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Unity Game Developer Jobs in Farmington Hills, MI

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

UX Motion Design Lead

Auburn Hills, MI · On-site

$104K - $136K/yr

... software teams, HMI, engineering, and outside suppliers through all stages of the product ... A bachelor's degree in Motion Design, Game design, Entertainment Design, Communications Design ...

RAE Software Engineer

Dearborn, MI · On-site

$113K - $149K/yr

Leverage 3D rendering engine coding experience (e.g., Unity, Unreal Engine, or custom rendering ... game or interactive entertainment product * Experience shipping performance-critical, latency ...

UX Motion Design Lead

Auburn Hills, MI

$104K - $136K/yr

... software teams, HMI, engineering, and outside suppliers through all stages of the product ... A bachelor's degree in Motion Design, Game design, Entertainment Design, Communications Design ...

Unity Game Developer information

See Farmington Hills, MI salary details

$32K

$106.7K

$177.1K

How much do unity game developer jobs pay per year?

As of Aug 23, 2026, the average yearly pay for unity game developer in Farmington Hills, MI is $106,736.00, according to ZipRecruiter salary data. Most workers in this role earn between $80,200.00 and $122,000.00 per year, depending on experience, location, and employer.

What is a Unity game developer?

A Unity Game Developer is responsible for designing, developing, and optimizing games using the Unity engine. They write code in C#, implement game mechanics, work with assets like animations and physics, and collaborate with designers and artists. Their role also includes debugging, performance optimization, and ensuring a smooth player experience across different platforms, such as PC, mobile, and consoles.

What are the typical daily responsibilities of a Unity game developer?

Unity Game Developers typically spend their days designing, coding, and testing gameplay features, integrating art and audio assets, and identifying as well as fixing bugs within the Unity engine. They often collaborate with designers, artists, and other programmers to ensure that all game elements function harmoniously and meet design specifications. Daily work may also include optimizing game performance, attending team meetings to discuss project updates, and reviewing feedback to continuously improve the game's quality. This collaborative and iterative workflow helps bring creative visions to life while maintaining technical excellence and schedule alignment.

What are the key skills and qualifications needed to thrive as a Unity game developer, and why are they important?

To thrive as a Unity Game Developer, you need strong skills in C# programming, 3D/2D game development concepts, and a solid understanding of computer graphics and physics, often supported by a degree in computer science, game development, or a related field. Familiarity with the Unity engine, version control systems like Git, and experience with debugging and optimization tools are typically required, and Unity certifications can be an asset. Creativity, teamwork, and problem-solving abilities are crucial soft skills, as is the capacity to communicate ideas clearly within multidisciplinary teams. These skills ensure efficient and innovative game development, timely project delivery, and smooth collaboration in dynamic, iterative environments.

What are popular job titles related to Unity Game Developer jobs in Farmington Hills, MI?

For Unity Game Developer jobs in Farmington Hills, MI, the most frequently searched job titles are:

What job categories do people searching Unity Game Developer jobs in Farmington Hills, MI look for?

The top searched job categories for Unity Game Developer jobs in Farmington Hills, MI are:

What cities near Farmington Hills, MI are hiring for Unity Game Developer jobs?

Cities near Farmington Hills, MI with the most Unity Game Developer job openings:

Infographic showing various Unity Game Developer job openings in Farmington Hills, MI as of August 2026, with employment types broken down into 81% Full Time, 6% Part Time, and 13% Contract. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution, with an average salary of $106,736 per year, or $51.3 per hour.

Graphic Designer - Navy Interactive Multimedia Instruction (IMI)

