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Unity Game Jobs in Washington (NOW HIRING)

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

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Unity Game information

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How much do unity game jobs pay per hour?

As of Aug 18, 2026, the average hourly pay for unity game in Washington is $23.72, according to ZipRecruiter salary data. Most workers in this role earn between $16.06 and $26.97 per hour, depending on experience, location, and employer.

What is a Unity game developer?

Unity Game Developers are professionals who design, develop, and deploy interactive games and applications using the Unity game engine. They work with programming languages like C#, create 2D and 3D game environments, implement gameplay mechanics, and optimize performance for different platforms. Unity developers often collaborate with artists, designers, and other team members to bring creative concepts to life in engaging, playable experiences.

What are the key skills and qualifications needed to thrive as a Unity game developer?

To thrive as a Unity Game Developer, you need strong proficiency in C# programming, 3D/2D game development, and a solid understanding of game design principles, often supported by a degree in computer science or related field. Familiarity with the Unity engine, version control systems like Git, and knowledge of asset pipelines are typically required, and certifications in Unity can be advantageous. Creativity, problem-solving ability, and effective communication are crucial soft skills that help developers collaborate and innovate within multidisciplinary teams. These competencies are essential for delivering high-quality, engaging games efficiently and adapting to the fast-evolving gaming industry.

What are some common challenges Unity game developers face when working on a new project?

Unity Game Developers often encounter challenges such as optimizing game performance across a variety of devices, managing version control within collaborative teams, and integrating new assets or features without introducing bugs. Balancing visual quality with efficient resource usage is crucial, especially for mobile or VR platforms. Additionally, adapting to frequent Unity engine updates and learning new tools or plugins can require ongoing effort, but these challenges also present valuable learning opportunities.

What is the difference between Unity Game vs Unity Developer?

AspectUnity GameUnity Developer
Primary FocusDesigning and developing complete games using Unity engineCreating, coding, and maintaining game features within Unity
Required SkillsGame design, scripting, 3D modeling, animationProgramming, Unity scripting, problem-solving
Work EnvironmentGame studios, independent developers, entertainment industryGame development teams, software companies, entertainment industry
CertificationsUnity certifications, game design coursesUnity certifications, programming courses

While a Unity Game typically refers to the final product or the role of designing entire games, a Unity Developer focuses on coding and implementing game features within the Unity engine. Both roles require Unity skills and often overlap, but the Unity Game role emphasizes overall game creation, whereas the Unity Developer specializes in scripting and technical development.

Is Unity a good career path?

A career as a Unity developer involves creating interactive 3D content, primarily for games, simulations, and virtual reality. It requires proficiency in C# programming, 3D modeling, and understanding of game design principles; many roles also value experience with Unity's tools and certifications. The field offers opportunities in entertainment, education, and training industries with steady demand for skilled developers.

What cities in Washington are hiring for Unity Game jobs?

Cities in Washington with the most Unity Game job openings:

Infographic showing various Unity Game job openings in Washington as of August 2026, with employment types broken down into 66% Full Time, 18% Part Time, 3% Temporary, and 13% Contract. Highlights an 80% Physical, 1% Hybrid, and 19% Remote job distribution, with an average salary of $49,337 per year, or $23.7 per hour.

