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Vfx Software Engineer Jobs (NOW HIRING)

Maya Software Engineer

California, MD · On-site +1

$139K - $249K/yr

... VFX, TV, and Games. On the Autodesk Consulting Media and Entertainment Team, we have an exciting ... software engineer and subject matter expert to join our growing team, directly supporting our ...

Maya Software Engineer

Denver, CO · On-site +1

$139K - $249K/yr

... VFX, TV, and Games. On the Autodesk Consulting Media and Entertainment Team, we have an exciting ... software engineer and subject matter expert to join our growing team, directly supporting our ...

Maya Software Engineer

Portland, OR · On-site +1

$139K - $249K/yr

... VFX, TV, and Games. On the Autodesk Consulting Media and Entertainment Team, we have an exciting ... software engineer and subject matter expert to join our growing team, directly supporting our ...

NY · On-site

Operate closely with programmers, designers and artists * Work on the software that we use in our ... Strong technical skills concerning VFX production * Fluent English (C1/C2 level) We offer: * Salary ...

Proficiency in other parametric modelling/VFX software is a plus. * Experience in digital ... Proficiency in any programming languages is a plus. Application A portfolio/work sample is required.

Computational Design

Medford, MA · On-site

$80K - $120K/yr

Proficiency in other parametric modelling/VFX software is a plus. * Experience in digital ... Proficiency in any programming languages is a plus. Application A portfolio/work sample is required.

Showing results 41-60

Vfx Software Engineer information

See salary details

$63.5K

$147.5K

$205.5K

How much do vfx software engineer jobs pay per year?

As of Sep 11, 2026, the average yearly pay for vfx software engineer in the United States is $147,524.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What is a VFX software engineer?

VFX Software Engineers are specialized professionals who develop and maintain software tools used in the creation of visual effects for films, television, and games. They work closely with artists and technical directors to design, implement, and optimize systems that process and render complex graphics and simulations. Their work enables artists to create realistic animations, simulations, and compositing effects, making them a crucial part of any VFX production team.

What are the key skills and qualifications needed to thrive as a VFX software engineer, and why are they important?

To thrive as a VFX Software Engineer, you need a solid background in computer science, mathematics, and programming languages such as C++ or Python, often supported by a relevant degree. Familiarity with graphics APIs (like OpenGL or DirectX), VFX software (such as Houdini or Maya), and version control systems is typically required. Strong problem-solving ability, teamwork, and effective communication are vital soft skills in this role. These skills and qualities enable the creation of efficient, visually impressive effects and ensure smooth collaboration with artists and technical teams.

What are some common challenges a VFX software engineer faces when working with artists and production teams?

A VFX Software Engineer often encounters the challenge of translating creative visions into technical solutions, which requires strong communication and collaboration with artists and production teams. Balancing performance optimization with user-friendly tools, accommodating evolving project requirements, and troubleshooting issues under tight deadlines are also typical hurdles. Success in the role depends on adaptability, proactive problem-solving, and a good understanding of both software engineering and the artistic workflow.

What is the difference between Vfx Software Engineer vs Vfx Artist?

AspectVfx Software EngineerVfx Artist
Primary FocusDeveloping and coding visual effects software and toolsCreating and implementing visual effects in projects
Required SkillsProgramming, software development, scriptingArtistic skills, creativity, understanding of visual effects
Work EnvironmentSoftware studios, R&D teams, technical departmentsPost-production, film, animation, and game studios
Common CertificationsComputer Science, Software Engineering, relevant coding coursesArt and design degrees, VFX-specific training

While both roles are integral to visual effects production, Vfx Software Engineers focus on developing the tools and software that enable Vfx creation, requiring strong programming skills. Vfx Artists, on the other hand, specialize in creating visual effects directly within projects, emphasizing artistic talent. Understanding these differences helps professionals choose the right career path or job focus within the VFX industry.

Does Vfx Software Engineer pay well?

Vfx Software Engineers typically earn competitive salaries that vary based on experience, location, and skill level. Professionals with expertise in tools like Maya, Nuke, or Houdini and strong programming skills tend to have higher earning potential in this field.

What cities are hiring for Vfx Software Engineer jobs?

Cities with the most Vfx Software Engineer job openings:

What are popular job titles related to Vfx Software Engineer jobs?

For Vfx Software Engineer jobs, the most frequently searched job titles are:

Infographic showing various Vfx Software Engineer job openings in the United States as of September 2026, with employment types broken down into 67% Full Time, and 33% Contract. Highlights an 67% In-person, and 33% Remote job distribution, with an average salary of $147,524 per year, or $70.9 per hour.

