optimization of multiplayer gameplay systems, networking architecture, and online functionality within Unreal Engine.

  • Develop and maintain gameplay systems, engine features, and runtime systems using C++ and Unreal Engine.

  • Own console development workflows, including platform optimization, certification readiness, platform-specific debugging, and compliance across Xbox, PlayStation, Nintendo Switch, and PC.

  • Design and improve multiplayer networking systems, client-server architecture, replication, matchmaking integration, and online gameplay features.

  • Profile and optimize performance across CPU, GPU, memory, networking, and platform-specific constraints.

  • Collaborate closely with the studio leadership on architecture decisions, technical planning, and engineering best practices.

  • Mentor and provide technical guidance through code reviews, design discussions, and knowledge sharing while remaining primarily hands-on in development.

  • Work cross-functionally with design, art, production, and QA to deliver scalable and maintainable technical solutions.

  • Contribute to build pipelines, tools, debugging utilities, and workflow improvements to increase team efficiency.

Minimum Requirements
  • 8+ years of professional game engineering experience.

  • Expert-level proficiency in C++ and Unreal Engine (UE4/UE5).

  • Extensive experience shipping multiplayer games or online gameplay systems.

  • Strong understanding of Unreal networking, replication, client-server architecture, matchmaking, and online services.

  • Strong understanding of first-party certification processes and TRC/XR compliance across console platforms.

  • Proven experience developing and shipping console titles (Xbox, PlayStation, Nintendo Switch).

  • Strong debugging, profiling, and performance optimization skills across multiple platforms.

  • Demonstrated technical leadership experience, including mentoring engineers, reviewing code, and driving engineering best practices.

  • Excellent communication skills with the ability to collaborate across multiple disciplines.

Nice to Have
  • Experience leading engineering teams or serving as a Principal or Lead Engineer.

  • Experience with dedicated servers, backend services, authentication, and live-service infrastructure.

  • Experience with ARK Survival Ascended or Atlas Modkit environments.

  • Familiarity with cloud-hosted multiplayer infrastructure and online services.

  • Experience with CI/CD pipelines, automated testing, telemetry, crash reporting, and developer tools.

  • Experience shipping live-service or cross-platform multiplayer titles.

Salary Range

$125,000 - $160,000 Annually (depending on experience)

Why Join the Studio Sirens Team?
  • True focus on work/life balance

  • Paid company holidays, vacation, and separate sick leave

  • Medical, dental, vision, and Life/LTD

  • 401(k) with company match

Application Deadline: Applications will be accepted on an ongoing basis until the position is filled.ย 

Work Authorization Requirements

Applicants must be legally authorized to work in the United States at the time of application. This position does not offer visa sponsorship now or in the future (including H-1B).

Additional Information

As part of the Company's activities in video game development, publishing, and short-form video content creation, certain projects, discussions, or creative materials may include themes, visuals, language, or subject matter that some individuals could find mature, violent, sexual, graphic, or otherwise sensitive in nature (collectively referred to as "Mature Content"). Examples may include, but are not limited to, depictions or descriptions of combat, violence, adult themes or relationships, suggestive or satirical humor, or strong language. Employees are expected to engage with such material in a professional and creative context as part of their job duties.