In its original incarnation in 1994, Digital Eclipse pioneered accurate video game re-releases ... Foundational knowledge of 3D art (modeling or block-outs) or modeling experience. Compensation ...
In its original incarnation in 1994, Digital Eclipse pioneered accurate video game re-releases ... Foundational knowledge of 3D art (modeling or block-outs) or modeling experience. Compensation ...
Concept Designer and Illustrator (Video Games) - Digital Eclipse
Emeryville, CA · On-site
$80K - $95K/yr
In its original incarnation in 1994, Digital Eclipse pioneered accurate video game re-releases ... Foundational knowledge of 3D art (modeling or block-outs) or modeling experience. Compensation ...
Concept Designer and Illustrator (Video Games) - Digital Eclipse
Emeryville, CA · On-site
$80K - $95K/yr
In its original incarnation in 1994, Digital Eclipse pioneered accurate video game re-releases ... Foundational knowledge of 3D art (modeling or block-outs) or modeling experience. Compensation ...
Founding AI / Motion Video Producer
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The AI-leveraged production stack - pair the templates with the right model and editing layer (After Effects, Remotion, Runway, Veo, Kling, Claude skills, Clueso, etc.) so a per-customer video takes ...
Founding AI / Motion Video Producer
$6.0K - $15K/mo
The AI-leveraged production stack - pair the templates with the right model and editing layer (After Effects, Remotion, Runway, Veo, Kling, Claude skills, Clueso, etc.) so a per-customer video takes ...
Founding AI / Motion Video Producer
San Francisco, CA · On-site
$6.0K - $15K/mo
The AI-leveraged production stack - pair the templates with the right model and editing layer (After Effects, Remotion, Runway, Veo, Kling, Claude skills, Clueso, etc.) so a per-customer video takes ...
Founding AI / Motion Video Producer
San Francisco, CA · On-site
$6.0K - $15K/mo
The AI-leveraged production stack - pair the templates with the right model and editing layer (After Effects, Remotion, Runway, Veo, Kling, Claude skills, Clueso, etc.) so a per-customer video takes ...
Founding AI / Motion Video Producer
$6.0K - $15K/mo
The AI-leveraged production stack - pair the templates with the right model and editing layer (After Effects, Remotion, Runway, Veo, Kling, Claude skills, Clueso, etc.) so a per-customer video takes ...
Quick apply
Founding AI / Motion Video Producer
$6.0K - $15K/mo
The AI-leveraged production stack - pair the templates with the right model and editing layer (After Effects, Remotion, Runway, Veo, Kling, Claude skills, Clueso, etc.) so a per-customer video takes ...
... a new kind of video game experience. You'll work alongside top otaku minds in the industry ... You will have a generous amount of compute to build the best possible models for anime characters.
... a new kind of video game experience. You'll work alongside top otaku minds in the industry ... You will have a generous amount of compute to build the best possible models for anime characters.
... a new kind of video game experience. You'll work alongside top otaku minds in the industry ... You will have a generous amount of compute to build the best possible models for anime characters.
Quick apply
... a new kind of video game experience. You'll work alongside top otaku minds in the industry ... You will have a generous amount of compute to build the best possible models for anime characters.
Producer, External Development - Mattel Digital Studios
El Segundo, CA · On-site
$132K - $134K/yr
In our publisher model, every title is built by an external studio, which makes disciplined ... Experience 5+ years in game production, product, or project management within the video game ...
Producer, External Development - Mattel Digital Studios
El Segundo, CA · On-site
$132K - $134K/yr
In our publisher model, every title is built by an external studio, which makes disciplined ... Experience 5+ years in game production, product, or project management within the video game ...
Job Summary : 2K is a global video game company known for publishing titles developed by ... data modeling, and metadata. • Proficient in Advanced SQL and working with platforms like ...
Job Summary : 2K is a global video game company known for publishing titles developed by ... data modeling, and metadata. • Proficient in Advanced SQL and working with platforms like ...
In our publisher model, every title is built by an external studio, which makes disciplined ... Experience 5+ years in game production, product, or project management within the video game ...
In our publisher model, every title is built by an external studio, which makes disciplined ... Experience 5+ years in game production, product, or project management within the video game ...
Senior Software Engineer (ML/Game Development)
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$120K - $150K/yr
... years of video game development and product delivery experience is a plus * Significant professional experience building and shipping ML/AI systems, including finetuning or deploying models in ...
Senior Software Engineer (ML/Game Development)
Redondo Beach, CA · On-site +1
$120K - $150K/yr
... years of video game development and product delivery experience is a plus * Significant professional experience building and shipping ML/AI systems, including finetuning or deploying models in ...
Senior Software Engineer (ML/Game Development)
Redondo Beach, CA · On-site
$120K - $150K/yr
... years of video game development and product delivery experience is a plus * Significant professional experience building and shipping ML/AI systems, including finetuning or deploying models in ...
