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Video Game Developer Intern Jobs in Berkeley, CA

Lead Gameplay Engineer

San Ramon, CA · On-site

$112K - $147K/yr

... game development. They are looking for a Lead Gameplay Engineer to implement a wide variety of ... Striking Distance Studios specializes in the development of video and computer games. It is a sub ...

Lead Gameplay Engineer

San Ramon, CA · On-site

$112K - $147K/yr

... game development. Responsibilities : • Lead a team of Gameplay Engineers to create best in class ... Striking Distance Studios specializes in the development of video and computer games. It is a sub ...

Front-end Developer

Redwood City, CA · On-site

$127K - $148K/yr

Ten4 works with some of the best ad agencies, start-ups, production studios, and video game shops ... and other engineers and developers * Ability to analyze and optimize website performance

Front-end Developer

Redwood City, CA · On-site

$127K - $148K/yr

Ten4 works with some of the best ad agencies, start-ups, production studios, and video game shops ... and other engineers and developers * Ability to analyze and optimize website performance

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Video Game Developer Intern information

See Berkeley, CA salary details

$6

$17

$24

How much do video game developer intern jobs pay per hour?

As of Aug 13, 2026, the average hourly pay for video game developer intern in Berkeley, CA is $17.96, according to ZipRecruiter salary data. Most workers in this role earn between $17.64 and $20.91 per hour, depending on experience, location, and employer.

What is the difference between Video Game Developer Intern vs Game Programmer Intern?

AspectVideo Game Developer InternGame Programmer Intern
Required SkillsBasic programming, game design understanding, teamworkProgramming languages (C++, C#), coding skills, debugging
Work EnvironmentGame studios, development teams, collaborative projectsDevelopment teams, coding tasks, software testing
Typical ResponsibilitiesAssisting in game design, testing, asset integrationWriting code, fixing bugs, implementing features

While both roles involve working in game development, a Video Game Developer Intern typically focuses on broader aspects like design and testing, whereas a Game Programmer Intern concentrates on coding and technical implementation. Both positions are common in game studios and require foundational skills in programming and game development.

What are the key skills and qualifications needed to thrive as a video game developer intern, and why are they important?

To thrive as a Video Game Developer Intern, you typically need a foundation in programming (such as C++ or C#), a basic understanding of game design principles, and coursework or experience in computer science or a related field. Familiarity with industry-standard game engines like Unity or Unreal Engine and version control systems such as Git is highly valuable. Strong problem-solving abilities, creativity, and the ability to collaborate effectively in a team environment will help you stand out. These skills and qualities are crucial for contributing to game development projects, learning industry workflows, and working productively with experienced developers.

What does a video game developer intern do?

A Video Game Developer Intern assists experienced developers in the creation and testing of video games. Their responsibilities often include writing and debugging code, collaborating with artists and designers, and helping to implement game features. Interns may also work on quality assurance tasks, such as playtesting and identifying bugs. This role provides hands-on experience in the game development process, enabling interns to learn industry tools and workflows.

What types of projects and responsibilities can a video game developer intern expect during their internship?

As a Video Game Developer Intern, you can expect to work on a variety of tasks such as coding gameplay features, prototyping new mechanics, debugging, and assisting in level or asset integration. Interns often collaborate closely with designers, artists, and senior developers, gaining exposure to the entire game development pipeline. While your duties may start with smaller tasks, strong performance can lead to greater responsibilities, such as contributing to core systems or participating in team meetings to share your ideas. The work environment is typically fast-paced and highly collaborative, providing interns with valuable feedback and mentorship to help them grow their skills.
What are popular job titles related to Video Game Developer Intern jobs in Berkeley, CA? For Video Game Developer Intern jobs in Berkeley, CA, the most frequently searched job titles are:
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What cities near Berkeley, CA are hiring for Video Game Developer Intern jobs? Cities near Berkeley, CA with the most Video Game Developer Intern job openings:

3D Game Programmer (Unity)

Spellbrush

San Francisco, CA • On-site

Full-time

Re-posted 14 days ago


Job description

tl;dr: We're building a 3D first-person adventure game where an AI companion is the core of the game. Think MiSide with LLMs, but truly integrated with gameplay, not just a RP chatbot.
About Us
Here at Spellbrush, we're passionate about making a good anime game.
We also happen to be the world's leading generative AI studio-we're the team behind niji・journey.
Our mission is simple: use AI to bring characters to life and push the boundaries of narrative-driven games.
What We're Building
We've developed an in-house LLM storytelling system that blends AI, story, and gameplay-going far beyond shallow "chat-only" experiences.
The result is an AI companion who cooperates with you in puzzles, remembers across worlds, and changes how each chapter unfolds.
We're looking for a strong Unity engineer who loves 3D story-driven games. You'll join our lead Unity dev, who has spent the past 5 years building interactive anime avatars, to grow our working prototype into a full game.
In-game screenshots (development build)
About The Role
You will join a small but extremely talented team to define a new kind of video game experience. You'll work alongside top otaku minds in the industry, including the creator of Warudo and Cytoid, a Google Deepmind veteran behind Project Astra, and top-tier AI researchers.
As an early member of this team, you will have significant artistic and research freedom to shape what could become the next-generation LLM-driven storytelling experience.
Why You'll Love Working With Us
Impact and Ownership: As an early team member, you'll have the opportunity to push the boundaries of what's possible at the intersection of the AI, anime, and video game industry.
A World-Class Team: You'll work directly with some of the best AI researchers and engineers in the world in a small, mighty, and fast-paced team.
Culture: We are seeking individuals who ideally are fans of anime and the anime aesthetic. We believe in the unmatched speed of in-person collaboration.
International Opportunities: We have primary research offices in downtown Akihabara, Tokyo, and San Francisco. Visa sponsorships are available for qualified candidates.
You may be a good fit if:
You love anime and the anime aesthetic
We are literally building an anime game, so this is a requirement!
You have independently developed a 3D narrative game in Unity
Bonus points if the game is first-person.
You're good at 3D character animation
Bonus if you have used mocap and understand the mocap workflow at a studio. Bonus for having your assets on the Unity store.
You're excited about the potential of Generative AI
You'll also be working closely along some of the best AI researchers in the world. Part of working with our team may involve looking at our latest research results, and figuring out how to best apply it into our game. You will be at the literal cutting edge of what is possible with machine learning, art, and games. Having experience working with LLMs is a plus.
You're comfortable working on small, fast-paced teams
Working here will feel very much like a small indie studio: close-knit, with high ownership and flexibility.
We also believe in the unmatched speed of in-person teams, and prefer on-site collaboration in either our primary research office in Tokyo (downtown Akihabara) or San Francisco. Visa sponsorships are available.