Senior Game Systems Programmer with Security Clearance

Johns Hopkins University Applied Physics Laboratory

Laurel, MD • On-site

Other

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 19 days ago


Job description

Description Are you a senior or staff-level systems programmer, engine programmer, or low-level C++ engineer who has built core technology for complex real-time software? Do you enjoy shaping runtime architecture, improving performance, mentoring engineers, and turning difficult technical problems into reliable systems? If so, we're looking for someone like you to join our team at APL. We are seeking a senior game systems programmer to help us advance interactive 3D training and simulation capabilities for vital national security challenges. You'll join a multidisciplinary team moving ambitious ideas from early designs to robust game-engine-based capabilities. This is an opportunity to bring game-industry systems programming, engine architecture, and system performance into an environment focused on public service and long-term mission impact. As a Senior Game Systems Programmer... * Your primary responsibility will be to architect, develop, test, and improve real-time software systems that support simulation, interactive 3D visualization, scenario execution, and training.
* You will provide technical leadership for performance-sensitive C++ software involving engine systems, physics models, runtime architecture, distributed simulation, data flow, networking, interaction, or visualization.
* You will define and evolve foundational systems such as state management, resource loading, streaming, serialization, platform abstraction, scenario control, synchronization, messaging, simulation execution, or data pipelines.
* You will integrate game engines, custom software frameworks, physics models, simulation components, rendering systems, data sources, hardware interfaces, and external tools into reliable interactive capabilities.
* You will profile, debug, and improve complex software systems across CPU, GPU, memory, networking, storage, latency, throughput, load time, and real-time frame-budget constraints.
* You will mentor engineers, guide architecture and code reviews, communicate technical tradeoffs, and help the team build software that is performant, maintainable, testable, and usable. Qualifications You meet our minimum qualifications for the job if you... * Have a bachelor's degree in computer science, software engineering, computer engineering, game development, physics, mathematics, or a related field, or equivalent professional experience.
* Have 8+ years of professional software development experience in game-engine systems, real-time simulation, visualization, interactive tools, engine development, graphics, distributed systems, robotics, extended reality, or related performance-sensitive software.
* Have significant experience developing clear and maintainable, high-performance C++ software for real-time, interactive, simulation, engine, or other performance-sensitive applications.
* Have experience designing software architectures for complex technical systems such as game engines, simulation systems, distributed applications, visualization platforms, interactive tools, robotics systems, or other real-time software platforms.
* Have deep experience in one or more systems programming areas such as memory management, multithreading, job systems, streaming, serialization, networking, platform abstraction, resource management, rendering integration, physics integration, tools, build systems, data pipelines, or large-scale C++ architecture.
* Have experience leading technical efforts, mentoring engineers, reviewing designs, communicating technical tradeoffs, and helping teams converge on practical, maintainable solutions.
* Are willing and able to travel occasionally for meetings, demonstrations, integration events, or partner engagements.
* Are able to obtai Interim Secret level security clearance by your start date and can ultimately obtain Secret level clearance. If selected, you will be subject to a government security clearance investigation and must meet the requirements for access to classified information. Eligibility requirements include U.S. citizenship. You'll go above and beyond our minimum requirements if you... * Have senior or staff-level experience as a systems programmer, engine programmer, platform programmer, rendering programmer, tools programmer, physics programmer, networking programmer, or core technology programmer in the game industry.
* Have experience with Unity, Unreal Engine, or proprietary, in-house, open-source, or custom real-time 3D engine technology.
* Have experience with physics modeling, distributed simulation, multiplayer networking, state synchronization, deterministic simulation, scenario systems, terrain systems, geospatial visualization, or simulation-based training systems.
* Have experience modernizing, refactoring, stabilizing, or extending large C++ systems while supporting active users, prototypes, interactive systems, or mission operations.
* Have experience building tools, asset pipelines, debugging utilities, automated tests, build systems, or workflows used by engineers, analysts, designers, artists, or other technical users.
* Hold an active Secret. About Us Why Work at APL? The Johns Hopkins University Applied Physics Laboratory (APL) brings world-class expertise to our nation's most critical defense, security, space and science challenges. While we are dedicated to solving complex challenges and pioneering new technologies, what makes us truly outstanding is our culture. We offer a vibrant, welcoming atmosphere where you can bring your authentic self to work, continue to grow, and build strong connections with inspiring teammates. At APL, we celebrate our differences of perspectives and encourage creativity and bold, new ideas. Our employees enjoy generous benefits, including a robust education assistance program, unparalleled retirement contributions, and a healthy work/life balance. APL's campus is located in the Baltimore-Washington metro area. Learn more about our career opportunities at https://www.jhuapl.edu/careers. All qualified applicants will receive consideration for employment without regard to race, creed, color, religion, sex, gender identity or expression, sexual orientation, national origin, age, physical or mental disability, genetic information, veteran status, occupation, marital or familial status, political opinion, personal appearance, or any other characteristic protected by applicable law. APL is committed to providing reasonable accommodation to individuals of all abilities, including those with disabilities. If you require a reasonable accommodation to participate in any part of the hiring process, please contact . The referenced pay range is based on JHU APL's good faith belief at the time of posting. Actual compensation may vary based on factors such as geographic location, work experience, market conditions, education/training and skill level with consideration for internal parity. For salaried employees scheduled to work less than 40 hours per week, annual salary will be prorated based on the number of hours worked. APL may offer bonuses or other forms of compensation per internal policy and/or contractual designation. Additional compensation may be provided in the form of a sign-on bonus, relocation benefits, locality allowance or discretionary payments for exceptional performance. APL provides eligible staff with a comprehensive benefits package including retirement plans, paid time off, medical, dental, vision, life insurance, short-term disability, long-term disability, flexible spending accounts, education assistance, and training and development. Applications are accepted on a rolling basis. Minimum Rate $105,000 Annually Maximum Rate $290,000 Annually