Senior Software Engineer (ML/Game Development)
Redondo Beach, CA · On-site
$120K - $150K/yr
... years of video game development and product delivery experience is a plus * Significant professional experience building and shipping ML/AI systems, including finetuning or deploying models in ...
Principal Machine Learning Engineer
San Francisco, CA · On-site +1
... video game engines. * Create and maintain backend APIs and server-side components to support AI ... Collaborate with AI teams to integrate advanced machine learning models into game development ...
Principal Machine Learning Engineer
San Francisco, CA · On-site +1
... video game engines. * Create and maintain backend APIs and server-side components to support AI ... Collaborate with AI teams to integrate advanced machine learning models into game development ...
Senior Software Engineer (ML/Game Development)
Redondo Beach, CA · On-site
$120K - $150K/yr
... years of video game development and product delivery experience is a plus * Significant professional experience building and shipping ML/AI systems, including finetuning or deploying models in ...
Quick apply
Senior Software Engineer (ML/Game Development)
Redondo Beach, CA · On-site
$120K - $150K/yr
... years of video game development and product delivery experience is a plus * Significant professional experience building and shipping ML/AI systems, including finetuning or deploying models in ...
... years of video game development and product delivery experience is a plus * Significant professional experience building and shipping ML/AI systems, including finetuning or deploying models in ...
Quick apply
... years of video game development and product delivery experience is a plus * Significant professional experience building and shipping ML/AI systems, including finetuning or deploying models in ...
... video game engines. * Create and maintain backend APIs and server-side components to support AI ... Collaborate with AI teams to integrate advanced machine learning models into game development ...
... video game engines. * Create and maintain backend APIs and server-side components to support AI ... Collaborate with AI teams to integrate advanced machine learning models into game development ...
Front-End Engineer (Anime)
San Francisco, CA · On-site +1
... and video game tools. You'll be responsible for designing and developing complex front-end ... models into your beautiful interfaces. We also believe in the unmatched speed of in-person teams ...
Front-End Engineer (Anime)
San Francisco, CA · On-site +1
... and video game tools. You'll be responsible for designing and developing complex front-end ... models into your beautiful interfaces. We also believe in the unmatched speed of in-person teams ...
... and video game tools. You'll be responsible for designing and developing complex front-end ... models into your beautiful interfaces. We also believe in the unmatched speed of in-person teams ...
Quick apply
... and video game tools. You'll be responsible for designing and developing complex front-end ... models into your beautiful interfaces. We also believe in the unmatched speed of in-person teams ...
... a new kind of video game experience. You'll work alongside top otaku minds in the industry ... You will have a generous amount of compute to build the best possible models for anime characters.
Quick apply
... a new kind of video game experience. You'll work alongside top otaku minds in the industry ... You will have a generous amount of compute to build the best possible models for anime characters.
... a new kind of video game experience. You'll work alongside top otaku minds in the industry ... You will have a generous amount of compute to build the best possible models for anime characters.
... a new kind of video game experience. You'll work alongside top otaku minds in the industry ... You will have a generous amount of compute to build the best possible models for anime characters.
Video Game Modeling information
See California salary details
$5.46 - $7.51
8% of jobs
$7.51 - $9.55
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$12.05 is the 25th percentile. Wages below this are outliers.
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1% of jobs
$5
$15
$27
How much do video game modeling jobs pay per hour?
Is 3D modeling still in demand?
What is a Video Game Modeling job?
A Video Game Modeling job involves creating 3D models of characters, environments, props, and other assets used in video games. Modelers use software like Blender, Maya, or ZBrush to design and sculpt objects, ensuring they fit within the game's artistic style and technical constraints. They also apply textures and optimize models for performance in real-time rendering. Collaboration with animators, designers, and developers is key to integrating models into the game engine. This role requires both artistic creativity and technical proficiency.
How much do game modelers make?
What are the main challenges faced by professionals working in video game modeling?
Video game modelers often encounter tight deadlines and must frequently iterate on their work based on feedback from art directors and technical leads. They need to balance creating highly detailed, visually appealing models with the performance and memory constraints of game engines. Collaboration is key, as modelers work closely with animators, texture artists, and developers to ensure their assets integrate seamlessly into the game. Adapting to evolving tools and techniques is also a regular part of the job, making continuous learning essential for long-term success.
How to get a job as a video game designer?
Will 3D modelers be replaced by AI?
What are the key skills and qualifications needed to thrive in the Video Game Modeling position, and why are they important?
To thrive in Video Game Modeling, you need strong 3D modeling skills, an understanding of anatomy and form, and experience with digital content creation, often backed by a relevant degree or portfolio. Proficiency in industry-standard software such as Autodesk Maya, Blender, ZBrush, and familiarity with game engines like Unreal Engine or Unity is typically required. Creativity, teamwork, attention to detail, and effective communication are standout soft skills for this position. These abilities allow video game modelers to produce visually compelling assets that meet technical standards and integrate smoothly into collaborative game development pipelines.
