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Video Game Engineer Jobs in Georgia (NOW HIRING)

... and building video games they love. Kids have a blast and can't wait to come back. Parents are ... Do you enjoy teaching and building problem-solving skills in young engineering minds? Have you ...

Coding Instructor

Atlanta, GA · On-site

$12 - $15/hr

... and building video games they love. Kids have a blast and can't wait to come back. Parents are ... Do you enjoy teaching and building problem-solving skills in young engineering minds? Have you ...

Coding Tutor

Dacula, GA · On-site

$11 - $15/hr

... and building video games they love. Kids have a blast and can't wait to come back. Parents are ... Do you enjoy teaching and building problem-solving skills in young engineering minds? Have you ...

Senior Software Engineer - Roku

Atlanta, GA · On-site

$117K - $155K/yr

About Global Product and Design within Streaming and Games Central to the mission of the Streaming ... video products our fans love. We plan, design and build for connected TVs, web, mobile phones ...

Podcast Producer

Atlanta, GA · Remote

$119K - $121K/yr

Our aim is to ignite a national passion for the game. Because we believe that soccer is more than a ... Demonstrated experience producing video podcasts and/or YouTube-first programming. * Experience ...

Podcast Producer

Atlanta, GA · On-site

$119K - $121K/yr

Our aim is to ignite a national passion for the game. Because we believe that soccer is more than a ... Demonstrated experience producing video podcasts and/or YouTube-first programming. * Experience ...

Showing results 41-60

Video Game Engineer information

See Georgia salary details

$25.8K

$74.6K

$117.8K

How much do video game engineer jobs pay per year?

As of Aug 10, 2026, the average yearly pay for video game engineer in Georgia is $74,561.00, according to ZipRecruiter salary data. Most workers in this role earn between $54,900.00 and $91,600.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a video game engineer?

To thrive as a Video Game Engineer, you need strong programming skills (such as C++, C#, or Unity), a solid understanding of computer science principles, and often a degree in computer science or a related field. Familiarity with game engines (like Unreal or Unity), version control systems (such as Git), and knowledge of graphics programming or physics engines is typically required. Creativity, problem-solving abilities, and effective communication are soft skills that help you collaborate successfully with designers and artists. These skills and qualifications are crucial for building engaging, technically-sound games and working efficiently within multidisciplinary teams.

How do video game engineers typically collaborate with artists and designers during game development?

Video Game Engineers work closely with artists and designers to transform creative concepts into interactive gameplay experiences. This collaboration often involves regular meetings, prototyping sessions, and iterative feedback cycles to ensure the game's visual and functional elements are aligned. Engineers translate design documents and artwork into code, troubleshoot technical challenges, and provide input on feasibility and performance optimization. Effective communication and teamwork are essential, as engineers help bridge the gap between artistic vision and technical implementation.

How much do video game engineers make?

Video game engineers typically earn a median annual salary ranging from $70,000 to $120,000, depending on experience, location, and company size. Entry-level positions may start lower, while experienced engineers with specialized skills in programming languages and game development tools can earn higher salaries.

What is the difference between Video Game Engineer vs Game Developer?

AspectVideo Game EngineerGame Developer
Primary FocusTechnical implementation, programming, and system architectureDesign, story development, and gameplay mechanics
Skills & CertificationsProgramming languages (C++, C#), software engineeringGame design, scripting, creative skills
Work EnvironmentDevelopment studios, tech companies, often with programming teamsCreative teams, design departments, often with artistic and narrative roles

While both roles work closely in game development, a Video Game Engineer primarily focuses on the technical and programming aspects, ensuring the game runs smoothly and efficiently. In contrast, a Game Developer emphasizes designing gameplay, story, and user experience. Both roles are essential and often collaborate throughout the development process.

What does a video game engineer do?

A Video Game Engineer is responsible for designing, developing, and maintaining the software that powers video games. They write code to implement gameplay features, physics, graphics, and artificial intelligence, often collaborating with designers, artists, and other developers to create a seamless gaming experience. Video Game Engineers typically use programming languages like C++ or C#, and may specialize in areas such as graphics programming, engine development, or network programming. Their work is crucial in turning creative game concepts into playable, interactive products.
Infographic showing various Video Game Engineer job openings in Georgia as of August 2026, with employment types broken down into 87% Full Time, 6% Part Time, 1% Temporary, and 6% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $74,561 per year, or $35.8 per hour.

Full-time

Posted 3 days ago

New


Job description

Description


U.S. Soccer Overview


The U.S. Soccer Federation exists in service to soccer. Our aim is to ignite a national passion for the game. Because we believe that soccer is more than a sport; it is a force for good.


We understand the importance and the power of teamwork, on and off the pitch. That is why we work closely with our Federation partners and members, to inspire, support and guide every level of the game: from the grassroots to the National Teams. We want to bring soccer into every home and every community, right across America. Because we believe that soccer can transform lives like no other sport. Soccer can represent the best of U.S.


U.S. Soccer is in a period of significant growth, with ambitious plans for U.S. Soccer in the near and far future. We are, therefore, looking for dynamic servant leaders to join us on this journey: in service to soccer. Applicants must be able to demonstrate visionary leadership, analytical decision-making, professional flexibility, and an empathic management style that builds bold teams and delivers globally significant results.


Position Description


The Software Engineer will help build and evolve the shared platform capabilities that power U.S. Soccer's Soccer Services and Learning Center experiences. Rather than building isolated applications or one-off features, this engineer will create reusable components, services, content models, and workflow patterns that can be composed across public, authenticated, learner, and administrator experiences serving coaches, referees, educators, Organization Members, players, parents, and other participants 

across the country.


