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Vfx Asset Artist Jobs (NOW HIRING)

If you are a world-class gameplay VFX artist with a strong instinct for cinematic storytelling--or ... Maintain a clean, organized project structure and clear asset naming so others can seamlessly pick ...

VFX AI Pipeline

Manhattan, NY ยท On-site

$125K/yr

The VFX AI Pipeline Engineer is responsible for designing, developing, and maintaining the ... and asset enhancement. * Build artist-focused workflows that balance automation with creative ...

The VFX AI Pipeline Engineer is responsible for designing, developing, and maintaining the ... and asset enhancement. * Build artist-focused workflows that balance automation with creative ...

Lead VFX Artist

Orange, CA ยท On-site

$130K - $170K/yr

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Ensure performance targets - Validate that all assets meet engine and platform constraints, with a ...

Lead VFX Artist

Orange, CA ยท On-site

$130K - $170K/yr

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Ensure performance targets - Validate that all assets meet engine and platform constraints, with a ...

Lead VFX Artist

Orange, CA ยท On-site

$130K - $170K/yr

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Ensure performance targets - Validate that all assets meet engine and platform constraints, with a ...

Technical Artist (VFX / Shaders)

Atlanta, GA ยท On-site

$122K - $146K/yr

Come in on the ground floor, we're hiring to bring our 3D game development and asset production in ... Role DescriptionThe Technical Artist (VFX / Shaders) is a full-time hybrid role based in Atlanta ...

Lead VFX Artist

Orange, CA ยท On-site

$130K - $170K/yr

Job Summary As Lead VFX Artist, you will guide and elevate our visual effects, owning both ... Ensure performance targets - Validate that all assets meet engine and platform constraints, with a ...

VFX Artist (Lead)

Troy, NY ยท On-site

$115K - $140K/yr

Create, promote and uphold best practices for vfx systems and asset creation. * Be a team leader by ... Bring a strong understanding of modern artistic toolsets and typical AAA game engine experience.

Create, promote and uphold best practices for vfx systems and asset creation. * Be a team leader by ... Bring a strong understanding of modern artistic toolsets and typical AAA game engine experience.

New

... and in-world assets * Collaborate cross-departmentally with gameplay and art deliver VFX that ... artists * A strong portfolio demonstrating high-caliber, real-time VFX craft across a range of ...

... and in-world assets * Collaborate cross-departmentally with gameplay and art deliver VFX that ... artists * A strong portfolio demonstrating high-caliber, real-time VFX craft across a range of ...

... and in-world assets * Collaborate cross-departmentally with gameplay and art deliver VFX that ... artists * A strong portfolio demonstrating high-caliber, real-time VFX craft across a range of ...

Showing results 21-40

Vfx Asset Artist information

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$42K

$106K

$152K

How much do vfx asset artist jobs pay per year?

As of Sep 12, 2026, the average yearly pay for vfx asset artist in the United States is $105,989.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,500.00 and $121,000.00 per year, depending on experience, location, and employer.

What is a VFX asset artist?

VFX Asset Artists are professionals who create digital assets such as models, textures, and materials for use in visual effects in film, television, and video games. Their work includes building detailed 3D models, developing realistic textures, and ensuring these assets integrate seamlessly into visual effects pipelines. They collaborate closely with other VFX specialists to bring imaginative worlds and effects to life, adhering to technical and artistic requirements. VFX Asset Artists play a crucial role in making visual effects look believable and compelling.

What skills and qualifications are needed to thrive as a VFX asset artist?

To thrive as a VFX Asset Artist, you need a strong foundation in 3D modeling, texturing, and digital sculpting, typically supported by a degree in art, animation, or a related field. Proficiency with industry-standard software such as Maya, ZBrush, Substance Painter, and familiarity with game engines like Unreal Engine or Unity is essential. Creativity, attention to detail, and strong collaboration skills help you produce high-quality assets and work effectively within a team. These skills ensure the creation of visually compelling and efficient assets that meet the technical and artistic requirements of modern VFX productions.

How does a VFX asset artist typically collaborate with other departments during a production?

As a VFX Asset Artist, collaboration with other departments is a key part of the workflow. You'll frequently interact with concept artists, modelers, texture artists, and the animation team to ensure assets are visually consistent and meet production needs. This often involves attending regular review meetings, sharing progress updates, and receiving feedback to make iterative improvements. Open communication and adaptability are crucial, as you may need to adjust your work based on feedback from supervisors and the needs of downstream departments such as lighting and compositing.

