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Video Game Design Jobs in Redmond, WA (NOW HIRING)

Our faculty brings expertise in a wide range of instruments and performance styles, as well as professional experience in the studio, doing sound design and composing for video games and films.

DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country ... Experience as a contributor in video game industry, computer science or related fields Desired ...

Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may ...

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Video Game Design information

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How much do video game design jobs pay per hour?

As of Aug 24, 2026, the average hourly pay for video game design in Redmond, WA is $20.78, according to ZipRecruiter salary data. Most workers in this role earn between $18.85 and $22.60 per hour, depending on experience, location, and employer.

What is video game design?

Video game design is the process of creating the content and rules of a video game, including its story, characters, gameplay mechanics, and environment. Game designers work closely with artists, programmers, and other team members to bring their vision to life. They are responsible for shaping the player’s experience, balancing challenges, and ensuring the game is engaging and fun. This role often involves prototyping ideas, playtesting, and iterating on feedback to improve the game before release.

What are the key skills and qualifications needed to thrive as a video game designer?

To thrive as a Video Game Designer, you need a solid understanding of game mechanics, storytelling, and user experience, often backed by a degree in game design, computer science, or a related field. Familiarity with industry-standard tools such as Unity, Unreal Engine, and graphic design software, along with knowledge of scripting languages, is typically required. Creativity, collaboration, and strong communication are vital soft skills for turning ideas into engaging, playable experiences within a team environment. These skills and qualities are essential for developing innovative games that captivate players and succeed in a competitive market.

What are some common challenges faced by video game designers when working on collaborative projects?

Video game designers often work in multidisciplinary teams, collaborating with artists, programmers, and sound engineers. A common challenge is effectively communicating design ideas and ensuring that everyone understands the game vision, especially as features evolve. Balancing creative input from various team members while adhering to deadlines and technical constraints can also be demanding. Successful designers develop strong communication and problem-solving skills to navigate these dynamics and keep projects on track.

What is the difference between Video Game Design vs Video Game Programming?

AspectVideo Game DesignVideo Game Programming
Primary RoleCreating game concepts, storylines, and gameplay mechanicsWriting code to implement game features and functionalities
Required SkillsCreativity, storytelling, understanding of game mechanicsProgramming languages, software development, problem-solving
Work EnvironmentDesign studios, collaborative teams, creative settingsDevelopment teams, technical environments, coding labs
Common CertificationsGame design degrees, portfolios, UX/UI knowledgeComputer science degrees, coding certifications, software proficiency

Video Game Design focuses on conceptualizing and designing the game's overall experience, while Video Game Programming involves coding and implementing those designs into a playable product. Both roles are essential in game development but require different skill sets and focus areas.

How do you get a job as a video game designer?

To become a video game designer, you typically need a bachelor's degree in game design, computer science, or a related field, along with strong skills in programming, storytelling, and graphic design. Building a portfolio of game projects and gaining experience through internships or entry-level roles can improve job prospects. Familiarity with game development tools like Unity or Unreal Engine is also beneficial.

Is video game design a good career?

Video game design is a viable career that involves creating game concepts, mechanics, and visuals, often requiring skills in programming, art, and storytelling. The industry offers opportunities in entertainment, education, and simulation, with roles typically requiring a portfolio and knowledge of design tools like Unity or Unreal Engine. Job stability and salary vary based on experience, location, and company size.

What jobs are there in video game design?

In video game design, common roles include game designer, level designer, character designer, and UI/UX designer. Other positions include game programmer, animator, sound designer, and quality assurance tester, each requiring specific skills and tools like game engines and design software.

What are the most commonly searched types of Video Game Design jobs in Redmond, WA?

The most popular types of Video Game Design jobs in Redmond, WA are:

What are popular job titles related to Video Game Design jobs in Redmond, WA?

For Video Game Design jobs in Redmond, WA, the most frequently searched job titles are:

What job categories do people searching Video Game Design jobs in Redmond, WA look for?

The top searched job categories for Video Game Design jobs in Redmond, WA are:

What cities near Redmond, WA are hiring for Video Game Design jobs?

Cities near Redmond, WA with the most Video Game Design job openings:

Infographic showing various Video Game Design job openings in Redmond, WA as of August 2026, with employment types broken down into 87% Full Time, 8% Part Time, and 5% Contract. Highlights an 84% Physical, 5% Hybrid, and 11% Remote job distribution, with an average salary of $43,230 per year, or $20.8 per hour.

CONTRACT - Associate Game Designer (NST)

Nintendo

Redmond, WA • On-site, Remote

Full-time

Re-posted 17 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

156th of 246 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. 

As a Level Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Proven experience with level design for gameplay is needed. If this sounds like you, we would love to see your resume

  • Implements design specifications into playable prototypes using various software tools.
  • Able to quickly revise implementation based on changes required to continue iterating on design concepts.
  • Assists in designing prototypes to iterate concepts into a more complete idea.
  • Assists and maintains game play mechanics within a game.
  • Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above.
  • Communicates ideas with various product development personnel to solicit feedback and ensure support during product development.
  • Within a team, provides input into defining creative vision and technical specifications for assigned project.
  • Writes and maintains assigned design documentation
  • Works closely with senior designers and above to attain constructive feedback and direction.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • 0-2 years of level design for video games or relevant experience. 
  • Understanding of interactive software methodologies, production pipelines and Nintendo quality standards.
  • Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.)
  • Basic PC skills (Word, Excel, PowerPoint).
  • Undergraduate degree in Game Design, Computer Science or equivalent
  • Studies in music, art, films, television / broadcasting, and multimedia a plus.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. 


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