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Unreal Engine Developer Jobs in Raleigh, NC (NOW HIRING)

Rendering Engineer

Raleigh, NC · On-site

$136K - $168K/yr

... engine such as Unreal Engine 5, including experience working at the engine/renderer level • ... technical concepts for non-engineering stakeholders in a fast-moving, creative production ...

Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being ...

... Unreal Engine 5, with the ability to prototype and implement combat scenarios directly in-engine without heavy engineering support • A strong foundation in game design principles • Experience ...

Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being ...

Senior Technical Designer, Events

Raleigh, NC · On-site

$99K - $106K/yr

... in Unreal Engine using Blueprints, working hand in hand with engineers, animators, VFX, and sound. • Support collaborative, iterative prototyping from early concepts through in-engine execution ...

Lead UI Engineer

Cary, NC · On-site

$96K - $128K/yr

We're constantly innovating to raise the bar of engine and game development. ENGINEERING - GAMES What We Do Unreal projects have been leading the pack of real-time entertainment with our constantly ...

Senior Environment Artist

Cary, NC · On-site

$117K - $140K/yr

Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being ...

We're constantly innovating to raise the bar of engine and game development. ENGINEERING - GAMES What We Do Unreal projects have been leading the pack of real-time entertainment with our constantly ...

Principal Engineer, AI Platform

Cary, NC · On-site

$125K - $167K/yr

Provide technical leadership and architectural vision for production-grade AI developer tools used by thousands of engineers across Epic's major codebases (Unreal Engine, Fortnite, and more) * Drive ...

Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being ...

As Principal Gameplay Engineer, you will work within AGBO's Interactive team, with your focus ... Exceptional C++ skills and expert-level command of Unreal Engine internals (UE4 and/or UE5)

As Principal Gameplay Engineer, you will work within AGBO's Interactive team, with your focus ... Exceptional C++ skills and expert-level command of Unreal Engine internals (UE4 and/or UE5)

Senior Backend Engineer

Cary, NC · On-site

$162.16 - $237.84/hr

ENGINEERING - EPIC GAMES SERVICES What We Do Driving the plug-in power behind Unreal Engine 5. We bridge connections for licensees and our own internal game teams to online services. This allows ...

Rendering Engineer

Raleigh, NC · On-site

$90 - $130/hr

Position Summary AGBO is looking for a Rendering Engineer to join the team and sit at the ... engine such as Unreal Engine 5, including experience working at the engine/renderer level

Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being ...

... engine such as Unreal Engine 5, including experience working at the engine/renderer level ... non-engineering stakeholders in a fast-moving, creative production environment Additional ...

Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being ...

Senior Gameplay Engineer

Raleigh, NC · On-site

$90 - $120/hr

Strong programming skills in C++ and deep familiarity with Unreal Engine systems. * Deep understanding of player‑centric gameplay systems. * Collaborative mindset with the ability to interpret ...

... engine such as Unreal Engine 5, including experience working at the engine/renderer level ... non-engineering stakeholders in a fast-moving, creative production environment Additional ...

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Unreal Engine Developer information

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How much do unreal engine developer jobs pay per hour?

As of Aug 24, 2026, the average hourly pay for unreal engine developer in Raleigh, NC is $51.36, according to ZipRecruiter salary data. Most workers in this role earn between $39.28 and $62.84 per hour, depending on experience, location, and employer.

What is an Unreal Engine developer?

An Unreal Engine Developer is a software engineer or game developer who specializes in using Unreal Engine to create interactive experiences, games, simulations, and virtual environments. They work with C++ and Blueprints to design gameplay mechanics, optimize performance, and implement visuals and physics. Their role can also involve debugging, collaborating with artists and designers, and integrating third-party tools to enhance the user experience.

What are the primary responsibilities of an Unreal Engine developer on a project team?

Unreal Engine Developers are typically responsible for designing, coding, and optimizing gameplay features, user interfaces, or immersive environments within the Unreal Engine platform. Daily tasks may include writing and debugging C++ code, creating or integrating assets using Blueprints, and collaborating with artists, designers, and other programmers to implement core functionalities. They also participate in team meetings to align on project milestones and resolve technical challenges. This collaborative approach ensures that the final product meets both creative vision and technical standards, making Unreal Engine Developers crucial contributors to successful interactive software projects.

