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Unity Game Developer Jobs in Ossining, NY (NOW HIRING)

Role Overview We're seeking an engineer with strong reverse-engineering instincts to create and implement game modifications, with an initial focus on Unreal/Unity Engine-based titles spanning AAA ...

Creators, ranging from game developers to artists, architects, automotive designers, infrastructure experts, filmmakers, and more, use Unity to bring their imaginations to life across multiple ...

Creative / Game Recruiter

Fairfield, CT ยท Remote

$50K - $65K/yr

... Programming, Game Design, Unreal Engine, Unity, Production, QA, and Live Operations. * Strong understanding of full-cycle recruiting, including sourcing, interviewing, candidate management, and ...

... Programming, Game Design, Unreal Engine, Unity, Production, QA, and Live Operations. * Strong understanding of full-cycle recruiting, including sourcing, interviewing, candidate management, and ...

Creative / Game Recruiter

Fairfield, CT ยท Remote

$50K - $65K/yr

... Programming, Game Design, Unreal Engine, Unity, Production, QA, and Live Operations. * Strong understanding of full-cycle recruiting, including sourcing, interviewing, candidate management, and ...

Creative / Game Recruiter

Fairfield, CT ยท On-site

$50K - $65K/yr

... Programming, Game Design, Unreal Engine, Unity, Production, QA, and Live Operations. * Strong understanding of full-cycle recruiting, including sourcing, interviewing, candidate management, and ...

Creative / Game Recruiter

Fairfield, CT ยท Remote

$50K - $65K/yr

... Programming, Game Design, Unreal Engine, Unity, Production, QA, and Live Operations. * Strong understanding of full-cycle recruiting, including sourcing, interviewing, candidate management, and ...

... and engineering to resolve deal delivery, creative, and discrepancy issues promptly. * Conduct ... Bonus Points * Experience with mobile in-app advertising, gaming media, or Unity Ads/LevelPlay ...

Creators, ranging from game developers to artists, architects, automotive designers, infrastructure experts, filmmakers, and more, use Unity to bring their imaginations to life across multiple ...

Video Game Design Tutor

Paterson, NJ ยท Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

Norwalk, CT ยท Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

Mount Vernon, NY ยท Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

New Rochelle, NY ยท Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

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Unity Game Developer information

See Ossining, NY salary details

$34.2K

$114.2K

$189.5K

How much do unity game developer jobs pay per year?

As of Aug 1, 2026, the average yearly pay for unity game developer in Ossining, NY is $114,181.00, according to ZipRecruiter salary data. Most workers in this role earn between $85,800.00 and $130,500.00 per year, depending on experience, location, and employer.

What are the typical daily responsibilities of a Unity Game Developer?

Unity Game Developers typically spend their days designing, coding, and testing gameplay features, integrating art and audio assets, and identifying as well as fixing bugs within the Unity engine. They often collaborate with designers, artists, and other programmers to ensure that all game elements function harmoniously and meet design specifications. Daily work may also include optimizing game performance, attending team meetings to discuss project updates, and reviewing feedback to continuously improve the game's quality. This collaborative and iterative workflow helps bring creative visions to life while maintaining technical excellence and schedule alignment.

What are the key skills and qualifications needed to thrive in the Unity Game Developer position, and why are they important?

To thrive as a Unity Game Developer, you need strong skills in C# programming, 3D/2D game development concepts, and a solid understanding of computer graphics and physics, often supported by a degree in computer science, game development, or a related field. Familiarity with the Unity engine, version control systems like Git, and experience with debugging and optimization tools are typically required, and Unity certifications can be an asset. Creativity, teamwork, and problem-solving abilities are crucial soft skills, as is the capacity to communicate ideas clearly within multidisciplinary teams. These skills ensure efficient and innovative game development, timely project delivery, and smooth collaboration in dynamic, iterative environments.

What is a Unity Game Developer job?

A Unity Game Developer is responsible for designing, developing, and optimizing games using the Unity engine. They write code in C#, implement game mechanics, work with assets like animations and physics, and collaborate with designers and artists. Their role also includes debugging, performance optimization, and ensuring a smooth player experience across different platforms, such as PC, mobile, and consoles.

What are popular job titles related to Unity Game Developer jobs in Ossining, NY? For Unity Game Developer jobs in Ossining, NY, the most frequently searched job titles are:
What cities near Ossining, NY are hiring for Unity Game Developer jobs? Cities near Ossining, NY with the most Unity Game Developer job openings:
Infographic showing various Unity Game Developer job openings in Ossining, NY as of July 2026, with employment types broken down into 4% Internship, 55% Full Time, 20% Part Time, 4% Temporary, and 17% Contract. Highlights an 64% In-person, and 36% Remote job distribution, with an average salary of $114,181 per year, or $54.9 per hour.

Game Modification Engineer, C++

Wand

New York, NY โ€ข Remote

Full-time

Posted 7 days ago


Job description

Wand makes gaming magical. Through game customization and guidance, we build tools that helps players have more fun in their favorite games.

Our platform works across thousands of PC games, ensuring that great games are accessible to everyone, regardless of time constraints, skill level, or accessibility needs. We want to build the future of game assistance, and we're hoping you'll join us.

Role Overview

We're seeking an engineer with strong reverse-engineering instincts to create and implement game modifications, with an initial focus on Unreal/Unity Engine-based titles spanning AAA, AA, and indie games. Solid programming skills are required though a creative approach to mod design and willingness to learn game engines is a must.
Key Responsibilities
- Design and implement game modifications using our SDK framework
- Analyze game mechanics and systems to identify modification opportunities
- Create hooks into game functions
- Modify game object properties and game state
- Develop solutions for desired gaming features (e.g., resource modification, character manipulation)
- Investigate, troubleshoot, and fix bugs in existing and in-development modifications
- Test and validate modifications across different game versions
- Document modification techniques and implementation patterns
Required Skills & Experience
- Proficiency in C++ programming
- Analytical mindset and problem-solving abilities
- Creative approach to mod design with a genuine interest in how players experience and reshape games
- Ability to generate a high volume of creative mod ideas quickly, including under tight deadlines
- Ability to learn and adapt to new technical frameworks
- Experience with Unreal Engine and/or Unity or exposure to other engines used across AAA, AA, and indie titles

Preferred Qualifications
- Experience developing game trainers or modification tools
- Background in game development or modding communities
- Familiarity with game engine architectures and event systems
- Reverse engineering experience (disassembly, debugging tools, static/dynamic analysis, etc.)

Technical Knowledge Areas
- Programming proficiency
- Memory management and pointer manipulation
- Function hooks


Please attach your PC's validated hardware specs via CPU-Z at the back of your resume. You can download CPU-Z here: https://www.cpuid.com/softwares/cpu-z.html