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Unity Ui Ux Engineer Jobs (NOW HIRING)

UI/UX Specialist

Boulder, CO ยท On-site +1

$97K - $121K/yr

UX/UI Specialist This is a ~30 hour/week contract position. Generate beautiful, soulful art ... Tools programming (has built custom Unity editor tools to speed up UI iteration for a team)

$69K - $86K/yr

* 3-5 years of UI /UX experience with a strong portfolio * Experience with CMS platforms and dashboard/data visualization tools * Proficiency with Figma, Sketch, Adobe XD, Canva, or similar design ...

BT-410 - UI/UX Developer Location: Reston, VA **Please do NOT apply if you do not have an active Poly clearance. Those without a Poly will not be considered.** Bespoke Technologies is seeking a ...

UI/UX Engineer

San Diego, CA ยท On-site

$107K - $195K/yr

Our ideal UI/UX engineer streamlines complex ideas into a modern, clean format for an overall user experience that is user-friendly, intuitive, & modern. Looking for a user experience design tailored ...

The UI/UX Engineer/Designer will design and implement user interfaces for the WDP System's web applications, ensuring intuitive, accessible, and consistent user experiences. They will collaborate ...

UI/UX Engineer

San Diego, CA ยท On-site

$107K - $195K/yr

Our ideal UI/UX engineer streamlines complex ideas into a modern, clean format for an overall user experience that is user-friendly, intuitive, & modern. Looking for a user experience design tailored ...

UI/UX Developer

Jersey City, NJ ยท On-site

$54.75 - $71.25/hr

NAVA Software solutions is looking for a UI/UX Developer Details: UI/UX Developer Duration: 12+ months Location: Jersey City New Jersey - Hybrid As a UI/UX Developer you will: * Design the user ...

UX/UI Engineer

Charlotte, NC ยท Remote

$65 - $75/hr

Job Title: Senior UI/UX Engineer Location-Type: Remote; High Preference for candidates to go onsite in Charlotte, NC Start Date: ASAP Duration: Contract-to-Hire, 12-month conversion runway ...

UI/UX Engineer - Semiotic.ai

San Francisco, CA ยท On-site +1

$110K - $137K/yr

The Role We are looking for a UI/UX Engineer who is equally comfortable creating mock-ups, wireframes, and design assets as well as implementing them in production-ready code. You'll collaborate ...

Overview UI/UX Developer Reston, VA (hybrid, requiring 2 days onsite) Active TS/SCI eligibility preferred At Bcore, our strength comes from how we deliver impact to the mission. Whether it ...

UI/UX Developer

Brooklyn, NY ยท On-site

$110K - $150K/yr

The UI/UX Developer will lead the creation of user-centered designs for DOE enterprise applications, ensuring accessibility, usability, and visual consistency across systems. This role will conduct ...

Overview UI/UX Developer Reston, VA (hybrid, requiring 2 days onsite) Active TS/SCI eligibility preferred At Bcore, our strength comes from how we deliver impact to the mission. Whether it ...

Overview UI/UX Developer Reston, VA (hybrid, requiring 2 days onsite) Active TS/SCI eligibility preferred At Bcore, our strength comes from how we deliver impact to the mission. Whether it ...

UI/UX Developer Reston, VA (hybrid, requiring 2 days onsite) Active TS/SCI eligibility preferred At Bcore, our strength comes from how we deliver impact to the mission. Whether it's architecting ...

UI/UX Developer

Brooklyn, NY ยท On-site

$110K - $150K/yr

The UI/UX Developer will lead the creation of user-centered designs for DOE enterprise applications, ensuring accessibility, usability, and visual consistency across systems. This role will conduct ...

Overview UI/UX Developer Reston, VA (hybrid, requiring 2 days onsite) Active TS/SCI eligibility preferred At Bcore, our strength comes from how we deliver impact to the mission. Whether it ...

The UI/UX Developer will lead the creation of user-centered designs for DOE enterprise applications, ensuring accessibility, usability, and visual consistency across systems. This role will conduct ...

Showing results 41-60

Unity Ui Ux Engineer information

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$71K

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How much do unity ui ux engineer jobs pay per year?

