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Video Game Designer Jobs in Virginia (NOW HIRING)

$162K/yr

Game Designer (Puzzle) About us: Deep expertise. Personal and Industry evolution. Impeccable craft. These are Limit Break's founding principles. Limit Break is founded by global industry leaders in ...

Video Game Design Tutor

Leesburg, VA · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Salem, VA · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Fairfax, VA · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Richmond, VA · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Norfolk, VA · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

Game Show Host (Richmond)

Henrico, VA · On-site

$16 - $17/hr

Check out this video to see what it's all about! This is a guest-facing, performance-based role ... role is designed with clear opportunities for growth. As you grow in skill, consistency, and ...

Incorporate modeling and simulation tools within game design in order to continue advancing the ... Collaborate effectively with other wargame designers, developers as a part of a wargame design team ...

Incorporate modeling and simulation tools within game design in order to continue advancing the ... Collaborate effectively with other wargame designers, developers as a part of a wargame design team ...

Wargame Designer

Quantico, VA · On-site

$128K - $214K/yr

Create custom wargame designs that address specific objectives and research questions to inform ... Incorporate modeling and simulation tools within game design in order to continue advancing the ...

Wargame Designer

Quantico, VA · On-site

$128K - $214K/yr

Create custom wargame designs that address specific objectives and research questions to inform ... Incorporate modeling and simulation tools within game design in order to continue advancing the ...

Job Title: PT Board Operator/Producer Department: Programming Reporting To: Brand Manager Employment Type: Part Time Work Arrangement: On-site How would you like to work and play in the Capital of ...

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Video Game Designer information

See Virginia salary details

$12

$18

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How much do video game designer jobs pay per hour?

As of Jul 19, 2026, the average hourly pay for video game designer in Virginia is $18.40, according to ZipRecruiter salary data. Most workers in this role earn between $16.68 and $20.00 per hour, depending on experience, location, and employer.

How do I get a job as a video game designer?

To become a video game designer, you typically need a bachelor's degree in game design, computer science, or a related field, along with strong skills in programming, storytelling, and graphic design. Building a portfolio of game projects and gaining experience through internships or entry-level roles can improve your chances. Familiarity with game development tools like Unity or Unreal Engine is also beneficial.

What does a typical day look like for a Video Game Designer?

A typical day for a Video Game Designer often involves brainstorming new features, designing levels or gameplay systems, and collaborating with artists, programmers, and writers to bring ideas to life. Designers may review and test game builds, provide feedback on user experience, and document design specifications for other team members. Regular meetings are common to align the team’s vision and resolve any design challenges. This dynamic environment requires constant communication and creative problem-solving, ensuring the game continues to progress toward its milestones.

Will Game Dev be replaced by AI?

Video game designers create and develop game concepts, mechanics, and narratives, and AI tools are increasingly used to assist in tasks like asset generation and testing. However, AI is unlikely to fully replace game designers, as creativity, storytelling, and user experience design require human insight and innovation. Designers will continue to adapt by integrating AI tools into their workflows to enhance productivity and creativity.

What are the key skills and qualifications needed to thrive in the Video Game Designer position, and why are they important?

To thrive as a Video Game Designer, you need a solid understanding of game mechanics, storytelling, user experience, and often a degree in game design, computer science, or a related field. Familiarity with industry-standard tools such as Unity, Unreal Engine, and 2D/3D modeling software is highly valuable, and certifications in these platforms can boost your profile. Creativity, collaboration, problem-solving, and effective communication set standout designers apart in a team environment. These combined skills ensure that game concepts are engaging, technically feasible, and can be developed efficiently within multidisciplinary teams.

What does a Video Game Designer do?

A Video Game Designer creates concepts, mechanics, and stories for video games. They develop gameplay systems, design levels, and collaborate with artists, programmers, and writers to bring their vision to life. Designers often focus on player experience, balancing difficulty, and ensuring engagement. Their role requires creativity, problem-solving, and technical knowledge of game development tools.

Is video game design a good career?

Video game design is a viable career that involves creating gameplay, storylines, and visual elements using tools like game engines and design software. Success often requires strong creativity, technical skills, and collaboration with development teams. The industry offers opportunities in entertainment, education, and training, but competition can be high and job stability varies.

What jobs can you get as a game designer?

