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Video Game Developer Jobs in Dallas, TX (NOW HIRING)

UI Systems Lead

Dallas, TX · On-site

$57.50 - $73.75/hr

You enjoy mentoring design and engineering staff and raising the bar for the people around you ... About ProbablyMonsters™ ProbablyMonsters is an independent video game company focused on bringing ...

Show Producer - YouTube

Dallas, TX

$122K - $124K/yr

About the Role Our membership platform serves tens of thousands of paying members across multiple tiers and runs a daily content engine of exclusive shows, bonus content, and community programming.

Show Producer - YouTube

Dallas, TX · On-site

$70 - $100/hr

About the Role Our membership platform serves tens of thousands of paying members across multiple tiers and runs a daily content engine of exclusive shows, bonus content, and community programming.

We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and ...

Show Producer - YouTube

Dallas, TX · On-site

$122K - $124K/yr

About the Role Our membership platform serves tens of thousands of paying members across multiple tiers and runs a daily content engine of exclusive shows, bonus content, and community programming.

We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and ...

Freelance Sports Producer

Fort Worth, TX · On-site

$111K - $113K/yr

From the programming and movies we create to employee benefits/programs and social impact outreach initiatives, we believe that opportunity, access, resources and rewards should be available to and ...

Localization Lead

Dallas, TX · On-site

$88K - $128K/yr

You collaborate naturally across disciplines, partnering with UI, engineering, and vendor teams to ... About ProbablyMonsters™ ProbablyMonsters is an independent video game company focused on bringing ...

Localization Lead

Dallas, TX · On-site

$88K - $128K/yr

You collaborate naturally across disciplines, partnering with UI, engineering, and vendor teams to ... About ProbablyMonsters ProbablyMonsters is an independent video game company focused on bringing ...

As a leading global retailer of video games, electronics, and gaming merchandise, we take pride in ... We are looking for a Manager, Network Engineer to lead our team of network engineers and oversee ...

As a leading global retailer of video games, electronics, and gaming merchandise, we take pride in ... We are looking for a Manager, Network Engineer to lead our team of network engineers and oversee ...

Showing results 21-40

Video Game Developer information

See Dallas, TX salary details

$12

$18

$22

How much do video game developer jobs pay per hour?

As of Sep 3, 2026, the average hourly pay for video game developer in Dallas, TX is $18.37, according to ZipRecruiter salary data. Most workers in this role earn between $16.63 and $20.00 per hour, depending on experience, location, and employer.

What is a video game developer?

Video game developers are professionals who design, create, and program video games for computers, consoles, or mobile devices. They work as part of a team to develop the gameplay, graphics, user interface, and storylines that make up a video game. Developers can specialize in various areas such as game design, programming, art, animation, or sound. Their responsibilities often include coding, testing, debugging, and collaborating with other team members to ensure the game runs smoothly and meets creative vision. Video game developers may work for large studios or as independent creators.

What does a video game developer do?

A video game developer has several responsibilities, including creating efficient and clean code, producing gameplay feature and game idea prototypes, and helping to create the engine or base of games. You can choose to specialize in a specific platform, such as creating games for a console system, smartphones, or a computer system. Your duties may require you to develop game concepts, write code, work with sprints or Agile methodology, or assist with the game’s audio and design features. You may also collaborate with other video game creators to polish the game once you finish it.

What are the key skills and qualifications needed to thrive as a video game developer, and why are they important?

To thrive as a Video Game Developer, you need strong programming skills (often in C++, C#, or Java), a solid understanding of game design principles, and typically a degree in computer science or a related field. Familiarity with game engines such as Unity or Unreal Engine and version control systems like Git is essential. Creativity, problem-solving, and the ability to collaborate effectively with multidisciplinary teams are important soft skills in this role. These skills and qualities are vital for creating engaging, technically sound games that meet both artistic and functional requirements in a competitive industry.

What are some common challenges video game developers face when working on large-scale projects?

Video Game Developers often encounter challenges such as coordinating with large, multidisciplinary teams, managing shifting project requirements, and adhering to tight deadlines. Communication and collaboration are essential, as developers must work closely with artists, designers, and quality assurance testers to ensure a cohesive final product. Balancing creative vision with technical limitations and resource constraints can also be demanding, but it provides valuable experience in problem-solving and adaptability.

What is the difference between Video Game Developer vs Game Designer?

AspectVideo Game DeveloperGame Designer
Primary RoleProgram and build the game, focusing on coding, mechanics, and technical implementation.Design game concepts, storylines, characters, and gameplay mechanics.
Required SkillsProgramming languages (C++, C#), software development, problem-solving.Creativity, storytelling, game design principles, user experience.
Work EnvironmentTypically in development teams, working closely with artists and designers.Often collaborates with developers, artists, and writers to shape game concepts.

While both roles are essential in game development, Video Game Developers focus on coding and technical implementation, whereas Game Designers concentrate on creating the game's concept and gameplay experience. They work together to produce engaging and functional games.

Is a video game developer a good career?

A career as a video game developer involves designing, coding, and testing video games, often requiring skills in programming languages like C++ or Unity. It can be a rewarding field for those passionate about gaming and technology, but it may also involve long hours and competitive job markets. Success often depends on technical skills, creativity, and staying current with industry tools and trends.

What are the most commonly searched types of Video Game Developer jobs in Dallas, TX?

