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Video Game Dev Jobs in Minnesota (NOW HIRING)

Game Development Producer (Temporary)

Roseville, MN · On-site

$125K - $127K/yr

Job Summary The temporary Game Development Producer role coordinates projects for FFG's various ... Prior experience in tabletop, video game, or board game production is a plus. Hesitant to apply ...

Video Game Design Tutor

Edina, MN · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... licensed gaming organizations. Drawing on extensive know-how, advanced product development ... mutuel, video lottery, and monitor games. Bally's Intralot has an immediate opening for HR ...

Build individualized goalie development plans Deliver video breakdowns and IQ sessions Evaluate ... or game analysis What We Offer $45,000-$55,000 starting annual salary + bonuses Health benefits ...

MEGA Goalie Coach

Plymouth, MN · On-site

$45K - $55K/yr

Build individualized goalie development plans * Deliver video breakdowns and IQ sessions * Evaluate ... Experience with video review or game analysis What We Offer * $45,000-$55,000 starting annual ...

Build individualized goalie development plans Deliver video breakdowns and IQ sessions Evaluate ... or game analysis What We Offer $45,000-$55,000 starting annual salary + bonuses Health benefits ...

MEGA Goalie Coach

Blaine, MN · On-site

$45K - $55K/yr

Build individualized goalie development plans * Deliver video breakdowns and IQ sessions * Evaluate ... Experience with video review or game analysis What We Offer * $45,000-$55,000 starting annual ...

MEGA Goalie Coach

Plymouth, MN · On-site

$45K - $55K/yr

... development plans, evaluating goalies, and providing ongoing in-season feedback including video IQ ... game analysis What We Offer • $45,000-$55,000 starting annual salary + bonuses • Health ...

MEGA Goalie Coach

Blaine, MN · On-site

$45K - $55K/yr

... development plans, evaluating goalies, and providing ongoing in-season feedback including video IQ ... game analysis What We Offer • $45,000-$55,000 starting annual salary + bonuses • Health ...

Purse ongoing professional development opportunities, with a particular focus on leadership and ... From friendly gaming competitions in our Team Zone arcade to grabbing lunch together in the ...

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Video Game Dev information

See Minnesota salary details

$12

$18

$22

How much do video game dev jobs pay per hour?

As of Sep 9, 2026, the average hourly pay for video game dev in Minnesota is $18.18, according to ZipRecruiter salary data. Most workers in this role earn between $16.49 and $19.76 per hour, depending on experience, location, and employer.

What is a video game dev?

Video game developers are professionals who design, create, and program video games for computers, consoles, and mobile devices. They work as part of a team that may include artists, designers, writers, and audio engineers to bring a game's concept to life. Their tasks range from coding and game design to testing and debugging. Video game developers often specialize in certain areas, such as gameplay programming, graphics, or artificial intelligence. Their goal is to create engaging and interactive entertainment experiences.

What are the key skills and qualifications needed to thrive as a video game dev?

To thrive as a Video Game Developer, you need strong programming skills (often in languages like C++ or C#), knowledge of computer graphics, and a degree in computer science or a related field. Familiarity with game engines such as Unity or Unreal Engine, as well as version control systems like Git, is typically required. Creativity, teamwork, and effective communication distinguish top performers in this collaborative and fast-evolving industry. These skills are vital for building engaging, technically sound games that meet project goals and resonate with players.

What are some common challenges video game devs face when working on large-scale projects?

Video game developers working on large-scale projects often encounter challenges such as coordinating across multidisciplinary teams, managing tight deadlines, and maintaining consistent communication. Balancing creative vision with technical constraints and production schedules can also be demanding. Additionally, adapting to evolving technologies and responding to player feedback requires flexibility and strong problem-solving skills, making teamwork and adaptability essential in this dynamic environment.

What is the difference between Video Game Dev vs Game Designer?

AspectVideo Game DevGame Designer
Required CredentialsProgramming skills, computer science degree, coding certificationsCreative portfolio, game design experience, understanding of storytelling
Work EnvironmentDevelopment teams, programming labs, collaborative projectsDesign studios, brainstorming sessions, creative meetings
Industry UsageDevelops the actual game software, coding gameplay mechanicsCreates game concepts, storylines, and gameplay features

Video Game Developers focus on coding and building the game software, requiring programming skills and technical credentials. Game Designers concentrate on conceptualizing game ideas, storylines, and gameplay mechanics, emphasizing creativity and design expertise. Both roles collaborate closely but serve different functions within the game development process.

How much do video game developers make?

Video game developers' salaries vary based on experience, location, and company size, but the median annual wage in the industry is around $80,000. Entry-level developers typically earn between $50,000 and $70,000, while experienced developers or those in senior roles can earn over $100,000. Skills in programming languages, game engines, and a strong portfolio can influence earning potential.

What jobs can a video game developer do?

A video game developer can work in various roles such as game programmer, game designer, quality assurance tester, technical artist, and project manager. These positions involve tasks like coding, designing gameplay, creating art assets, and testing for bugs, often requiring knowledge of programming languages, game engines, and development tools. Many developers also specialize in areas like AI, animation, or sound design within the gaming industry.
Infographic showing various Video Game Dev job openings in Minnesota as of August 2026, with employment types broken down into 1% Internship, 1% As Needed, 77% Full Time, 17% Part Time, 3% Contract, and 1% Nights. Highlights an 83% Physical, 3% Hybrid, and 14% Remote job distribution, with an average salary of $37,805 per year, or $18.2 per hour.