Accelint

Ann Arbor, MI • On-site, Remote

$60K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 6 days ago


Job description

Lyntris is a defense technology company that connects sensing to action across the connected battlespace. Lyntris brings together the talents of Accelint and Vitesse teams under one mission, with each contributing deep expertise within their domain. Combining differentiated hardware, software and mission expertise, Lyntris helps customers sense threats, make sense of complex conditions and act with greater speed, precision and confidence in contested environments.
Lyntris supports U.S. and allied defense organizations across every branch - including Navy, Army, Air Force, Space Force and allied partners - spanning strategic, operational and tactical missions and every domain: Space, Air, Land, Sea and Cyber. With more than 200 active defense programs, Lyntris works at every level of the mission, from national command authority to the tactical edge.
Solutions are designed by operators who understand the mission, engineered for the conditions that degrade or defeat standard systems, and built on an open, modular architecture that integrates into existing programs without requiring them to start over. Lyntris moves faster than the traditional defense cycle - with integrated design, build and test capabilities in-house - and delivers systems that sustain and endure long after initial fielding.
As a Graphic Designer, you will be responsible for a variety of digital products based in Captivate and the Unity game engine. You will work with highly skilled and motivated delivery teams made of Instructional Systems Designers (ISDs), Software Engineers, 3D Artists, and Tech Leads to design, develop, test, build, and deploy customer training software - and have a blast doing it.
Our ideal candidate is responsible for supporting all kinds of design efforts of these digital products, validating their efforts with the program Creative Leadership and other Creative Operations team members regularly to accomplish this. They are responsible for the accurate implementation of their eventual designs into the game engine, as well, and work closely with our Software Engineers to ensure this.
Our ideal candidate workshops their efforts with the Creative Director and Creative Operations team weekly to ensure their designs and implementations are cohesive. They're open to critique and can pick up brand standards and iterate on them easily. Our ideal candidate also has a portfolio that demonstrates the core competencies of a graphic designer. In fact, it is required that you submit an online portfolio and/or website of your work with your application.
While the best Graphic Designer portfolios typically display a proficiency in general graphic design, other efforts in motion graphics, branding, and logomark design, collaborations with others, and video work are all acceptable. We also recommend galleries demonstrating an understanding of typography and principles of design.
Duties and Responsibilities:
  • Specialization in producing high-fidelity 2D graphics.
  • Craft motion graphics and ensure implementation by software engineers is solid.
  • Design for desktop-based and/or tablet-based UIs.
  • Gather and evaluate user requirements in collaboration with software engineers and other stakeholders.
  • Illustrate design ideas to product stakeholders using mockups as needed.
  • Provide feedback to software engineers as designs are implemented to ensure user experience is cohesive and accurate.
  • Regularly workshop efforts with the Creative Director and the Creative Operations team to maintain a cohesive design and user experience of the digital product.
  • Leverage design thinking and questioning techniques to develop strategies where pathways are not clear.
  • Performs other duties as assigned.

Required Qualifications:
  • Bachelors' Degree in Graphic Design or related field. Additional years of experience may be substituted for degree.
  • Working knowledge and skill in design tools, for example, Photoshop, Illustrator, XD, After Effects, and/or other Adobe Creative Suite products, as well as optional (but not required; see Preferred below) prototyping tool like Sketch, Figma, Balsamic, etc.
  • Excellent communication skills, including the ability to present complex concepts clearly and persuasively across audiences at various levels of understanding.
  • Attention to detail and exceptional organizational skills.
  • Ability to work with other designers and developers to implement new ideas.
  • Ability to obtain and maintain a Department of Defense (DOD) Security Clearance.

Preferred Skills (Not Required):
  • Familiarity with Adobe Captivate authoring tool.
  • Previous experience in collaboration with system and software engineers on UI implementation.
  • Working knowledge and/or understanding of prototyping tools like Sketch, Figma, Balsamic, etc.
  • Experience outside of 2D production that demonstrates a variability of design skills.
  • Understanding and appreciation of standard user interface design concepts.
  • Understanding of foundational design principles and practices, typography and color, and multi-device usability standards.

Physical Requirements:
  • Prolonged periods sitting at a desk and working on a computer.
  • Must be able to lift up to 15 pounds at times.

Clearance Requirements
Some positions will require access to U.S. National Security information. Positions that require this access will be required to receive and maintain a U.S. government personnel security clearance (PCL). In order to qualify for this position, the candidate must be a US Citizen and either currently possess this National Security eligibility or be able to complete the investigation application process with a favorable determination and maintain that eligibility throughout their employment. To learn more about the security clearance process please access this link.
EEOC & Know Your Rights
Lyntris companies are Equal Opportunity Employers. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, age, disability, status as a protected veteran or any other status protected by applicable federal, state, and local law. We ensure that all employment decisions, including hiring, promotion, compensation, and other terms and conditions of employment, are based on merit, qualifications, and business needs. For more information about your rights, please review the "Know Your Rights" poster from the Equal Employment Opportunity Commission (EEOC). Know your Rights: English Spanish
Pay Scales & Benefits
The listed pay scale reflects the broad, minimum to maximum, pay scale for this position for the location for which it has been posted and is not a guarantee of compensation or salary. Other compensation considerations may include, but are not limited to, job responsibilities, education, experience, knowledge, skills, and abilities, as well as internal equity, alignment with market data, or other applicable factors.
Benefits include...
  • Paid Time Off
  • Paid Company Holidays
  • Medical, Dental & Vision Insurance
  • Optional HSA and FSA
  • Base and Voluntary Life Insurance
  • Short Term & Long-Term Disability Insurance
  • 401k Matching
  • Employee Assistance Program

The pay range for this role is:
60,000 - 60,000 USD per year (Remote (United States))