The most popular types of Video Game Developer jobs in Dallas, TX are:

What are popular job titles related to Video Game Developer jobs in Dallas, TX?

For Video Game Developer jobs in Dallas, TX, the most frequently searched job titles are:

What job categories do people searching Video Game Developer jobs in Dallas, TX look for?

The top searched job categories for Video Game Developer jobs in Dallas, TX are:

What cities near Dallas, TX are hiring for Video Game Developer jobs?

Cities near Dallas, TX with the most Video Game Developer job openings:

Infographic showing various Video Game Developer job openings in Dallas, TX as of August 2026, with employment types broken down into 84% Full Time, 13% Part Time, and 3% Contract. Highlights an 80% Physical, 2% Hybrid, and 18% Remote job distribution, with an average salary of $38,200 per year, or $18.4 per hour.

$57.50 - $73.75/hr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 21 days ago


Job description

Description
THE ROLE:
ProbablyMonsters is seeking a UI Systems Lead to ensure the health, consistency, and scalability of UI across our titles. This role audits and de-risks UI implementation company wide and partners with engineering to build reusable, cross-platform UI plugins. The ideal candidate combines strong UI/UX evaluation skills with deep UMG and Common UI implementation fluency and a disciplined approach to documentation. This is a full-time, on-site role located in Fort Worth, TX.
WHO YOU ARE:
  • You have a disciplined approach to documentation, and enjoy maintaining living style guides, specifications, and usage rules.
  • You can lead senior individual contributors and drive change across teams through craft authority and influence, with or without direct reports.
  • You have strong heuristic evaluation and usability audit instincts, and know how to prioritize findings by severity.
  • You are a clear, confident communicator who can present direction clearly to design, engineering, and external partners.
  • You are a strong problem-solver, comfortable working within the technical constraints and limitations of game engines.
  • You enjoy mentoring design and engineering staff and raising the bar for the people around you.
  • You are hands-on by nature you would rather prototype and build production UI yourself than only direct and review it.

WHAT YOU WILL DO:
  • Set UI priorities and delivery expectations across titles, balancing shared UI work against individual title needs.
  • Audit UI implementation across all titles to de-risk UI issues before they become project risks, scaling coverage through vendor partners.
  • Document findings by severity and drive fixes with design and engineering teams.
  • Drive required technical and functional fixes, including accessibility (legibility and contrast, controller focus order and navigation), localization robustness (text expansion, CJK and RTL handling), and platform certification compliance (e.g., Sony TRC, Microsoft XR, Nintendo Lotcheck).
  • Define and enforce scalable UI best practices and standards.
  • Maintain living documentation: style guides, specifications, and usage rules.
  • Partner with the UI engineer and localization team to develop clean, modular, reusable plugins for shared cross-platform UI elements and their localized strings, starting with boot flow, settings, and credits.
  • Interface directly with development partners (1st and 2nd party studios) to integrate the reusable plugins into their titles.
  • Build and maintain UI in UMG (Widget Blueprints, Common UI) and review partner implementations for quality and consistency.
  • Work hands-on in engine to prototype and build production UI, not only direct and review it.
  • Mentor the UI design and engineering staff.

QUALIFICATIONS:
  • Current, hands-on UMG fluency: Widget Blueprints, Common UI, and scalable widget architecture.
  • Proven ability in UI/UX design or UI engineering, including design systems work.
  • Proven experience building or maintaining a design system across multiple products.
  • Ability to design audit rubrics that vendor partners can execute consistently, then triage and validate their findings.
  • Ability to review and give technical UI feedback on others' UMG/Common UI implementations.
  • Working knowledge of console UI accessibility, localization and text-expansion handling, and platform certification requirements (TRC / XR / Lotcheck).
  • Experience shipping cross-platform UI (console, PC, and/or mobile).
  • Excellent written and verbal communication skills, with demonstrated ability to present direction clearly to design, engineering, and external partners.
  • Excellent problem-solving skills, with familiarity with the technical constraints and limitations of game engines.

PREFERRED SKILLS:
  • Unreal Engine 5 experience.
  • Experience defining design and theming systems in Unreal.
  • Experience building modular, reusable UI plugins shared across teams or titles.
  • Familiarity with localization pipelines (string management, pseudo-loc, RTL/CJK handling).
  • Experience leading UI across multiple shipped titles.
  • Management or team-leadership experience, even without direct reports..

About ProbablyMonsters™
ProbablyMonsters is an independent video game company focused on bringing AAA sensibilities to AA gaming. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.
ProbablyMonsters is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
Benefits:
  • We provide a rich benefits package:
    • Medical Coverage - health, dental, and vision.
    • Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance.
    • 401(k) with an annual contribution by the Company.
    • Paid holidays and vacation, bereavement leaves, and parental leave.

Eligibility to participate in these benefits may vary for part-time and temporary full-time employees and interns with the Company.
Compensation:
  • This is a full-time, benefits-eligible, exempt (salaried) position.
  • The full salary range for this position is $117,000 - $177,000 per year. When an offer is made, many factors are considered, such as your unique experience and skills, where you live, where the work will be performed, what similar jobs pay, and internal equity.
  • In addition to base pay, employees in this role may be eligible for additional incentives, such as short- and long-term incentives. Incentive compensation is not guaranteed.