The work spans education, course management, licensing and certification, member and organization services, registration and application workflows, safeguarding and compliance, content delivery, and administrative operations. This engineer will extend proven patterns across clear boundaries between experience, content, identity, and operational systems; make U.S. Soccer's design, accessibility, security, reliability, and performance standards the default; and modernize existing workflows incrementally 

while maintaining reliable service for current users.


The ideal candidate is a systems-oriented full-stack engineer who is comfortable moving between user facing interfaces, server-side workflows, APIs, data, integrations, and production troubleshooting. They care about making complex processes understandable, view accessibility and reliability as product requirements, and work closely with product, design, content and curriculum, operations, and subject-matter experts to build new capabilities, integrate existing systems, and operate the resulting software 

in production.


Depending on the product area, this engineer may work with technologies such as Go, PHP/Laravel, JavaScript and TypeScript, Sanity, PostgreSQL, Auth0/OIDC, AWS, containers and Kubernetes, and CDN/edge delivery. We do not expect candidates to arrive as experts in every part of the stack; strong web fundamentals, engineering judgment, and the ability to learn are more important.


Primary Responsibilities

  • Own production features end to end across Soccer Services and the Learning Center-from discovery and implementation through testing, release, monitoring, and iteration.
  • Create reusable platform building blocks-including user-interface components, service patterns, content models, templates, and workflow patterns-that solve shared problems and can be adopted across products.
  • Deliver learner- and administrator-facing experiences such as dashboards, course modules, video review, assessment and certification flows, renewals, progress tracking, in-person clinic logistics, and administrative tools; translate complex requirements involving profiles, organizations, registrations, credentials, eligibility, documents, and approvals into clear, maintainable software.
  • Develop responsive and accessible user interfaces and reusable components aligned with U.S. Soccer's design system, building for variable connectivity, older devices, media-rich content, and a broad range of screen sizes and browsers.
  • Build and maintain backend services, APIs, data models, and integrations across identity, content, learning, member, analytics, and third-party systems, using clear contracts that support incremental modernization and compatibility with existing workflows.
  • Partner with product, design, content and curriculum, data, and operational experts across Coaching Education, Refereeing, Safeguarding, Soccer Services, and U.S. Soccer's member ecosystem; help define requirements, acceptance criteria, and measurable outcomes.
  • Protect security, privacy, role-based access, auditability, and data integrity, including during migrations and integrations.
  • Improve automated testing, performance, scalability, resilience, and observability; monitor production health, diagnose incidents, and deliver durable fixes.
  • Participate in code and architecture reviews, technical planning, estimation, documentation, and disciplined release practices while communicating tradeoffs, dependencies, and delivery risk clearly.

Requirements


Minimum Qualifications

  • Bachelor's Degree in Software Engineering or related field.
  • 3+ years of professional experience building and operating production web applications.
  • Demonstrated ability to deliver features across both frontend and backend systems, including strong HTML, CSS, and modern JavaScript or TypeScript skills and experience with at least one server-side language.
  • Experience designing, consuming, and troubleshooting web APIs and working with relational databases.
  • Strong understanding of maintainable software design, automated testing, version control, code review, and continuous integration and delivery practices.
  • Experience building secure, privacy-aware, responsive, and accessible digital experiences.
  • Ability to diagnose issues across application code, integrations, infrastructure, logs, metrics, and user-reported behavior and to carry fixes safely into production.
  • Strong written and verbal communication skills, including the ability to explain technical decisions to nontechnical partners.
  • Experience with project-management and collaboration software such as Jira and Microsoft 365.
  • Ability to work effectively in a fast-moving, cross-functional environment, manage competing priorities, and connect implementation details to broader product and organizational goals.
  • General knowledge of soccer and its ecosystem, or a demonstrated interest in learning it quickly.
  • Must be able to connect "micro" details to the "macro" vision and mission.
  • Proficient experience with Microsoft Suite (Word, PowerPoint, Excel, and Outlook).

Desired Qualifications

  • Experience with technologies relevant to the current environment, such as Go, PHP/Laravel, 
  • JavaScript/TypeScript, Sanity or another headless CMS, PostgreSQL, Auth0/OIDC, or similar tools.
  • Experience deploying and operating cloud applications using AWS, containers, Kubernetes, 
  • CDN/edge services, and modern observability practices.
  • Experience designing systems with CQRS and event sourcing, and building APIs that use JSON 
  • Patch or comparable standards for partial resource updates.
  • Experience building learning-management, education, certification, membership, eligibility, compliance, document-review, or other multi-role workflow products.
  • Experience with design systems, WCAG 2.1 AA, media-rich experiences, and products designed for low-bandwidth or older-device contexts.
  • Experience integrating identity, content, CRM, analytics, event-driven, or third-party platforms while maintaining data quality and auditability.
  • Background in or passion for soccer, sports, education, or membership-based organizations; 
  • Spanish-language proficiency is a plus


U.S. Soccer offers a comprehensive compensation package, casual work environment, an inclusive culture, and an atmosphere for professional development.


U.S. Soccer is an equal opportunity employer that is committed to diversity, equity, and inclusion, and prohibits discrimination and harassment of any kind on the basis of race, color, sex, religion, national origin, citizenship, pregnancy, sexual orientation, gender identity, age, disability, genetic information, military status, political belief, or any other characteristic protected under the law. This policy applies to all our employment practices within our organization. We strongly encourage women, people of color, LGBTQIA, veterans, parents, and persons with disabilities to apply.