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Video Game Developer Jobs in Troy, MI (NOW HIRING)

Senior Engineer with a background in advanced in-vehicle Network Communication protocols to deliver ... Audio Video Bridging (AVB); Time Sensitive Networking (TSN); Socket Adaptor; Service Oriented ...

Senior Engineer with a background in advanced in-vehicle Network Communication protocols to deliver ... Audio Video Bridging (AVB); Time Sensitive Networking (TSN); Socket Adaptor; Service Oriented ...

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Video Game Developer information

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How much do video game developer jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for video game developer in Troy, MI is $17.59, according to ZipRecruiter salary data. Most workers in this role earn between $15.96 and $19.13 per hour, depending on experience, location, and employer.

What is a video game developer?

Video game developers are professionals who design, create, and program video games for computers, consoles, or mobile devices. They work as part of a team to develop the gameplay, graphics, user interface, and storylines that make up a video game. Developers can specialize in various areas such as game design, programming, art, animation, or sound. Their responsibilities often include coding, testing, debugging, and collaborating with other team members to ensure the game runs smoothly and meets creative vision. Video game developers may work for large studios or as independent creators.

What are some common challenges video game developers face when working on large-scale projects?

Video Game Developers often encounter challenges such as coordinating with large, multidisciplinary teams, managing shifting project requirements, and adhering to tight deadlines. Communication and collaboration are essential, as developers must work closely with artists, designers, and quality assurance testers to ensure a cohesive final product. Balancing creative vision with technical limitations and resource constraints can also be demanding, but it provides valuable experience in problem-solving and adaptability.

What are the key skills and qualifications needed to thrive as a video game developer, and why are they important?

To thrive as a Video Game Developer, you need strong programming skills (often in C++, C#, or Java), a solid understanding of game design principles, and typically a degree in computer science or a related field. Familiarity with game engines such as Unity or Unreal Engine and version control systems like Git is essential. Creativity, problem-solving, and the ability to collaborate effectively with multidisciplinary teams are important soft skills in this role. These skills and qualities are vital for creating engaging, technically sound games that meet both artistic and functional requirements in a competitive industry.

Is a video game developer a good career?

A career as a video game developer involves designing, programming, and testing video games, often requiring skills in programming languages like C++ or Unity. It can be a rewarding field for those passionate about gaming and technology, but it also involves competitive job markets and project deadlines. Success often depends on technical skills, creativity, and staying current with industry tools and trends.

What is the difference between Video Game Developer vs Game Designer?

AspectVideo Game DeveloperGame Designer
Primary RoleProgram and build the game, focusing on coding, mechanics, and technical implementation.Design game concepts, storylines, characters, and gameplay mechanics.
Required SkillsProgramming languages (C++, C#), software development, problem-solving.Creativity, storytelling, game design principles, user experience.
Work EnvironmentTypically in development teams, working closely with artists and designers.Often collaborates with developers, artists, and writers to shape game concepts.

While both roles are essential in game development, Video Game Developers focus on coding and technical implementation, whereas Game Designers concentrate on creating the game's concept and gameplay experience. They work together to produce engaging and functional games.

What does a video game developer do?

A video game developer has several responsibilities, including creating efficient and clean code, producing gameplay feature and game idea prototypes, and helping to create the engine or base of games. You can choose to specialize in a specific platform, such as creating games for a console system, smartphones, or a computer system. Your duties may require you to develop game concepts, write code, work with sprints or Agile methodology, or assist with the game’s audio and design features. You may also collaborate with other video game creators to polish the game once you finish it.

What are popular job titles related to Video Game Developer jobs in Troy, MI? For Video Game Developer jobs in Troy, MI, the most frequently searched job titles are:
What cities near Troy, MI are hiring for Video Game Developer jobs? Cities near Troy, MI with the most Video Game Developer job openings:
Infographic showing various Video Game Developer job openings in Troy, MI as of July 2026, with employment types broken down into 80% Full Time, 15% Part Time, 1% Temporary, 3% Contract, and 1% Nights. Highlights an 87% Physical, 2% Hybrid, and 11% Remote job distribution, with an average salary of $36,175 per year, or $17.4 per hour.