As a game designer, you can pursue roles such as level designer, gameplay designer, narrative designer, systems designer, or creative director. These positions involve developing game concepts, mechanics, storylines, and user experiences, often requiring skills in design tools, programming, and collaboration within a development team.
What are the most commonly searched types of Video Game Designer jobs in Virginia? The most popular types of Video Game Designer jobs in Virginia are:
What are popular job titles related to Video Game Designer jobs in Virginia? For Video Game Designer jobs in Virginia, the most frequently searched job titles are:
What job categories do people searching Video Game Designer jobs in Virginia look for? The top searched job categories for Video Game Designer jobs in Virginia are:
What cities in Virginia are hiring for Video Game Designer jobs? Cities in Virginia with the most Video Game Designer job openings:
Infographic showing various Video Game Designer job openings in Virginia as of July 2026, with employment types broken down into 87% Full Time, 8% Part Time, 1% Temporary, and 4% Contract. Highlights an 89% Physical, 5% Hybrid, and 6% Remote job distribution, with an average salary of $38,268 per year, or $18.4 per hour.
Game Designer (Puzzle) (Japan)

$162K/yr

Full-time

Re-posted yesterday


Job description


 
 
Limit Break
 
Limit BreakBuckley VenturesParadigm Ventures
 
Limit Break
 

  • Expected Value
  • NormalHardBossEvent

  • UXArtEngineering
  • A/B
  • ARPDAUExpected ValueRetention
  • AI
  • KPI
  • A/B
  • Data ScienceProductLiveOps
Game Designer (Puzzle) 
 
About us:
 
Deep expertise. Personal and Industry evolution. Impeccable craft. These are Limit Break's founding principles.
Limit Break is founded by global industry leaders in mobile gaming. We are unlocking its potential beyond games to transform digital markets into real-world economies and digital worlds into vibrant communities who will take gaming economies for both players and traders to new limits. We combine the power of technology, and creative vision to create experiences that connect people from all corners of the globe.
 
Limit Break is backed by leading investors that include Buckley Ventures & Paradigm Ventures. The adoption rate and a number of public and private partnerships is proving it to be the next wave of technology of the future and Gaming is leading the way.
 
About the Role:
 
As a Game Designer focused on Mechanics and Live Balance, you will be responsible for designing and tuning core gameplay systems that drive player flow, engagement, and long-term retention.
 
You will operate at the intersection of game design, player psychology, and data analytics - continuously optimizing difficulty curves, progression systems, and in-game economy through live data and structured experimentation.
 
 
You will have the opportunity to:
 
  • Design and balance gameplay mechanics and progression systems that reinforce player flow, engagement, and retention
  • Lead continuous post-launch tuning efforts
    Analyze player data, win rates, and retention metrics to optimize gameplay curves and in-game economy balance
  • Define and refine difficulty curves, reward structures, and Expected Value models across player segments
  • Collaborate with Live Operations to maintain healthy source/sink systems and ensure sustainable in-game economic flow
  • Work closely with data analysts to evaluate completion rates, retry rates, booster usage, and monetization correlations
  • Build and maintain structured difficulty tiers (e.g., Normal / Hard / Boss / Event)
  • Lead live tuning cycles, including hypothesis design, parameter adjustments, and performance measurement
  • Partner with UX, Art, and Engineering to ensure puzzles clearly communicate goals and deliver strong feedback loops
  • Design and run A/B tests on gameplay parameters, rewards, and difficulty configurations
  • Document tuning frameworks, economic structures, and balancing methodologies to ensure cross-team alignment
Qualifications:
  • Strong interest in game design, level design, player psychology, and data science
  • Clear understanding of how difficulty design, gameplay flow, and economic systems influence retention and monetization
  • Ability to analyze quantitative metrics (e.g., win/loss rates, ARPDAU, Expected Value, retention deltas) and translate insights into actionable design decisions
  • Experience with capacity planning for level production in casual genres, including the use of automation and AI tools
  • Comfortable iterating quickly based on live KPIs and player feedback
  • Ability to thrive in Agile development environments
  • Strong communication skills, with the ability to clearly articulate design intent and logic across disciplines
Nice to Have: 
  • Experience designing within hybrid-casual genres
  • Familiarity with A/B testing frameworks and live balancing tools
  • Background in economy simulation, retention modeling, or monetization design
  • Hands-on experience with source/sink modeling and reward pacing systems
  • Experience with expected value modeling, difficulty curve design, and win-rate-based balancing
Apply now:
If you are confident, driven and are looking for an exciting role, this job could be a great opportunity for you.
Apply to [email protected] to explore this new opportunity.
 
This is an international blockchain gaming company that operates regionally, and is opening offices in multiple locations around the globe.
 
We value diversity at our company. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, or any other applicable legally protected characteristics in the location in which the candidate is applying. 
apply for this job