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Unity 3D Modeler Jobs (NOW HIRING)

... Unity. 2+ years' experience modeling in a 3D modeling program like Maya, Modo, or 3DS Max. Retopology and baking Texture and vector editing with Adobe Creative Suite Strong organizational skills and ...

Build interactive 3D models, environments, and simulations for AR/Unity based applications. * Optimize Unity applications for performance, including frame rates, latency, and device compatibility and ...

The 3D Artist is responsible for creating digital assets and animations for use in photoreaslistic ... Candidates should be at least familiar enough with Unity Engine to import a model and assign ...

Senior Technical Artist

Las Vegas, NV · On-site

$110K - $130K/yr

Iterate on Unity 3D scene implementation to finalize product and other creative requirements ... Comprehensive knowledge of rendering fundamentals: modeling, texturing/shading/surfacing, rigging ...

Required : • Proficiency in Unity & C# scripting (3+ years of experience) • Hands-on experience with Oculus SDK, ARKit, and ARCore • Familiarity with 3D modeling tools (Blender, Maya, etc.) and ...

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Unity 3d Modeler information

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How much do unity 3d modeler jobs pay per year?

As of Sep 10, 2026, the average yearly pay for unity 3d modeler in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

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Infographic showing various Unity 3D Modeler job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 88% Full Time, 8% Part Time, and 3% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $78,472 per year, or $37.7 per hour.

3D Specialist

Minneapolis, MN

ESP IT
11 - 50 employees

Full-time

Posted 15 days ago


Job description

Job Description Hi, ESP has an immediate need for a 3D Specialist to support their industry-leading 3D product configurator. Contract Length: 12 months + potential to extend TOP SKILLS/REQUIREMENTS: Highly organized Collaborative - works well within a team Strong portfolio of work samples JOB SUMMARY ESP is seeking a 3D Artist who will be responsible for creating detailed but efficient 3D models of products for our industry-leading 3D product configurator. ESSENTIAL DUTIES & RESPONSIBLITIES Create 3D digital assets (3D models and associated textures) for use in a real-time engine Retrieve and convert CAD models to polygon-based models before retopologizing.

Utilize skills such as modeling, UV mapping, baking, and texturing. Communicate with cross-functional stakeholders to understand project requirements and product details before creating and delivering 3D models. Accountable for balancing visual fidelity with overall configurator performance.

Participate in the day-to-day operations of the team utilizing the Agile Methodology including daily standups, updating ongoing tasks within Jira, contributing to short-term forecasting, and regularly communicating progress and roadblocks. SKILLS & KNOWLEDGE Required: Bachelor's degree or above in Game Design, VFX, Digital Media, Computer Animation or similar field Previous experience working in a game engine like Playcanvas, Godot, or Unity. 2+ years' experience modeling in a 3D modeling program like Maya, Modo, or 3DS Max.

Retopology and baking Texture and vector editing with Adobe Creative Suite Strong organizational skills and attention to detail Demonstrated ability to communicate effectively, both verbally and in writing Self-starter that functions well in a collaborative team and fast-paced environment Effective time-management skills working with fluid deadlines Preferred: Familiarity with Playcanvas. Comfortability with Marmoset. Able to create 3D models and textures from photographs, technical drawings, or point cloud data.

Understanding of real-time rendering