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Concept Designer and Illustrator (Video Games) - Digital Eclipse
Emeryville, CA
$80K - $95K/yr
Other
Medical, Dental, PTO
Posted 15 days ago
Job description
Salary + benefit package | Remote (US based)
($80,000 - $95,000)
The Company
Classic video games deserve better. At Digital Eclipse, we treat them with the same care and respect given to other artistic mediums. In its original incarnation in 1994, Digital Eclipse pioneered accurate video game re-releases, emulating vintage arcade games well before "emulation" was a household word. 25 years later, we've been reborn as a new kind of studio - one dedicated to not only restoring gaming's heritage, but to preserving it and keeping it alive and available for future generations.
We've released critically acclaimed games like Teenage Mutant Ninja Turtles: The Cowabunga Collection and Atari 50: The Anniversary Celebration, worked with Mega Man, Street Fighter, and Disney, and developed successful original IP like #IDARB. And we're just getting started.
The Role
We're looking for a highly versatile Concept Designer and Illustrator to support multiple game projects across concept, pre-production, and production. This role is ideal for an artist who thrives on tackling a wide variety of styles, adapts quickly, can translate loose direction into strong visual execution and work effectively within the confines of different Intellectual Properties (IP).
You must be able to translate the essence of a brand into identifiable and communicative designs, hone in on an IP's visual language to create new and exciting artwork, and ideate conceptual illustrations from scratch. You'll help establish the visual tone of projects early, support ongoing production needs across disciplines, and collaborate closely with design, production, and engineering. This role requires comfort owning work end-to-end and jumping between styles and mediums as needed.
What You'll Do
- Create background art, character art, and illustrative assets across multiple projects
- Produce concept art to help define the visual tone and style of a game, especially during early phases
- Support art needs for retro or stylized projects, including adherence to established "house styles"
- Help rapidly establish and evolve an art style from business development through pre-production and into production
- Translate written or verbal direction, often vague or evolving, into clear, actionable visual solutions
- Iterate quickly based on feedback, balancing creative ambition with scope and production realities
- Conceptualize and design the experience-focused User Interface (UI) and Heads-Up Display (HUD), prioritizing atmosphere and emotion for the game experience.
- Execute art clean-up and restoration tasks for classic titles, including addressing dust specs, wear and tear, and ensuring image integrity.
- Assist in the creation of production assets, leveraging proficiency across digital art categories, including 3D, pixel art, raster art, and vector art.
- Collaborate closely with design, production, engineering, and external partners as needed
- Support multiple projects simultaneously while maintaining quality and consistency
- Contribute to storyboarding, visual exploration, and early narrative or gameplay ideation when needed
- Support additional art tasks and visual needs as projects shift between production phases
Must Haves
- Strong ability to concept from scratch and develop ideas visually without heavy direction
- Demonstrated experience iterating quickly with fast turnaround times
- Professional experience in commercial art (games, animation, film, or related industries)
- Comfort working across diverse art styles and mediums, including adapting to existing house styles
- Strong color sense and illustrative fundamentals
- Experience with storyboarding or sequential visual storytelling
- Demonstrated experience in conceptual UI/HUD design or entertainment design.
- Commitment to creating original artwork without reliance on AI generation tools.
- Proficiency with industry-standard tools (Blender, Adobe Suite, etc.)
- Comfort working across different categories of digital art including raster, vector, and pixel based mediums
- Strong communication skills and the ability to collaborate cross-functionally
- Ability to take unclear or high-level feedback and turn it into concrete action items
- Welcomes feedback as part of a collaborative, iterative creative process
- Clear awareness of scope, timelines, and production constraints
- Ability to commute or relocate to the Emeryville, California area
Bonus Points
- Passion for video games, especially retro games
- 3+ years of experience in commercial art
- Experience working with established IP
- Familiarity with licensors and licensed properties
- Experience coordinating with or supporting external contractors
- Understanding of traditional art styles and techniques
- Foundational knowledge of 3D art (modeling or block-outs) or modeling experience.
Compensation, Benefits + Perks
- Salary Range: $80,000 - $95,000/year. Salary commensurate with skills, qualifications and experience.
- Full medical and dental benefits
- Generous parental leave
- 15+ paid holidays + PTO
- A friendly office with collaborative and talented colleagues, an arcade, and rooftop deck to enjoy office lunches and BBQs
To Apply
Please submit a resume, cover letter and link to portfolio
EEO Statement
Digital Eclipse is an equal opportunity employer and we are committed to providing a workplace free from harassment and discrimination. We are committed to equal employment regardless of race, religion or lack thereof, color, national origin, gender, sexual orientation, gender identity or expression, age, marital status, medical condition, veteran status, ancestry, disability status, pregnancy, parental status, genetic information, political affiliation, or any other status protected by the laws or regulations in the locations where we operate.
About Digital Eclipse Entertainment Partners
Sourced by ZipRecruiter
Industry
Pc games
Company size
11 - 50 Employees
Headquarters location
Emeryville, CA, US
Year founded
1992