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Unreal Engine Developer Remote Jobs in Watervliet, NY

Lead, Creative Services

Albany, NY · On-site +1

$100K - $186K/yr

Rochester, NY; or Remote Opportunity Job Schedule: 9/80: Employees work 9 out of every 14 days ... Fluency in industry-standard 3D and animation software such as Cinema 4D, Unreal Engine 5, Blender ...

Lead, Creative Services

Albany, NY · On-site +1

$100K - $186K/yr

Rochester, NY; or Remote Opportunity Job Schedule: 9/80: Employees work 9 out of every 14 days ... Fluency in industry-standard 3D and animation software such as Cinema 4D, Unreal Engine 5, Blender ...

Web Designer Location : Remote We are currently seeking candidates who meet the following ... Collaborate with developers to implement web designs using HTML, CSS, and JavaScript * Optimize web ...

Unreal Engine Developer Remote information

See Watervliet, NY salary details

$16

$51

$80

How much do unreal engine developer remote jobs pay per hour?

As of Aug 22, 2026, the average hourly pay for unreal engine developer remote in Watervliet, NY is $51.85, according to ZipRecruiter salary data. Most workers in this role earn between $39.62 and $63.46 per hour, depending on experience, location, and employer.

What is an unreal engine developer?

An Unreal Engine Developer (Remote) is a software professional who specializes in creating interactive 3D applications, games, or simulations using Unreal Engine, while working from a remote location. They are responsible for coding gameplay features, optimizing graphics, integrating assets, and sometimes working with virtual reality (VR) or augmented reality (AR) technologies. Remote Unreal Engine Developers collaborate with designers, artists, and other team members using online communication tools. This role requires strong programming skills, typically in C++, and a deep understanding of the Unreal Engine platform.

How do unreal engine developers typically collaborate with designers and artists in a remote work setting?

As a remote Unreal Engine Developer, collaboration with designers and artists is often facilitated through version control systems like Perforce or Git and regular video conferences. You’ll participate in daily or weekly standups to sync on project progress, discuss technical challenges, and clarify requirements. Clear communication, file organization, and shared documentation are essential for smooth asset integration and troubleshooting. Tools like Slack, Jira, and collaborative whiteboards also help bridge the distance and maintain team cohesion.

What are the key skills and qualifications needed to thrive as a remote unreal engine developer, and why are they important?

To thrive as a Remote Unreal Engine Developer, you need expertise in C++ programming, 3D graphics, and experience with Unreal Engine, often supported by a degree in computer science or related field. Familiarity with source control systems (like Git), Unreal Engine Blueprints, and version management tools is typically required. Strong problem-solving, communication, and time management skills are vital for remote collaboration and project delivery. These competencies enable efficient development of high-quality interactive experiences while ensuring smooth teamwork in a distributed environment.

What is the difference between Unreal Engine Developer Remote vs Game Designer Remote?

AspectUnreal Engine Developer RemoteGame Designer Remote
Required SkillsProficiency in Unreal Engine, C++, 3D modeling, scriptingGame mechanics, storytelling, level design, creativity
Work EnvironmentCollaborative with developers, artists, and programmersCreative planning, concept development, user experience
Industry UsageGame development, VR/AR projects, simulationGame design, narrative development, user engagement

Unreal Engine Developer Remote focuses on technical development within Unreal Engine, requiring coding and technical skills. Game Designer Remote emphasizes creative design, storytelling, and user experience. Both roles often collaborate but serve different functions in game development projects.

What cities near Watervliet, NY are hiring for Unreal Engine Developer Remote jobs?

Cities near Watervliet, NY with the most Unreal Engine Developer Remote job openings:

Infographic showing various Unreal Engine Developer Remote job openings in Watervliet, NY as of August 2026, with employment types broken down into 90% Full Time, 4% Part Time, 5% Contract, and 1% Nights. Highlights an 92% Physical, 1% Hybrid, and 7% Remote job distribution, with an average salary of $107,850 per year, or $51.9 per hour.

