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Video Game Modeling Jobs in California (NOW HIRING)

... and video game tools. You'll be responsible for designing and developing complex front-end ... models into your beautiful interfaces. We also believe in the unmatched speed of in-person teams ...

... a new kind of video game experience. You'll work alongside top otaku minds in the industry ... You will have a generous amount of compute to build the best possible models for anime characters.

... a new kind of video game experience. You'll work alongside top otaku minds in the industry ... You will have a generous amount of compute to build the best possible models for anime characters.

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Video Game Modeling information

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$5

$15

$27

How much do video game modeling jobs pay per hour?

As of Jul 27, 2026, the average hourly pay for video game modeling in California is $15.07, according to ZipRecruiter salary data. Most workers in this role earn between $13.27 and $18.03 per hour, depending on experience, location, and employer.

Is 3D modeling still in demand?

Video game modeling remains a in-demand skill as the gaming industry continues to grow, requiring skilled 3D artists to create characters, environments, and assets. Proficiency in tools like Blender, Maya, or 3ds Max, along with a strong portfolio, can improve job prospects in this field.

What is a Video Game Modeling job?

A Video Game Modeling job involves creating 3D models of characters, environments, props, and other assets used in video games. Modelers use software like Blender, Maya, or ZBrush to design and sculpt objects, ensuring they fit within the game's artistic style and technical constraints. They also apply textures and optimize models for performance in real-time rendering. Collaboration with animators, designers, and developers is key to integrating models into the game engine. This role requires both artistic creativity and technical proficiency.

How much do game modelers make?

Game modelers typically earn between $50,000 and $80,000 annually, depending on experience, location, and skill level. Entry-level modelers may start lower, while experienced professionals with advanced skills in tools like Maya or Blender can earn higher salaries, especially in larger studios or competitive markets.

What are the main challenges faced by professionals working in video game modeling?

Video game modelers often encounter tight deadlines and must frequently iterate on their work based on feedback from art directors and technical leads. They need to balance creating highly detailed, visually appealing models with the performance and memory constraints of game engines. Collaboration is key, as modelers work closely with animators, texture artists, and developers to ensure their assets integrate seamlessly into the game. Adapting to evolving tools and techniques is also a regular part of the job, making continuous learning essential for long-term success.

How to get a job as a video game designer?

To become a video game designer, develop strong skills in game development, storytelling, and design software such as Unity or Unreal Engine. Building a portfolio of your projects and gaining experience through internships or entry-level roles can improve your chances of securing a position in the industry.

Will 3D modelers be replaced by AI?

Video game modeling is a creative and technical field that involves designing and creating 3D assets for games. While AI tools can assist with tasks like automating repetitive processes or generating basic models, they currently do not fully replace the expertise, artistic judgment, and problem-solving skills of professional 3D modelers. Human input remains essential for high-quality, detailed, and stylistically consistent game assets.

What are the key skills and qualifications needed to thrive in the Video Game Modeling position, and why are they important?

To thrive in Video Game Modeling, you need strong 3D modeling skills, an understanding of anatomy and form, and experience with digital content creation, often backed by a relevant degree or portfolio. Proficiency in industry-standard software such as Autodesk Maya, Blender, ZBrush, and familiarity with game engines like Unreal Engine or Unity is typically required. Creativity, teamwork, attention to detail, and effective communication are standout soft skills for this position. These abilities allow video game modelers to produce visually compelling assets that meet technical standards and integrate smoothly into collaborative game development pipelines.

Infographic showing various Video Game Modeling job openings in California as of July 2026, with employment types broken down into 66% Full Time, 22% Part Time, 2% Temporary, and 10% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $31,353 per year, or $15.1 per hour.
Concept Designer and Illustrator (Video Games) - Digital Eclipse

Concept Designer and Illustrator (Video Games) - Digital Eclipse

Digital Eclipse Entertainment Partners

Emeryville, CA

$80K - $95K/yr

Other

Medical, Dental, PTO

Posted 15 days ago


Job description

Concept Designer and Illustrator (Video Games) - Digital Eclipse

Salary + benefit package | Remote (US based)

($80,000 - $95,000)

The Company

Classic video games deserve better. At Digital Eclipse, we treat them with the same care and respect given to other artistic mediums. In its original incarnation in 1994, Digital Eclipse pioneered accurate video game re-releases, emulating vintage arcade games well before "emulation" was a household word. 25 years later, we've been reborn as a new kind of studio - one dedicated to not only restoring gaming's heritage, but to preserving it and keeping it alive and available for future generations.  