Maya Software Engineer

California, MD • On-site, Remote

Autodesk
Software Development • 10K+ employees

$139K - $249K/yr

Full-time

Re-posted 20 days ago


Autodesk rating

9.1

Company rating: 9.1 out of 10

Based on 8 frontline employees who took The Breakroom Quiz


Job description

Job Requisition ID #

26WD99864

Position Overview

Autodesk Maya is one of the leading software packages used for content creation by some of the biggest names in VFX, TV, and Games. On the Autodesk Consulting Media and Entertainment Team, we have an exciting opportunity for an exceptional software engineer and subject matter expert to join our growing team, directly supporting our customers in the amazing work they do. As a key member of our team, you will be collaborating directly with our global customers as they develop their tools and workflows around Maya, providing advice and guidance from both a technical and a production perspective. You will be responsible for advising them, diagnosing issues, finding solutions, and developing fixes and enhancements in the product that help them to be successful.

Responsibilities

  • Collaborate with top studios using Maya to understand their existing pipelines and requirements, to build solutions, improve efficiency or functionality of those pipelines

  • Work with other developers, user experience designers, QAs, and product owners to identify, troubleshoot, design, and develop product fixes and enhancements

  • Develop high quality code, write functional tests, and collaborate on technical designs

  • Be a member of a fun, collaborative, high-performing team and contribute directly to the success of the Autodesk Consulting M&E Team and our customers

  • Occasional travel to customer sites and Autodesk offices may be required

Minimum Qualifications

  • 5+ years software engineering and/or production experience, ideally developing tools and workflows using the Maya C++ or Python APIs utilizing computer graphics algorithms and techniques

  • Demonstrated knowledge of Game and/or Film Production Pipelines

  • Experience and strong coding proficiency with C++ and Python.

  • Strong interpersonal and problem-solving skills, ability to work well in a cross-functional, high-performing team, and communicate highly technical information to customers

  • Strong technical troubleshooting skills

  • Exceptional organizational skills. Comfortable working independently to tackle challenges in a remote working environment.

  • Experience with AI/ML frameworks as well as working with Codex or other similar tools to aid in coding.

  • Fluent in spoken and written English.

Preferred Qualifications

  • Experience using or developing within other key Autodesk products. For example: Arnold, 3dsMax, MotionBuilder, Flow Production Tracking, Flow Capture, RV, etc

  • Familiarity with C# or game engines (Unreal or Unity)

Learn More

About Autodesk

Welcome to Autodesk! Amazing things are created every day with our software - from the greenest buildings and cleanest cars to the smartest factories and biggest hit movies. We help innovators turn their ideas into reality, transforming not only how things are made, but what can be made.

We take great pride in our culture here at Autodesk - it's at the core of everything we do. Our culture guides the way we work and treat each other, informs how we connect with customers and partners, and defines how we show up in the world.

When you're an Autodesker, you can do meaningful work that helps build a better world designed and made for all. Ready to shape the world and your future? Join us!

Salary transparency

Salary is one part of Autodesk's competitive compensation package. For U.S.-based roles, we expect a starting base salary between $139,000 and $249,260. Offers are based on the candidate's experience and geographic location, and may exceed this range. In addition to base salaries, our compensation package may include annual cash bonuses, commissions for sales roles, stock grants, and a comprehensive benefits package.Salary is one part of Autodesk's competitive compensation package. For Canada based roles, we expect a starting base salary between $131,000 and $191,400. Offers are based on the candidate's experience and geographic location, and may exceed this range. In addition to base salaries, our compensation package may include annual cash bonuses, commissions for sales roles, stock grants, and a comprehensive benefits package.

Sales Careers

Working in sales at Autodesk allows you to build meaningful relationships with customers while growing your career. Join us and help make a better, more sustainable world. Learn more here: https://www.autodesk.com/careers/sales

Equal Employment Opportunity

At Autodesk, we're building a diverse workplace and an inclusive culture to give more people the chance to imagine, design, and make a better world. Autodesk is proud to be an equal opportunity employer and considers all qualified applicants for employment without regard to race, color, religion, age, sex, sexual orientation, gender, gender identity, national origin, disability, veteran status or any other legally protected characteristic. We also consider for employment all qualified applicants regardless of criminal histories, consistent with applicable law.


Belonging

We take pride in cultivating a culture of belonging where everyone can thrive. Learn more here: https://www.autodesk.com/company/global-belonging


In-Person Onboarding and Identity Verification

This role may require in-person onboarding and/or in-person ID verification.

Are you an existing contractor or consultant with Autodesk?

Please search for open jobs and apply internally (not on this external site).


What Autodesk employees say

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About Autodesk

Sourced by ZipRecruiter

Autodesk is changing how the world is designed and made. Our technology spans architecture, engineering, construction, product design, manufacturing, media, and entertainment, empowering innovators everywhere to solve challenges big and small. From greener buildings to smarter products to more mesmerizing blockbusters, Autodesk software helps our customers to design and make a better world for all. For more information visit autodesk.com or follow @autodesk.

Industry

Software development

Company size

10,000+ Employees

Headquarters location

San Rafael, CA, US

Year founded

1982