Game Development Producer (Temporary)

Roseville, MN • On-site

Asmodee
Arts, Entertainment, and Recreation • 201 - 500 employees

$125K - $127K/yr

Temporary

Posted 12 days ago


Key responsibilities

  • Coordinate projects through development from concept to completion, including creating and maintaining project schedules and visions.

  • Lead playtesting sessions, gather and analyze player feedback to improve game balance and design.

  • Collaborate with various teams to ensure project milestones are met, deliverables are completed, and final game products align with the project vision and budget.


Job description

Fantasy Flight Games (FFG) is a pioneering publisher of hobby board and card games, including trademarked Living Card Games. Established in 1995, FFG has earned a reputation for its epic themes, immersive gameplay, and top-level components. Many of FFG's most popular titles are based on beloved licenses such as Star Wars, Marvel, J.R.R. Tolkien's The Lord of the Rings, and George R.R. Martin's A Song of Ice and Fire. In addition, FFG has its own iconic universes such as Arkham Horror Files, Terrinoth Legends, and Twilight Imperium. Throughout the course of the studio's rich history, FFG has published games in over thirty languages and distributed to more than fifty territories. Fantasy Flight Games is a subsidiary of Paris-based Asmodee Group, a leading global publisher of tabletop games.

Job Summary

The temporary Game Development Producer role coordinates projects for FFG's various game development teams, while providing development support to the design teams they engage with. They are the hub of their projects and work with multiple people every day. The main responsibility of this position is to manage projects through development, overseeing them from concept to completion. This includes creating and maintaining project schedules and visions, leading playtesting and gathering player feedback, and engaging with a multitude of teams to ensure team awareness and on-time delivery of project milestones. The overarching goal of these activities being to continuously refine the project into one that is balanced, engaging, and within the budget and overall scope of the project.

What will your role involve
  • Manage multiple projects and their teams simultaneously and be able to clearly communicate their status to management. 
  • Coordinate and manage daily project meetings with various teams. 
  • Work closely with game designers, graphic designers, art directors, and others to ensure each project meets its deadlines while reaching its full potential. 
  • Ensure that budgets for assigned projects are within defined specifications.  
  • Work with Design Lead and External Designer to create/maintain a vision document for the project. Ensure final game products are aligned with that vision and the project's budget, as well as the intellectual property involved when applicable.
  • Investigate the feasibility of game design ideas insofar as to how they might impact production and/or manufacturing. 
  • Ensure that sufficient project milestones are in place to meet planned deadlines. 
  • Provide documentation to other creative departments (Art, Graphic Design, Sculpting, etc.) using defined document procedures to detail what elements are required to support the game design and content. 
  • Communicate and deliver project needs to multiple teams across the studio and publisher, as well as licensors and other parties when applicable. 
  • Lead internal and external playtesting by providing all necessary test components, answering questions, collecting feedback, and analyzing it to improve the balance and usability of the game's design, rules, and content.   
  • Collaborate with sculpting department staff to ensure the game's plastic components are delivered to the Plastic Production team. 
  • Investigate the feasibility of game design ideas insofar as to how they might impact production and/or manufacturing. 
  • Prepare and submit files for final approval, relaying approval feedback to the rest of the team. 
  • Manage and organize all project files on a shared server so that others can easily find all files associated with a given project. 
  • Create final, print-ready game product layouts using Adobe InDesign.   
  • Other tasks and assignments as directed by management. 
What do you bring

Position Skills & Qualifications 

  • Strong written and verbal communication skills. 
  • Strong organizational and multitasking skills. 
  • Strong project management skills. 
  • Strong leadership skills 
  • Proficient in word processing applications (e.g., MS Word), spreadsheet applications (e.g.,MS Excel) 
  • Familiar with Project Management software, Adobe inDesign, Photoshop, and Illustrator. 
  • Experience with hobby games a plus. 
  • Self-motivated and able to work independently. 
  • Ability to collaborate effectively and adapt to a changing landscape. 
  • Able to travel up to 10% of the time; sometimes with very little notice. 

Knowledge & Experience Requirements  

  • One to three years of experience in project management, technical writing, desktop publishing, or related experience. 
  • Prior experience in tabletop, video game, or board game production is a plus. 

Hesitant to apply because you don't have all the experience or qualifications listed? Let us decide! The right candidate doesn't always match up perfectly on paper. We believe that diverse perspectives and experiences bring fresh ideas and innovation to our team. If you're passionate about this role and believe your unique background and skills could contribute to our mission, we'd love to hear from you! 

Why join us

Actual compensation for this role is based on several factors, including but not limited to job-related skills, qualifications, experience, market conditions and specific work location. Base Houly Rate Range: $33.00-$35.00.

Our Commitment

asmodee's purpose is Bringing People Together. To us that means all kinds of people, no matter their perceived differences. 

We strive to create a workplace where everyone feels empowered to show up as their full and authentic selves. We seek to support our diverse community of players by creating representative gaming experiences that celebrate a variety of backgrounds, skills, and views. Diversity and Inclusion fuels our creativity and promotes internal and external equity which allows us to continue in our efforts to bring people together around the game table. Games are for everyone.