1

Video Game Product Owner Jobs (NOW HIRING)

Video Game Store Manager Join Our Team as a Store Manager at Disc Replay! Do you enjoy leading ... love our products and customer service * Work with owners to hit store performance metrics and ...

New

The product owner will coordinate with the product manager on scoping and prioritizing work on a ... Enjoy free snacks and drinks, wear jeans every day, video game console in break room, and more!

The product owner will coordinate with the product manager on scoping and prioritizing work on a ... Enjoy free snacks and drinks, wear jeans every day, video game console in break room, and more!

The product owner will coordinate with the product manager on scoping and prioritizing work on a ... Enjoy free snacks and drinks, wear jeans every day, video game console in break room, and more!

At Disc Replay, we buy and sell video games, movies, electronics, and collectibles. Our customers ... love our products and customer service * Work with owners to hit store performance metrics and ...

Video Game Store Manager

Lansing, MI · On-site

$40K - $60K/yr

At Disc Replay, we buy and sell video games, movies, electronics, and collectibles. Our customers ... love our products and customer service * Work with owners to hit store performance metrics and ...

Video Game Store Manager

Jackson, MI · On-site

$40K - $60K/yr

At Disc Replay, we buy and sell video games, movies, electronics, and collectibles. Our customers ... love our products and customer service * Work with owners to hit store performance metrics and ...

next page

Showing results 1-20

Video Game Product Owner information

See salary details

$41.5K

$112.9K

$164.5K

How much do video game product owner jobs pay per year?

As of Jun 10, 2026, the average yearly pay for video game product owner in the United States is $112,891.00, according to ZipRecruiter salary data. Most workers in this role earn between $93,500.00 and $129,500.00 per year, depending on experience, location, and employer.

What does a Video Game Product Owner do?

A Video Game Product Owner is responsible for overseeing the development and progress of a video game project. They act as a bridge between the development team and stakeholders, setting priorities, defining features, and ensuring the final product meets the desired vision and market needs. Their main duties include managing the product backlog, making decisions on feature implementation, and facilitating communication among designers, programmers, artists, and business leaders. This role requires strong organizational skills, an understanding of game development, and the ability to balance technical possibilities with business objectives.

How does a Video Game Product Owner typically collaborate with development teams during a game's lifecycle?

A Video Game Product Owner works closely with cross-functional teams, including game designers, developers, artists, and QA testers, to ensure the product vision aligns with both player expectations and business goals. They prioritize features, manage backlogs, and facilitate sprint planning meetings, ensuring that the most valuable updates are delivered efficiently. Regular communication and feedback sessions help resolve blockers and keep everyone aligned on project milestones. This collaborative approach ensures a smooth workflow and a cohesive end product.

What is the difference between Video Game Product Owner vs Video Game Producer?

AspectVideo Game Product OwnerVideo Game Producer
ResponsibilitiesDefines product vision, prioritizes features, manages backlogOversees project timelines, manages teams, coordinates development
CredentialsExperience in product management, Agile methodologiesProject management experience, industry knowledge
Work EnvironmentCollaborates with development teams, stakeholdersCoordinates across departments, manages schedules
Industry UsageCommon in Agile teams, tech-driven companiesWidely used in game development studios

While both roles are integral to game development, the Video Game Product Owner focuses on defining and prioritizing features to meet player needs, whereas the Video Game Producer manages the overall project execution, timelines, and team coordination. Understanding these distinctions helps in choosing the right career path or job focus within the gaming industry.

What are the key skills and qualifications needed to thrive as a Video Game Product Owner, and why are they important?

To thrive as a Video Game Product Owner, you need a solid understanding of agile methodologies, project management, game development processes, and typically a background in computer science, game design, or a related field. Familiarity with tools like Jira, Trello, Unity, Unreal Engine, and product management certifications (such as CSPO) are often required. Exceptional communication, stakeholder management, and decision-making skills help you bridge the gap between development teams and business goals. These abilities ensure effective product direction, timely delivery, and alignment with both player expectations and company objectives.
Director, Game Product Management - Cross-VALORANT Experience (XVX)

Director, Game Product Management - Cross-VALORANT Experience (XVX)

Riot Games

Los Angeles, CA • On-site

$251K - $262K/yr

Full-time

Posted 4 days ago


Job description

Job Summary:
Riot Games is a leading company in the gaming industry, and they are seeking a Director of Game Product Management for the Cross-VALORANT Experience initiative. This role involves leading teams to enhance player experiences, driving strategy, and managing complex projects to ensure a cohesive gaming environment for VALORANT players worldwide.
Responsibilities:
• Define and drive the vision, strategy, and roadmap for player facing and highly technical opportunities on the VALORANT XVX team.
• Drive the core loop in the player flow by improving session start, in-game, and post-game experiences so each match feels rewarding and naturally leads to the next.
• Demonstrate exceptional problem-solving skills, adeptly anticipating future challenges and orchestrating multi-team responses to meet the evolving needs of our players and development teams located throughout the world.
• Work across all game teams and lead highly complex cross game projects representing the holistic out of game player experience.
• Manage technical complexity, validating requirements and designs for data-intensive projects, and communicating technical tradeoffs to a non-technical audience.
• Partner and collaborate with Engineering, Production, Product, and Insights to align on the product and technical plans and ensure that the products are aligned with the game team’s and Riot’s goals.
• Manage relationships with partners, stakeholders and customers, in addition to direct management over PMs and TPMs within the organization.
Qualifications:
Required:
• Experience leading teams through feature development (planning, execution, delivery, post-release support)
• 8+ years experience in game / software development
• 6+ years of experience as a Product Manager or Producer on medium to large teams
• 4+ years of direct people management experience
• Excellent teamwork, team leadership, communication, and stakeholder management
• Deep understanding of player/customer needs within complex audience segments and the ability to anticipate future demands
• Understanding of mechanics used in Free to Play games to drive engagement and revenue, either through design or personal experience
• Experience leading large, multi-disciplinary teams to successful major product outcomes
• Experience breaking down complex problems and problem spaces using various business or product frameworks and crafting optimal solutions for our players and our business
Preferred:
• Experience in video game production, product management, consulting, or business strategy for consumer-facing products preferred
• Deep understanding of video games, video game systems, and Player behavior either professionally or personally
• MBA or advanced degrees in Economics, Finance, Computer Science, Applied Mathematics, Statistics, Management Information Systems, a related discipline, or comparable work experiences (meaningful work experience = 3+ years in relevant space)
Company:
Riot Games is a global company that develops online games. Founded in 2006, the company is headquartered in Los Angeles, USA, with a team of 1001-5000 employees. The company is currently Late Stage.

Riot Games logo

About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

Social media