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Unreal Engine Developer Jobs in California (NOW HIRING)

Senior VFX Artist - Art Center

CA · On-site +1

$115K - $155K/yr

We have been a global developer and publisher of digital entertainment since 2009 and are committed ... Define and elevate VFX standards across multiple Unreal Engine projects * Monitor cross-project VFX ...

Create Post Process, Materials, Blueprints, etc. in Unreal Engine. * Demonstrate a strong eye for ... Collaborate with Engineers and Tech Art to create and/or modify pipelines. * Troubleshoot technical ...

UI Technical Artist

Irvine, CA · On-site

$80K - $120K/yr

The ideal candidate will be comfortable working with Unreal Engine 5, UMG, and Figma, while collaborating closely with UI/UX Designers, Engineers, and Artists to bring our game's interface to life.

Senior AI Engineer

San Rafael, CA · On-site +1

$160K - $190K/yr

In this role you will build systems and features that support a rich open world in Unreal Engine 5. ... Collaborate with technical leaders to uphold engineering best practices, coding standards, and ...

New

... in Unreal Engine, ensuring they meet gameplay and performance requirements. Collaborate closely with Design, Technical Art, Lighting, and Engineering to ensure assets integrate seamlessly into ...

... Unreal Engine, ensuring they meet gameplay and performance requirements. * Collaborate closely with Design, Technical Art, Lighting, and Engineering to ensure assets integrate seamlessly into ...

... in Unreal Engine, ensuring they meet gameplay and performance requirements. Collaborate closely with Design, Technical Art, Lighting, and Engineering to ensure assets integrate seamlessly into ...

... Unreal Engine, ensuring they meet gameplay and performance requirements. * Collaborate closely with Design, Technical Art, Lighting, and Engineering to ensure assets integrate seamlessly into ...

UI Technical Artist

Irvine, CA · On-site

$80K - $120K/yr

The ideal candidate will be comfortable working with Unreal Engine 5, UMG, and Figma, while collaborating closely with UI/UX Designers, Engineers, and Artists to bring our game's interface to life.

Principal Designer

Los Angeles, CA · On-site

$167K/yr

... engineering execution. Responsibilities : • Design Governance: Define the "Golden Rules" for ... Deep experience shipping gameplay systems in Unreal Engine, (blueprints, data driven architecture ...

Senior Rendering Engineer

Novato, CA · On-site

$122.70K - $168.50K/yr

As a Senior Rendering Engineer, you will collaborate with a talented team to develop rendering ... Preferred : • Strong understanding and familiarity with current Unreal Engine technology desired ...

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How much do unreal engine developer jobs pay per hour?

As of May 30, 2026, the average hourly pay for unreal engine developer in California is $52.15, according to ZipRecruiter salary data. Most workers in this role earn between $39.86 and $63.80 per hour, depending on experience, location, and employer.

What is an Unreal Engine Developer job?

An Unreal Engine Developer is a software engineer or game developer who specializes in using Unreal Engine to create interactive experiences, games, simulations, and virtual environments. They work with C++ and Blueprints to design gameplay mechanics, optimize performance, and implement visuals and physics. Their role can also involve debugging, collaborating with artists and designers, and integrating third-party tools to enhance the user experience.

What are the key skills and qualifications needed to thrive in the Unreal Engine Developer position, and why are they important?

To thrive as an Unreal Engine Developer, you need a solid grasp of C++ programming, 3D mathematics, and real-time rendering concepts, often supported by a degree in computer science, game development, or related fields. Familiarity with industry-standard tools such as Unreal Engine's Blueprint system, version control software (like Git), and, in some cases, certification from Epic Games or relevant online courses is highly valuable. Strong problem-solving skills, creativity, and effective communication are essential for collaborating with multidisciplinary teams and addressing development challenges. These abilities ensure efficient production of high-quality interactive experiences and smooth integration within fast-paced development environments.

What are the primary responsibilities of an Unreal Engine Developer on a project team?

