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Video Game Capture Jobs (NOW HIRING)

Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of ... We love the art and technology of motion capture and have a lot of fun, all while having a true ...

Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of ... We love the art and technology of motion capture and have a lot of fun, all while having a true ...

Set up complex field and studio shoots, including 3-point lighting, audio capture, and camera ... gaming and entertainment, connectivity, health, cybersecurity, and martech. Today, Ziff Davis is ...

Set up complex field and studio shoots, including 3-point lighting, audio capture, and camera ... gaming and entertainment, connectivity, health, cybersecurity, and martech. Today, Ziff Davis is ...

Set up complex field and studio shoots, including 3-point lighting, audio capture, and camera ... gaming and entertainment, connectivity, health, cybersecurity, and martech. Today, Ziff Davis is ...

Set up complex field and studio shoots, including 3-point lighting, audio capture, and camera ... gaming and entertainment, connectivity, health, cybersecurity, and martech. Today, Ziff Davis is ...

Set up complex field and studio shoots, including 3-point lighting, audio capture, and camera ... gaming and entertainment, connectivity, health, cybersecurity, and martech. Today, Ziff Davis is ...

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

... video game animation. * Experience structuring & maintaining animation processes such as rigging or prototyping. * Experience working with motion capture data and editing it. * Excellent problem ...

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

... video game animation. * Experience structuring & maintaining animation processes such as rigging or prototyping. * Experience working with motion capture data and editing it. * Excellent problem ...

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

... video game animation. * Experience structuring & maintaining animation processes such as rigging or prototyping. * Experience working with motion capture data and editing it. * Excellent problem ...

Set up complex field and studio shoots, including 3-point lighting, audio capture, and camera ... gaming and entertainment, connectivity, health, cybersecurity, and martech. Today, Ziff Davis is ...

Set up complex field and studio shoots, including 3-point lighting, audio capture, and camera ... gaming and entertainment, connectivity, health, cybersecurity, and martech. Today, Ziff Davis is ...

... video game animation. * Experience structuring & maintaining animation processes such as rigging or prototyping. * Experience working with motion capture data and editing it. * Excellent problem ...

Set up complex field and studio shoots, including 3-point lighting, audio capture, and camera ... gaming and entertainment, connectivity, health, cybersecurity, and martech. Today, Ziff Davis is ...

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Video Game Capture information

See salary details

$61.5K

$127K

How much do video game capture jobs pay per year?

As of Jul 14, 2026, the average yearly pay for video game capture in the United States is $123,552.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,000.00 and $126,000.00 per year, depending on experience, location, and employer.

What is video game capture?

Video game capture refers to the process of recording or streaming gameplay footage from a video game. Professionals in this role use specialized hardware and software to capture high-quality video and audio directly from gaming consoles or PCs. This content is often used for promotional trailers, tutorials, reviews, livestreams, or esports broadcasts. Video game capture artists may also edit and enhance footage to highlight specific features or gameplay moments. The role requires technical skills, attention to detail, and knowledge of gaming platforms and capture equipment.

What are the key skills and qualifications needed to thrive as a Video Game Capture Artist, and why are they important?

To thrive as a Video Game Capture Artist, you need a deep understanding of video games, strong visual storytelling abilities, and proficiency in camera composition and gameplay mechanics. Familiarity with industry-standard video editing software (such as Adobe Premiere Pro or After Effects) and in-game capture tools is typically required. Creativity, attention to detail, and effective communication help you collaborate with marketing teams and developers to produce compelling content. These skills are crucial for creating high-quality promotional assets that authentically showcase the game's features and attract audiences.

What is the difference between Video Game Capture vs Video Game Editor?

AspectVideo Game CaptureVideo Game Editor
Required SkillsRecording gameplay, basic editing, hardware setupAdvanced editing, effects, timeline management
Work EnvironmentGaming setups, streaming stationsEditing suites, post-production studios
Industry UsageContent creation, streaming, tutorialsVideo production, highlight reels, montages

Video Game Capture involves recording gameplay footage, often with minimal editing, primarily used for streaming or sharing. Video Game Editor focuses on detailed editing, adding effects, and producing polished videos. While both roles require familiarity with gaming and video software, Capture is more hardware-focused, whereas Editor emphasizes post-production skills.