We've released critically acclaimed games like Teenage Mutant Ninja Turtles: The Cowabunga Collection and Atari 50: The Anniversary Celebration, worked with Mega Man, Street Fighter, and Disney, and developed successful original IP like #IDARB. And we're just getting started.

The Role

We're looking for a highly versatile Concept Designer and Illustrator to support multiple game projects across concept, pre-production, and production. This role is ideal for an artist who thrives on tackling a wide variety of styles, adapts quickly, can translate loose direction into strong visual execution and work effectively within the confines of different Intellectual Properties (IP).

You must be able to translate the essence of a brand into identifiable and communicative designs, hone in on an IP's visual language to create new and exciting artwork, and ideate conceptual illustrations from scratch. You'll help establish the visual tone of projects early, support ongoing production needs across disciplines, and collaborate closely with design, production, and engineering. This role requires comfort owning work end-to-end and jumping between styles and mediums as needed.

What You'll Do

  • Create background art, character art, and illustrative assets across multiple projects
  • Produce concept art to help define the visual tone and style of a game, especially during early phases
  • Support art needs for retro or stylized projects, including adherence to established "house styles"
  • Help rapidly establish and evolve an art style from business development through pre-production and into production
  • Translate written or verbal direction, often vague or evolving, into clear, actionable visual solutions
  • Iterate quickly based on feedback, balancing creative ambition with scope and production realities
  • Conceptualize and design the experience-focused User Interface (UI) and Heads-Up Display (HUD), prioritizing atmosphere and emotion for the game experience.
  • Execute art clean-up and restoration tasks for classic titles, including addressing dust specs, wear and tear, and ensuring image integrity.
  • Assist in the creation of production assets, leveraging proficiency across digital art categories, including 3D, pixel art, raster art, and vector art.
  • Collaborate closely with design, production, engineering, and external partners as needed
  • Support multiple projects simultaneously while maintaining quality and consistency
  • Contribute to storyboarding, visual exploration, and early narrative or gameplay ideation when needed
  • Support additional art tasks and visual needs as projects shift between production phases

Must Haves

  • Strong ability to concept from scratch and develop ideas visually without heavy direction
  • Demonstrated experience iterating quickly with fast turnaround times
  • Professional experience in commercial art (games, animation, film, or related industries)
  • Comfort working across diverse art styles and mediums, including adapting to existing house styles
  • Strong color sense and illustrative fundamentals
  • Experience with storyboarding or sequential visual storytelling
  • Demonstrated experience in conceptual UI/HUD design or entertainment design.
  • Commitment to creating original artwork without reliance on AI generation tools.
  • Proficiency with industry-standard tools (Blender, Adobe Suite, etc.)
  • Comfort working across different categories of digital art including raster, vector, and pixel based mediums
  • Strong communication skills and the ability to collaborate cross-functionally
  • Ability to take unclear or high-level feedback and turn it into concrete action items
  • Welcomes feedback as part of a collaborative, iterative creative process
  • Clear awareness of scope, timelines, and production constraints
  • Ability to commute or relocate to the Emeryville, California area

Bonus Points

  • Passion for video games, especially retro games
  • 3+ years of experience in commercial art
  • Experience working with established IP
  • Familiarity with licensors and licensed properties
  • Experience coordinating with or supporting external contractors
  • Understanding of traditional art styles and techniques
  • Foundational knowledge of 3D art (modeling or block-outs) or modeling experience.

Compensation, Benefits + Perks

  • Salary Range: $80,000 - $95,000/year.  Salary commensurate with skills, qualifications and experience.
  • Full medical and dental benefits
  • Generous parental leave
  • 15+ paid holidays + PTO
  • A friendly office with collaborative and talented colleagues, an arcade, and rooftop deck to enjoy office lunches and BBQs

To Apply

Please submit a resume, cover letter and link to portfolio 

EEO Statement

Digital Eclipse is an equal opportunity employer and we are committed to providing a workplace free from harassment and discrimination.  We are committed to equal employment regardless of race, religion or lack thereof, color, national origin, gender, sexual orientation, gender identity or expression, age, marital status, medical condition, veteran status, ancestry, disability status, pregnancy, parental status, genetic information, political affiliation, or any other status protected by the laws or regulations in the locations where we operate.