As of Sep 11, 2026, the average yearly pay for unity ui ux engineer in the United States is $71,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $62,000.00 and $80,000.00 per year, depending on experience, location, and employer.

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For Unity Ui Ux Engineer jobs, the most frequently searched job titles are:

Infographic showing various Unity Ui Ux Engineer job openings in the United States as of August 2026, with employment types broken down into 94% Full Time, 2% Part Time, and 4% Contract. Highlights an 85% Physical, 5% Hybrid, and 10% Remote job distribution, with an average salary of $71,000 per year, or $34.1 per hour.

UI/UX Specialist

Boulder, CO โ€ข On-site, Remote

$97K - $121K/yr

Contractor

This job post hasย expired today.ย Applications are no longer accepted.


Key responsibilities

  • Own the end-to-end UX/UI vision, from high-level art direction, mood, and tone down to final polish in Unity

  • Design and implement UI systems such as HUD, menus, onboarding, and settings with a focus on usability and feel

  • Craft micro-interactions, transitions, screen shake, particle timing, and sound/haptic sync to enhance game feel


Job description

UX/UI Specialist

This is a ~30 hour/week contract position.

Generate beautiful, soulful art direction via mockups and moodboards, then implement UI with exceptional usability, juice, and gamefeel.


Core Responsibilities
  • Own the end-to-end UX/UI vision, from high-level art direction, mood, and tone down to final polish in Unity
  • Design and implement UI systems: HUD, menus, onboarding, settings, with equal weight on usability and feel and a judiciousness of design
  • Craft "game feel": micro-interactions, transitions, easing curves, screen shake, particle timing, and sound/haptic sync that make interactions feel alive
  • Build and maintain a cohesive visual design system (typography, color, iconography, spacing, motion language) and keep it consistent across iterations
  • Prototype and iterate rapidly and independently; take a one-line brief or a rough sketch and turn it into a shippable, polished result with minimal oversight
  • Collaborate tightly with engineering and design on a small team of 3-5 folks
  • Balance accessibility (colorblind modes, readability, input-method parity across controller/KBM/touch) against aesthetic ambition
  • Build reusable UI components/prototyping tools so other team members can extend the system without breaking its integrity
Required Experience
  • Shipped at least one commercial game with visible, personal ownership over UX/UI
  • A portfolio showing both design thinking and actual in-engine implementation - not just Figma comps (we are looking for people who can create beautiful, intentional works of art, not just functional interfaces)
  • Solid grasp of animation/motion principles (easing, timing, anticipation, follow-through) applied to interface and feedback design
  • Comfortable in Figma/Adobe XD (or similar) for high-fidelity mockups, and able to translate those faithfully into engine without losing intent
  • Real understanding of "juice" and feedback-loop design: why small delays, overshoots, and particle bursts make actions feel satisfying
  • Demonstrated self-direction: has taken ambiguous creative direction and driven it to a finished, polished state without heavy supervision
  • Strong fundamentals in typography, color theory, layout, and visual hierarchy
  • Experience coordinating visual polish with audio and haptic feedback
Bonus Experience
  • Strong hands-on Unity skills: UGUI and/or UI Toolkit, Animator/Timeline, basic Shader Graph, and enough C# to implement and iterate on UI logic themselves
  • Shader/VFX authoring for UI (glows, distortions, dissolve/transition effects, Shader Graph node work)
  • Tools programming (has built custom Unity editor tools to speed up UI iteration for a team)
  • Accessibility specialization (colorblind-safe palettes, subtitle/caption systems, adaptive UI scaling)
  • UX research chops - user testing, session recordings, analytics-informed iteration
  • Motion graphics background (After Effects) used to prototype transitions before engine implementation
  • A shipped title specifically praised for its UI/UX polish
Hours & Expectations

This is a 3 - 6 month initial contract with opportunities for extension depending on project status and work compatibility. We expect 30-40 hours a week most weeks.

Help Enrich Our World

We encourage underrepresented applicants to apply even if you do not meet 100% of the qualifications.

Transparency in AI Usage

If you're using ChatGPT or other AI to write your cover letter, please disclose it with a brief initial sentence (and whether you are or aren't, please let us know your favorite pop culture creature then, too). We consider transparency in AI usage important. (We used it to help with this req, for instance!)

Employment Type: CONTRACTOR