Unreal Engine Developers are typically responsible for designing, coding, and optimizing gameplay features, user interfaces, or immersive environments within the Unreal Engine platform. Daily tasks may include writing and debugging C++ code, creating or integrating assets using Blueprints, and collaborating with artists, designers, and other programmers to implement core functionalities. They also participate in team meetings to align on project milestones and resolve technical challenges. This collaborative approach ensures that the final product meets both creative vision and technical standards, making Unreal Engine Developers crucial contributors to successful interactive software projects.
What are the most commonly searched types of Unreal Engine Developer jobs in California? The most popular types of Unreal Engine Developer jobs in California are:
What are popular job titles related to Unreal Engine Developer jobs in California? For Unreal Engine Developer jobs in California, the most frequently searched job titles are:
What job categories do people searching Unreal Engine Developer jobs in California look for? The top searched job categories for Unreal Engine Developer jobs in California are:
What cities in California are hiring for Unreal Engine Developer jobs? Cities in California with the most Unreal Engine Developer job openings:
Infographic showing various Unreal Engine Developer job openings in California as of May 2026, with employment types broken down into 74% Full Time, 13% Part Time, and 13% Contract. Highlights an 11% Physical, 16% Hybrid, and 73% Remote job distribution, with an average salary of $108,466 per year, or $52.1 per hour.
Senior VFX Artist - Art Center

Senior VFX Artist - Art Center

Snail Games USA

Beverly Hills, CA • On-site, Remote

$115K - $155K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 3 days ago


Job description

About Snail Games USASnail Games strives to create the new high bar for gameplay experience in online gaming. We have been a global developer and publisher of digital entertainment since 2009 and are committed to pushing the boundaries of the industry.
About the RoleWe are seeking a Senior VFX Artist to unify and elevate real-time visual effects quality across multiple Unreal Engine projects. This role operates within the Art Center as the VFX domain authority, responsible for defining standards, strengthening technical foundations, and ensuring combat and environmental effects are both visually compelling and gameplay-readable.
This is not a project-embedded production role. You will monitor VFX execution across projects, proactively identify risks in performance, clarity, or workflow, and propose actionable solutions before escalation. You are expected to establish scalable Niagara systems, guide distributed teams, and step in hands-on during high-priority or high-risk moments to deliver critical work directly.
You will collaborate closely with Design, Animation, Lighting, Engineering, and Technical Art to ensure VFX supports gameplay clarity, performance budgets, and visual identity across fantasy, stylized, and sci-fi projects.
Job Type: Full-TimeLocation: Remote - Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine, Missouri, New Jersey, Nevada, North Carolina, Ohio, Pennsylvania, Texas, Washington, and Wyoming (Los Angeles area strongly preferred)
Responsibilities
  • Define and elevate VFX standards across multiple Unreal Engine projects
  • Monitor cross-project VFX quality and proactively identify artistic or technical risks
  • Develop solution plans before escalation to senior leadership
  • Design and build high-quality real-time VFX from concept through final implementation
  • Establish scalable, reusable Niagara systems and clean production pipelines
  • Ensure combat and environmental effects maintain gameplay readability and performance discipline
  • Lead performance optimization efforts, managing particle counts, shader complexity, and overdraw budgets
  • Provide direct, constructive feedback to distributed teams (US, Poland, Suzhou)
  • Create benchmarks, documentation, and best practices for consistent VFX execution
  • Step in hands-on during high-risk or high-visibility moments to stabilize delivery
  • Operate as the single-discipline VFX authority within the Art Center

Minimum Requirements
  • Proven experience delivering high-quality real-time VFX in Unreal Engine (UE4 or UE5)
  • Strong expertise in Niagara systems and real-time shader/material workflows
  • Deep understanding of gameplay readability, combat feedback, and visual hierarchy
  • Experience optimizing VFX for PC and console performance targets
  • Demonstrated ability to diagnose workflow inefficiencies and implement improvements
  • Comfort operating independently and proposing actionable solutions in ambiguous environments
  • Ability to provide clear, direct feedback across disciplines
  • Unreal Engine Experience: Proficiency with Unreal Engine, preferably UE4 or UE5
  • Comfort using AI tools to accelerate iteration and reduce friction.

Nice to Have
  • Experience working across multiple visual styles (realistic, stylized, fantasy, sci-fi)
  • Familiarity with pipeline collaboration alongside Technical Art and Engineering
  • Experience mentoring or elevating other VFX artists
  • Background supporting both game and cinematic VFX workflows

Salary Range: $115,000 - $155,000 Annually
Why Join the Snail Games USA Team?
  • True focus on work/life balance
  • Paid company holidays, vacation, and separate sick leave
  • Medical, dental, vision, and Life/LTD
  • 401k with company match

Additional Information
As part of the Company's activities in video game development, publishing, and short-form video content creation, certain projects, discussions, or creative materials may include themes, visuals, language, or subject matter that some individuals could find mature, violent, sexual, graphic, or otherwise sensitive in nature (collectively referred to as "Mature Content"). Examples may include, but are not limited to, depictions or descriptions of combat, violence, adult themes or relationships, suggestive or satirical humor, or strong language. Employees are expected to engage with such material in a professional and creative context as part of their job duties.