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Unity Engineer Jobs in Santa Clara, CA (NOW HIRING)

Partner with engineering, design, and ML teams to design and deliver agentic AI-powered workflows ... Collaborate across Unity's ecosystem, aligning with teams in our Create and Grow divisions to ...

Senior Machine Learning Engineer

Mountain View, CA · On-site +1

$123K - $169K/yr

The opportunity At Unity, we're shaping the future of real-time 3D development by enabling creators ... Your work will directly drive innovation, allowing developers and designers to integrate ...

The opportunity At Unity, we're shaping the future of real-time 3D technology by building AI to ... You'll drive operational excellence via DevOps best practices, including CI/CD automation ...

Machine Learning Engineer

Mountain View, CA · On-site +1

$117K - $152K/yr

The opportunity Unity Vector builds an offline ML platform that powers insight, experimentation ... We're looking for a Machine Learning Engineer to join our Offline Infrastructure team. This is an ...

Showing results 21-40

Unity Engineer information

See Santa Clara, CA salary details

$76.6K

$133.8K

$176.6K

How much do unity engineer jobs pay per year?

As of Aug 13, 2026, the average yearly pay for unity engineer in Santa Clara, CA is $133,817.00, according to ZipRecruiter salary data. Most workers in this role earn between $109,000.00 and $157,823.00 per year, depending on experience, location, and employer.

What is a Unity engineer?

A Unity Engineer is a software developer who specializes in using the Unity engine to create interactive experiences, such as video games, simulations, and AR/VR applications. They write and optimize code, integrate assets, and implement gameplay mechanics while ensuring performance and stability. Unity Engineers often work closely with designers and artists to bring concepts to life and may also handle debugging and deployment across multiple platforms.

Is Unity still in demand?

Unity engineers are currently in high demand due to the widespread use of Unity for game development, virtual reality, and interactive applications. Skills in C# programming, 3D modeling, and experience with Unity's tools increase employability in this growing industry sector.

What are common challenges faced by Unity engineers in day-to-day work?

Unity Engineers often encounter challenges such as optimizing game performance across different devices, debugging complex interactive features, and integrating assets from multiple sources into a cohesive experience. Balancing creative vision with technical feasibility and tight production schedules can also be demanding. Regular collaboration with artists, designers, and other developers is crucial for ensuring that all elements function smoothly together. By developing strong troubleshooting skills and maintaining open communication within their teams, Unity Engineers can effectively overcome these challenges and contribute to successful project outcomes.

What skills and qualifications are needed to be a Unity engineer?

To thrive as a Unity Engineer, you need strong proficiency in C# programming, knowledge of computer graphics, and experience with the Unity game engine, usually supported by a degree in computer science or related field. Familiarity with version control systems like Git, 3D modeling tools integration, and possibly Unity Certified Programmer credentials can be advantageous. Excellent problem-solving skills, teamwork, and effective communication help distinguish successful candidates in collaborative development environments. These skills and qualities ensure smooth project delivery, technical quality, and effective coordination with multidisciplinary teams in dynamic, interactive media projects.

What does a Unity engineer do?

A Unity engineer develops interactive applications and games using the Unity game engine. They design, code, and optimize 3D and 2D content, often working with C# programming, graphics, physics, and user interfaces to create engaging experiences across platforms.

What are popular job titles related to Unity Engineer jobs in Santa Clara, CA?

For Unity Engineer jobs in Santa Clara, CA, the most frequently searched job titles are:

What job categories do people searching Unity Engineer jobs in Santa Clara, CA look for?

The top searched job categories for Unity Engineer jobs in Santa Clara, CA are:

What cities near Santa Clara, CA are hiring for Unity Engineer jobs?

Cities near Santa Clara, CA with the most Unity Engineer job openings:

Infographic showing various Unity Engineer job openings in Santa Clara, CA as of August 2026, with employment types broken down into 56% Full Time, and 44% Contract. Highlights an 80% In-person, and 20% Remote job distribution, with an average salary of $133,817 per year, or $64.3 per hour.

Staff Software Engineer (Data & ML)

Unity

Mountain View, CA • On-site

Full-time

Re-posted 11 days ago


Job description

Job Summary:
Unity is a leading game engine company that powers play for over 3 billion consumers each month. They are seeking a Staff Software Engineer to build the infrastructure for machine learning and optimization within their advertising platform, focusing on data pipeline systems and collaboration with various engineering teams.
Responsibilities:
• Design, build, and operate scalable, production-grade data pipeline systems and curated feature datasets powering ads optimization and ML
• Own end-to-end offline data flows from raw event ingestion to feature-ready datasets, with strong emphasis on correctness, reproducibility, and SLA compliance
• Develop and maintain large-scale batch and streaming systems (Python / Java / SQL) with a strong focus on performance, cost-efficiency, and reliability
• Build and contribute to our Feature Store platform, including integration with the high-throughput online serving layer (Go-based services)
• Translate complex product and monetization logic into well-engineered, extensible systems serving analytics and machine learning use cases
• Drive improvements in observability, testing frameworks, and quality standards across the platform
• Lead architectural decisions and engineering best practices within the Feature Platform team
Qualifications:
Required:
• Strong software engineering fundamentals with deep experience designing and operating large-scale distributed systems in production
• Hands-on experience building production-grade ETL/ELT pipelines using Python, Java, SQL, or similar technologies
• Experience with distributed processing frameworks such as Spark or Flink in both batch and streaming modes, including performance tuning and parallel computation
• Understanding of how offline data systems integrate with online serving layers — feature stores, low-latency APIs, and real-time systems
• Experience with cloud-native environments, containerized systems, Kubernetes, and workflow orchestration tools
• Strong ownership mindset — focused on correctness, observability, and long-term maintainability
Preferred:
• Experience with ML infrastructure, feature stores, or model training pipelines
• Background in ads, attribution, or monetization systems
• Familiarity with experimentation and metrics infrastructure
• Exposure to high-scale backend or platform engineering
• Experience with Go is a plus, particularly for collaboration on high-throughput feature serving services
Company:
Unity [NYSE: U] offers a suite of tools to create, market, and grow games and interactive experiences across all major platforms from mobile, PC, and console, to extended reality. Founded in 2004, the company is headquartered in San Francisco, USA, with a team of 5001-10000 employees. The company is currently Late Stage.