Lead, Creative Services

L3HHCM20

Albany, NY • On-site, Remote

$100K - $186K/yr

Full-time

Medical, Retirement, PTO

Posted 7 days ago


Job description

Job Title: Lead, Creative Services

Job Code: 39969

Job Location: Melbourne, FL; Rochester, NY; or Remote Opportunity

Job Schedule: 9/80: Employees work 9 out of every 14 days - totaling 80 hours worked - and have every other Friday off

Job Description:

L3Harris is seeking a Senior 3D Animator for its in-house Creative Services team. The role creates 3D renders and animations and edits them into finished video for marketing, customer engagements, events, and internal communications. The animator works independently from creative brief through final delivery, translating engineering and technical subject matter into clear visual content that holds to company brand standards.

Essential Functions:

  • Conceive, model, light, and render professional three-dimensional (3D) animations that visualize products, systems, and capabilities for marketing, customer engagements, trade shows, and internal communications.
  • Edit and finish video, combining animation, live footage, motion graphics, audio, and titling into a polished piece that carries a clear narrative from open to close.
  • Translate technical and engineering subject matter into accurate, accessible visual stories, partnering with engineers and program teams to get the details right.
  • Apply artificial intelligence (AI) tools where they improve quality or speed, incorporating them into the animation and video workflow in line with company policy and security requirements.
  • Carry projects independently from creative brief through delivery, managing your own timelines, files, and revisions while keeping stakeholders informed at the right moments.
  • Apply brand standards consistently across every deliverable, keeping color, type, motion, and tone aligned with the company identity, so the work reads as one voice.
  • Collaborate with creative peers, marketing and communications stakeholders, and program leads, incorporating feedback while protecting the quality and intent of the work.
  • Maintain organized project files, render pipelines, and asset libraries so work is repeatable, reusable, and easy for the team to pick up.
  • Travel up to ten percent (10%) may be required to support events, shoots, and on-site production.
  • Mentor junior creative staff on 3D and video technique where the opportunity arises and contribute to a studio culture that takes pride in its craft.

Qualifications:

  • Bachelor's Degree and minimum 9 years of prior relevant experience. Graduate Degree and a minimum of 7 years of prior related experience. In lieu of a degree, minimum of 13 years of prior related experience.

Preferred Additional Skills:

  • Experience producing finished 3D renders and animations and editing them into completed video deliverables, demonstrated through a portfolio or reel.
  • This position requires the ability to obtain a U.S. security clearance; U.S. citizenship is required, as only U.S. citizens are eligible for a clearance.
  • Fluency in industry-standard 3D and animation software such as Cinema 4D, Unreal Engine 5, Blender, Autodesk Maya, or 3ds Max, along with rendering tools such as Redshift, Octane, or Arnold.
  • Extensive knowledge of Adobe Creative Cloud for editing and finishing, particularly After Effects and Premiere Pro, with comfort moving assets between motion and edit.
  • Skilled in color grading, sound design, and compositing to finish a piece to broadcast quality.
  • Experience with motion graphics and 2D animation to complement 3D work.
  • Experience with virtual production pipelines.
  • Familiarity working from computer-aided design (CAD) data or engineering models as source material for animation.

In compliance with pay transparency requirements, the salary range for this role in California, Massachusetts, New Jersey, Washington, and the Greater D.C, Denver, or NYC areas is $87,500-$162,500. The salary range for this role in Colorado state, Hawaii, Illinois, Maryland, Minnesota, New York state, and Vermont is $100,500-$186,500. This is not a guarantee of compensation or salary, as final offer amount may vary based on factors including but not limited to experience and geographic location. L3Harris also offers a variety of benefits, including health and disability insurance, 401(k) match, flexible spending accounts, EAP, education assistance, parental leave, paid time off, and company-paid holidays. The specific programs and options available to an employee may vary depending on date of hire, schedule type, and the applicability of collective bargaining agreements.

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