What are the key skills and qualifications needed to thrive in the Unreal Engine developer position, and why are they important?

To thrive as an Unreal Engine Developer, you need a solid grasp of C++ programming, 3D mathematics, and real-time rendering concepts, often supported by a degree in computer science, game development, or related fields. Familiarity with industry-standard tools such as Unreal Engine's Blueprint system, version control software (like Git), and, in some cases, certification from Epic Games or relevant online courses is highly valuable. Strong problem-solving skills, creativity, and effective communication are essential for collaborating with multidisciplinary teams and addressing development challenges. These abilities ensure efficient production of high-quality interactive experiences and smooth integration within fast-paced development environments.

What are the most commonly searched types of Unreal Engine Developer jobs in Raleigh, NC?

The most popular types of Unreal Engine Developer jobs in Raleigh, NC are:

What are popular job titles related to Unreal Engine Developer jobs in Raleigh, NC?

For Unreal Engine Developer jobs in Raleigh, NC, the most frequently searched job titles are:

What job categories do people searching Unreal Engine Developer jobs in Raleigh, NC look for?

The top searched job categories for Unreal Engine Developer jobs in Raleigh, NC are:

Infographic showing various Unreal Engine Developer job openings in Raleigh, NC as of August 2026, with employment types broken down into 81% Full Time, 5% Part Time, and 14% Contract. Highlights an 83% Physical, 5% Hybrid, and 12% Remote job distribution, with an average salary of $106,836 per year, or $51.4 per hour.

Rendering Engineer

AGBO

Raleigh, NC • On-site

$136K - $168K/yr

Full-time

Re-posted 5 days ago


Job description

Job Summary:
AGBO is an artist-led independent studio shaping the future of film and television. They are seeking a Rendering Engineer to push the visual boundaries of real-time technology in interactive experiences, working alongside world-class creators to deliver cinematic visual fidelity across platforms.
Responsibilities:
• Architect and own the rendering pipeline for real-time interactive experiences, designing systems that deliver cinematic visual fidelity at performance targets across target platforms
• Research, prototype, and implement advanced rendering techniques — including global illumination, ray tracing, physically-based shading, post-processing, and VFX integration — translating cutting-edge academic and industry work into shippable features
• Collaborate closely with Art and Technical Art teams to define material workflows, lighting standards, and asset pipelines that maximize visual quality within hardware constraints
• Profile, debug, and optimize GPU and CPU rendering performance, identifying bottlenecks and driving solutions that maintain high frame rates without sacrificing visual quality
• Contribute to engine-level tooling and editor workflows, building or extending rendering tools that empower artists and designers to iterate faster and with greater creative freedom
• Partner with cross-functional leads in engineering, production, and creative to scope rendering features, communicate technical tradeoffs, and align on priorities across the project lifecycle
• Stay ahead of the curve by evaluating emerging APIs, hardware capabilities (e.g., DirectX 12 Ultimate, Vulkan, Metal), and platform-specific rendering features, advocating for their adoption where they serve project goals
• Perform all other duties as assigned
Qualifications:
Required:
• 5-8 years of professional experience in real-time rendering engineering within games, interactive entertainment, or a related field, with a strong portfolio of shipped titles or interactive experiences
• Deep expertise in graphics APIs (Vulkan, DirectX 12, Metal, or OpenGL) and a solid command of at least one major real-time engine such as Unreal Engine 5, including experience working at the engine/renderer level
• Proficiency in C++ and shader languages (HLSL, GLSL, or WGSL), with demonstrated ability to write high-performance, maintainable, production-grade rendering code
• Proven experience with advanced rendering techniques — physically-based rendering, deferred rendering, temporal anti-aliasing, screen-space effects, and/or ray tracing — and the ability to architect these systems from the ground up
• Strong communication and collaboration skills, with a track record of working effectively in multidisciplinary teams and translating complex technical concepts for non-engineering stakeholders in a fast-moving, creative production environment
• Candidates must be legally authorized to work in the U.S.
Company:
AGBO creates intellectual property universes spanning film, TV, audio, and interactive experiences. Founded in 2017, the company is headquartered in Los Angeles, USA, with a team of 11-50 employees. The company is currently Early Stage.

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About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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