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Unity Audio Engineer Jobs (NOW HIRING)

Lead Engineer

Charleston, SC · Remote

$104K - $138K/yr

From co-development and engineering to art, audio, QA, localization, and player support, we help ... Hands-on Unreal Engine expert, with solid experience in Unity and proprietary engines * Familiarity ...

Lead Engineer

Los Angeles, CA · Remote

$104K - $138K/yr

From co-development and engineering to art, audio, QA, localization, and player support, we help ... Hands-on Unreal Engine expert, with solid experience in Unity and proprietary engines * Familiarity ...

Lead Engineer

Fort Lauderdale, FL · Remote

$104K - $138K/yr

From co-development and engineering to art, audio, QA, localization, and player support, we help ... Hands-on Unreal Engine expert, with solid experience in Unity and proprietary engines * Familiarity ...

... audio, and animation. The AI Generators team is building a platform for developers to create ... Unity is the engine behind a large share of the games people play. This platform defines how ...

NY · On-site

$200 - $250/hr

Troubleshoot voice quality and connectivity issues, including one-way audio, dropped calls ... Experience with Cisco Unified Communications Manager, Cisco Unity Connection, Cisco Emergency ...

$200 - $250/hr

Troubleshoot voice quality and connectivity issues, including one-way audio, dropped calls ... Experience with Cisco Unified Communications Manager, Cisco Unity Connection, Cisco Emergency ...

Showing results 41-60

Unity Audio Engineer information

See salary details

$29.5K

$84.5K

$171.5K

How much do unity audio engineer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for unity audio engineer in the United States is $84,456.00, according to ZipRecruiter salary data. Most workers in this role earn between $50,000.00 and $113,000.00 per year, depending on experience, location, and employer.

What does a Unity audio engineer do?

A Unity Audio Engineer is responsible for designing, implementing, and optimizing audio systems within games and applications developed using the Unity engine. They work on tasks such as integrating sound effects, music, and voiceovers, creating interactive audio experiences, and troubleshooting audio-related issues. Unity Audio Engineers collaborate closely with game designers, artists, and programmers to ensure that audio enhances the overall user experience and meets the project's creative goals.

What are the key skills and qualifications needed to thrive as a Unity audio engineer, and why are they important?

To thrive as a Unity Audio Engineer, you need a solid understanding of audio design principles, digital signal processing, and experience with the Unity engine, often supported by a degree in audio engineering or a related field. Proficiency in audio middleware tools like FMOD or Wwise, as well as scripting in C# within Unity, is typically required. Strong problem-solving abilities, creativity, and effective communication help you collaborate with designers and developers to create immersive soundscapes. These skills ensure high-quality, interactive audio experiences that enhance gameplay and user engagement.

How does a Unity audio engineer typically collaborate with game designers and developers during a project's lifecycle?

A Unity Audio Engineer works closely with both game designers and developers from early concept stages through to final implementation. They participate in design meetings to understand the creative vision, suggest audio solutions, and ensure technical feasibility within Unity. Throughout development, they integrate sound assets, optimize audio performance, and troubleshoot issues, often using tools like Unity’s Audio Mixer and scripting in C#. Frequent communication and iteration with other team members are essential to align audio with gameplay and narrative goals.

What are popular job titles related to Unity Audio Engineer jobs?

For Unity Audio Engineer jobs, the most frequently searched job titles are:

Lead Engineer

Charleston, SC • Remote

$104K - $138K/yr

Full-time

Posted 24 days ago


Job description

About This Opportunity:

Please note, this listing is for a project-based opportunity. These opportunities are contingent on client needs and project availability.

Side is a global game development and services partner, working alongside many of the world's leading developers and publishers. From co-development and engineering to art, audio, QA, localization, and player support, we help teams solve production challenges and deliver exceptional player experiences. 

We're looking for a Lead Engineer / Technical Director to help drive both project success and engineering excellence across our co-development engagements. This role is to start work as the Lead on one of our live projects, maturing into a department leadership role in the future., whilst still maintaining project activity.  

This is a role for an experienced engineer who is equally comfortable leading a project team in a hands-on manner, leading by example, mentoring developers, and building strong cross-discipline relationships. You'll play a key role in shaping technical solutions for our clients while helping grow and strengthen the engineering practice within Side. 

If you're an Unreal expert who thrives in collaborative environments and enjoys balancing technical leadership with people leadership, we'd love to hear from you. 

Only resumes submitted in English will be considered.

Requirements

What you will be doing:
Lead engineering efforts across active co-development projects. 

  • Partner closely with production, design, art, QA, and client stakeholders to deliver high-quality experiences. 
  • Provide technical direction, identify risks early, and drive pragmatic solutions throughout development. 
  • Communicate technical trade-offs clearly to both technical and non-technical audiences. 
  • Support estimation, planning, and execution throughout the project lifecycle. 
  • Contribute hands-on to development when needed, particularly within Unreal Engine. 
  • Architect and review gameplay systems, tools, integrations, and performance-critical features. 
  • Guide teams through debugging, profiling, optimization, and technical problem-solving. 
  • Support projects across multiple engines and technologies where required. 
  • Ensure code quality, maintainability, scalability, and performance standards are consistently met. 

What we are looking for:
We are looking for someone with a background as a Lead Engineer or Technical Director, with professional experience in engineering roles in games or related tech fields.
•Shipped at least two titles on PC, console, mobile, or VR/AR with Unreal Engine.
•Experience in one or more areas such as gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps
•Proficiency in C++, C#, Python, or equivalent languages
•Hands-on Unreal Engine expert, with solid experience in Unity and proprietary engines
•Familiarity with source control, debugging tools, performance profiling, and agile workflows

Benefits

  • Competitive Salary.
  • Dynamic, multicultural and fun environment.
  • You will be working for the world's leading provider of game services.
  • We empower our people and offer regular progression opportunities to ensure our employees flourish.

About Side

Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. 

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.

Experience our side of life. For more information, visit www.side.inc