What is the difference between Vfx Asset Artist vs Vfx Compositor?

AspectVfx Asset ArtistVfx Compositor
Primary RoleCreates and models visual effects assets like models, textures, and simulationsCombines and integrates visual effects into live-action footage
Skills & Tools3D modeling, texturing, software like Maya, HoudiniCompositing, color correction, software like Nuke, After Effects
Work Environment3D modeling and asset creation in a studio or VFX housePost-production, integrating effects into footage
Industry UsageUsed in the early to mid stages of VFX pipelineUsed in the final stages to blend effects with footage

While both roles are essential in VFX production, Vfx Asset Artists focus on creating the visual elements, whereas Vfx Compositors integrate those elements into the final shot. Understanding these differences helps clarify career paths and project workflows in the VFX industry.

What are popular job titles related to Vfx Asset Artist jobs?

For Vfx Asset Artist jobs, the most frequently searched job titles are:

Infographic showing various Vfx Asset Artist job openings in the United States as of June 2026, with employment types broken down into 96% Full Time, 2% Part Time, and 2% Contract. Highlights an 92% Physical, 4% Hybrid, and 4% Remote job distribution, with an average salary of $105,989 per year, or $51 per hour.

Expression of Interest - Asset Artist

Los Angeles, CA โ€ข On-site

Temporary

Re-posted 3 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
About the Position:
AGBO is seeking a talented Asset Artist to join our Visual Effects (VFX) team. The Asset Artist will create content for high quality projects using the Unreal Engine. The ideal candidate must have extensive knowledge of the Unreal Engine and be proficient in Concepting, Set Design, Layout, Modeling, Surfacing, Basic Rigging, and Optimizing assets. The Artist will have an excellent artistic eye for detail when creating high quality assets and demonstrates proactive collaboration and communication with the entire team.
This is an Expression of Interest role.
Key Responsibilities:
  • Develop CG assets with an emphasis on matching the look of realistic practical assets, while working within the production schedule and meeting established deadlines.
  • Proficiency in Concepting, Set Design, Layout, Modeling, Surfacing, Basic Rigging, and Optimizing assets.
  • Collaborate with the Pipeline, VAD and Lighting team on creating characters, environments, vehicles, and props to be used in the Unreal Engine.
  • Create high quality assets ranging from concept to final model and surfacing that are fully optimized to perform in a real time environment.
  • Ingest assets that are internally created or from third parties into our projects.
  • Active in creative research and development and communicates goals and objectives clearly.
  • Utilize the latest advancements in Unreal Engine to expedite asset development process.
  • Ensure that standardized practices are developed and implemented across projects to meet high quality and aesthetic standards.
  • Technical ability to create project-based materials in engine.
  • Critically think and solve technical challenges and limitations within DCC programs and Unreal Engine.
  • Creating Control Rigs in DCC and Unreal Engine when requested.
  • Generate documentation on processes used for content creation.
  • Maintain consistency and quality on all meshes, textures, and shaders created for all types of assets.
  • Creating custom parent materials, procedural materials, and functions.
  • Address revisions in a timely manner with creative and technical solutions.
  • Performs other duties as assigned.

Qualifications & Skills
  • 5+ years of experience with real-time content creation.
  • Excellent eye for details and an artistic portfolio of work showcasing modeling and texturing expertise across a variety of types of models, for characters, vehicles, environments, and props.
  • Proficient experience working in real-time productions using the Unreal Engine and has knowledge of tools within the Unreal engine for character creation, set dressing, Landscapes, PCGs, Splines.
  • Practiced knowledge in DCC programs like Maya, 3ds Max, Zbrush, Houdini, Blender, etc.
  • Experience with optimization processes for assets while keeping high fidelity details intact.
  • Ability to work in a variety of art styles with or without conceptual reference, and is able to gather references and plan for look development.
  • Strong artistic understanding of anatomy, proportions, scale, silhouette, lighting, composition, layout, color theory, atmosphere.
  • Have the ability to communicate and take art direction notes and apply them effectively and efficiently both written and verbal.
  • Experience working in a Volume, LED Stage, Mocap stage, and with Virtual Cameras.
  • Experience photogrammetry and scanning.
  • Experience with lighting, sequencer, camera, layout, fx, and animation in Unreal Engine.
  • Experience with advanced rigging and control rigs within DCC and Unreal Engine.
  • Strong aesthetic sense and keen eye for detail.

Additional Information:
  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.