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Video Game Character Artist Jobs (NOW HIRING)

Video Game Design Tutor

Norwalk, CT · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

Video Game Design Tutor

Waltham, MA · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

Video Game Design Tutor

Fairfax, VA · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

Video Game Design Tutor

Provo, UT · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

Video Game Design Tutor

MS · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

Video Game Design Tutor

Roswell, GA · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

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Video Game Character Artist information

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$15

$28

How much do video game character artist jobs pay per hour?

As of Sep 9, 2026, the average hourly pay for video game character artist in the United States is $15.27, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $18.27 per hour, depending on experience, location, and employer.

What does a video game character artist do?

A Video Game Character Artist is responsible for designing and creating the visual appearance of characters in video games. They use artistic skills and 3D modeling software to bring characters to life, ensuring they fit the game's style and technical requirements. Their work involves concept art, sculpting, texturing, and sometimes rigging characters for animation. Collaboration with other team members, like animators and game designers, is common to ensure characters move and behave realistically within the game. This role requires both creativity and technical proficiency.

What are the key skills and qualifications needed to thrive as a video game character artist?

To thrive as a Video Game Character Artist, you need strong artistic ability in anatomy, form, and color theory, supported by a portfolio and often a relevant degree in art or design. Expertise with industry-standard 3D modeling and sculpting software such as Maya, ZBrush, and Substance Painter is typically required. Creativity, attention to detail, and effective communication are vital soft skills for collaborating with diverse teams and meeting creative briefs. These skills ensure the creation of visually compelling, believable characters that enhance the player's immersive experience and contribute to a game's success.

What are some common challenges faced by video game character artists when collaborating with other departments?

Video game character artists often work closely with animators, technical artists, and game designers, which can present challenges in maintaining both artistic vision and technical constraints. Aligning the character's look and feel with gameplay requirements or animation limitations may require frequent adjustments and effective communication. Additionally, ensuring that character models are optimized for performance without sacrificing quality is a recurring challenge, especially when adapting to changing project needs or feedback from other teams.

What is the difference between Video Game Character Artist vs 3D Modeler?

AspectVideo Game Character Artist3D Modeler
Required SkillsConcept art, character design, anatomy, texturingModeling, texturing, UV mapping, software proficiency
Work EnvironmentGame studios, freelance, collaborative teamsGame studios, animation, film, freelance
Industry UsagePrimarily in gaming, entertainmentGaming, film, animation industries

While both roles involve 3D skills, a Video Game Character Artist focuses on designing and conceptualizing characters, emphasizing artistic style and anatomy. A 3D Modeler specializes in creating detailed 3D models based on designs, often working from concept art. Both roles require proficiency in similar software and often overlap, but their primary focus differs: artistic creation versus technical modeling.

How much do video game character artists make?

Video game character artists typically earn between $50,000 and $85,000 annually, depending on experience, location, and the complexity of projects. Entry-level artists may start lower, while experienced professionals with strong portfolios and skills in tools like Maya or ZBrush can earn higher salaries.

How to become a video game character artist?

To become a video game character artist, develop strong skills in 3D modeling, sculpting, and texturing using tools like Maya, ZBrush, or Blender. Obtain a relevant degree in art, animation, or a related field, build a portfolio showcasing character designs, and gain experience through internships or personal projects to demonstrate your abilities to potential employers.

How to work as a video game character artist?

To work as a video game character artist, develop strong skills in 3D modeling, sculpting, and texturing using tools like Maya, Blender, or ZBrush. Build a portfolio showcasing character designs, gain experience through internships or freelance projects, and stay updated on industry trends and software advancements.
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What cities are hiring for Video Game Character Artist jobs?

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Infographic showing various Video Game Character Artist job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 82% Full Time, 14% Part Time, and 3% Contract. Highlights an 76% Physical, 2% Hybrid, and 22% Remote job distribution, with an average salary of $31,769 per year, or $15.3 per hour.

Expression of Interest - Character Artist

Los Angeles, CA • On-site

Temporary

Re-posted just now


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
About the Position:
AGBO is seeking a talented Character Artist to join our Visual Effects (VFX) team. The Character Artist will be responsible for creating highly realistic and expressive character models that push the boundaries of digital art. They will collaborate with a team of artists and developers to conceptualize, design, and execute characters that enhance the narrative and emotional depth of our projects.
This is an Expression of Interest role.
Key Responsibilities:
  • Generate lifelike digi-doubles by capturing the essence and nuances of real-world models.
  • Work closely with the animation and rigging teams to ensure models are optimized for motion.
  • Participate in the creative process, offering insights and solutions to achieve the desired artistic vision.
  • Sculpt high-detail characters and creatures.
  • Create dynamic and realistic clothing for character models.
  • Stay updated with the latest industry trends and technologies to continually refine and enhance your work.
  • Performs other duties as assigned.

Qualifications & Skills:
  • 5+ years of proven experience as a Character Artist in the gaming, film, or similar industry.
  • Strong understanding of character modeling techniques and anatomy.
  • Experience with digi-doubles and creating highly realistic character models.
  • Ability to work collaboratively in a team environment and communicate effectively.
  • Passion for storytelling and a keen eye for detail.
  • Rigging experience is a plus.
  • Experience with ZBrush and Marvelous Designer preferred.

Additional Information:
  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.