Network Specialist

Stellantis

Auburn Hills, MI • On-site

Full-time

Re-posted 11 days ago


Stellantis rating

7.5

Company rating: 7.5 out of 10

Based on 130 frontline employees who took The Breakroom Quiz

14th of 44 rated automakers


Job description

Senior Engineer with a background in advanced in-vehicle Network Communication protocols to deliver state-of-the-art EE platforms that will enable the Stellantis SW Strategy, optimize solutions, and allow Hardware evolution decoupled from Software with an Agile approach.
Responsibilities:
  • Define and own in-vehicle Network requirements and guidelines for implementation in electrical and electronics units on the new Stellantis platform.
  • Provide requirements to develop HW & low-level layers of SW based on a Service Oriented Architecture (SOA).
  • Release, Maintain and Update Automotive Ethernet, CAN and LIN communication guidelines.
  • Perform and assure network quality KPIs achievement: bus loading and timing analysis.
  • Execute Technical and Design Review with Tier1/2 and internal stakeholders to ensure that the component/system design is compliant with Stellantis guidelines.
  • Develop, maintain and update the technical specifications and the design rules related to the in-vehicle networking features.
  • Facilitate research, design, development, and engineering skill development for the team.
  • Relentlessly drive to early life cycle delivery through an agile approach.
  • Develop a culture of collaboration, diversity and inclusion.
  • Willing to take action and drive results.

Basic Qualifications:
  • A minimum of 5 years of industry experience in EE Architecture design or Electrical Engineering architecture roles.
  • Bachelor in Computer Engineering, Computer Science, or Electrical Engineering.
  • Experience in defining and designing large complex embedded networked computer systems including definition of system topologies, components, and interfaces.
  • Demonstrated experience in Network Communication Design: CAN, CAN-FD, Automotive Ethernet, LIN and LVDS in-vehicle protocols.
  • Experience implementing Automotive Ethernet based communication protocols: Quality of Service concept; Audio Video Bridging (AVB); Time Sensitive Networking (TSN); Socket Adaptor; Service Oriented approach (SOME/IP); TCP/UDP; MQTT.
  • Knowledge of Automotive Ethernet VLAN configuration, Time Synchronization mechanisms, Wake-Up/Sleep coordination, ARXML export. Knowledge of CAN protocol, variants (CAN and CAN-FD), related network release documents (ARXML and DBC files) and network configurations guidelines (number of ECUs and length of networks, wake-up requirements using NMF or on traffic, etc.)
  • Knowledge of LIN protocol and related network release documents (LDF and NCF files).
  • Good knowledge on off-board communication protocols (WiFi, 4G/5G, V2X connectivity).
  • Proven success in building game-changing products in the automotive industry.
  • Management experience in ideating and creating intellectual property.
  • Experience to establish a professional network within the ecosystem of automotive suppliers, and technology companies such as: Computer system technology companies; International Standard Committees (ISO, IEEE), Semiconductor vendors; Start-up companies.
  • Strong systems thinker.
  • Fluency in English is required, any other European language is an advantage.

Preferred Qualifications:
  • Master or PHD in Computer Engineering, Computer Science, or Electrical Engineering.
  • Designed EE platforms or components for Service Oriented Architectures (SOA).
  • Track record experience with the design and requirements of the following complex automotive domains: ADAS/AD; Body; Cockpit; Connectivity, Powertrain and Power Distribution.
  • Experience using networking tools such as CANalyzer, CANoe, PREEvision.
  • AUTOSAR process/tools know-how and application experience.
  • Knowledge of AUTOSAR communication Basic SW modules
  • 3+ years of experience in EE Systems or EE Architecture R&D.
  • Exhibits excellent, clear, and detail-oriented written and verbal communications on highly complex topics.
  • Stellantis EE Architecture roadmap.

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