What are some common challenges faced by professionals in video game capture roles, and how can they be addressed?

One common challenge in video game capture roles is synchronizing high-quality gameplay footage with project deadlines while maintaining creative standards. This often requires strong communication with game developers and marketing teams to ensure content accurately represents the game's features and performance. Additionally, capturing complex in-game sequences without technical glitches or spoilers demands familiarity with both game mechanics and capture technology. Developing adaptability, collaborating closely with other departments, and staying current with the latest capture tools can help overcome these challenges.
More about Video Game Capture jobs
What are the most commonly searched types of Video Game Capture jobs? The most popular types of Video Game Capture jobs are:
Infographic showing various Video Game Capture job openings in the United States as of July 2026, with employment types broken down into 4% Internship, 57% Full Time, 30% Part Time, and 9% Temporary. Highlights an 83% In-person, and 17% Remote job distribution, with an average salary of $123,552 per year, or $59.4 per hour.
Technical Stage Manager

Technical Stage Manager

2K

Petaluma, CA

Other

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 6 days ago


Job description

Who We Are

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K's portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, HB Studios, and 2K SportsLab. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today's most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of 2K's portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA 2K,  renowned BioShock, Borderlands, Mafia, Sid Meier's Civilization and XCOM brands; popular WWE 2K and WWE SuperCard franchises, TopSpin 2K25, as well as the critically and commercially acclaimed PGA TOUR 2K

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don't meet every requirement for the role.  If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!
The 2K Mocap team - an efficient workhorse that produces motion capture, audio, and video assets for our developers and clients. We work in a world-class 50,000 square foot facility with 4 stages, a head scanner, and a body scanner. We take great pride in our ability to capture, clean, solve, retarget, and deliver truly remarkable amounts of data at the highest quality. We love the art and technology of motion capture and have a lot of fun, all while having a true team spirit.

We foster an environment based on honesty and integrity; being capable in oneself as well as having the ability to pick one another up. Succeeding together is the source of our strength.

What We Need

A dynamic individual dedicated to solving technical problems on our mocap stages and leading all teams at 2k Mocap in technical development.  2k Mocap Tech is a small and agile team which covers a very broad area of knowledge, ranging from QCing and processing mocap data to software development.  Our bread and butter is QT based Python programs for automation, but we also write C++ video tools specific tools for various Autodesk software APIs, manage a MSSQL database, maintain a fleet of Audio/Video/Mocap hardware and software, and the list goes on.  Seasoned professionals of the mocap industry will understand.
This role requires you to work onsite in our Petaluma, CA Mocap studio office location. 

What You'll Do

As the Technical Stage Manager you will be tasked with leading in the development of the latest in Motion Capture technology, but also continuously expanding your knowledge of programing, audio/video production, automation technology, etc. You will also be tasked with leading a team of talented and motivated individuals passionate about the technical art of mocap and tool development. Needless to say, you will learn a lot from us, and we hope to learn a lot from you. You will also work closely with our production, shop, stage, and operations at 2k Mocap, ensuring that all hardware and software is functional and up to date and the studio is smoothly humming along.|

What Will Make You A Great Fit

  • Experience leading and organizing a technical team of 5 or more people.
  • Experience solving complex technical problems under pressure.
  • Experience designing large mocap camera layouts, focusing and aiming cameras, and troubleshooting mocap systems.
  • Experience using Motionbuilder, Maya, Shogun, Motive, and Unreal Engine, as well as their associated APIs.
  • Basic understanding of Python application development.
  • The ability and desire to learn things you probably have never even thought you would ever need to know or care about.
  • The ability and desire to work well with a team that loves to share ideas, debate, and innovate at a furious pace.

What Would Be Nice

  • Experience using Giant Mocap System and Nuance.
  • Experience with hardware development or low level C programming for hardware/software interfaces.
  • Knowledge of Python and C++ based QT applications.
  • Basic understanding of a game production pipeline.
  • Basic SQL query writing and understanding of database functionality.
  • Basic understanding of audio/video formats and frame accurate audio/video processing.

The successful candidate will oversee positions that are subject to a collective bargaining agreement between 2K and IATSE.

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.

The pay range for this position in California at the start of employment is expected to be between $123,000 and $160,000 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. 
Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.
Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses. Ontario only: The use of Artificial Intelligence is not being used to screen candidates.
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