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Unity 3D Jobs in Carson, CA (NOW HIRING)

Work with the Art Directors and art teams to ensure artistic unity across the game * Create real ... Knowledgeable of 3D graphics, particle systems, physics, etc. * Experience in UE5 * Keen production ...

Experience with 3D interfaces, spatial computing, or immersive user experiences. * Familiarity with Unity, Unreal Engine, or other immersive development platforms. * Basic understanding of HTML/CSS ...

... Unity etc.) * Familiarity with APIs, AI models, or automation (Zapier, n8n, etc.) * Strong ... Our flagship product is a collaborative canvas for working across text, image, video, audio, and 3D ...

... Unity etc.) * Familiarity with APIs, AI models, or automation (Zapier, n8n, etc.) * Strong ... Our flagship product is a collaborative canvas for working across text, image, video, audio, and 3D ...

Lead VFX Artist

Irvine, CA · On-site

$135K - $165K/yr

Work with the Art Directors and art teams to ensure artistic unity across the game * Create real ... Knowledgeable of 3D graphics, particle systems, physics, etc. * Experience in UE5 * Keen production ...

Sr. CGI Artist

Irvine, CA

$130K - $150K/yr

Requirements Must Haves 7+ years of professional CGI/3D experience, with a portfolio showing ... Familiarity with real-time engines (Unreal, Unity) or AI image/video tools. Portfolio Please apply ...

Showing results 41-59

Unity 3D information

See Carson, CA salary details

$54.9K

$148.4K

$187.7K

How much do unity 3d jobs pay per year?

As of Aug 10, 2026, the average yearly pay for unity 3d in Carson, CA is $148,446.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,600.00 and $174,700.00 per year, depending on experience, location, and employer.

What is a Unity 3D?

A Unity 3D job involves working with the Unity engine to develop interactive 3D applications, primarily games but also simulations, VR/AR experiences, and other real-time applications. Unity developers use C# programming, physics simulations, and asset integration to create engaging user experiences. These roles can range from gameplay programming to level design and optimization. Many Unity jobs also involve collaboration with artists, designers, and other developers to bring projects to life.

What are the typical daily responsibilities of a Unity 3D developer?

As a Unity 3D Developer, your daily tasks usually include designing and implementing game features, writing and optimizing code in C#, troubleshooting bugs, and collaborating with artists and designers to integrate assets. You may participate in team meetings to discuss project progress, review code with peers, and conduct playtesting to ensure a smooth user experience. Regularly updating and maintaining project documentation is also common. Working closely with other departments ensures that both the visual and technical aspects of the project align with overall goals and timelines.

What are the key skills and qualifications needed to thrive in the Unity 3D position, and why are they important?

To thrive as a Unity 3D Developer, you need strong skills in C# programming, 3D modeling, and a solid understanding of game development principles, often supported by a degree in computer science or related experience. Familiarity with the Unity engine, version control systems like Git, and knowledge of platforms such as iOS, Android, or PC are typically required, and certifications in Unity can be beneficial. Excellent problem-solving, creativity, and communication skills help developers collaborate effectively with designers, artists, and other team members. These competencies are crucial to delivering engaging, high-quality interactive experiences in a fast-paced and iterative development environment.

What cities near Carson, CA are hiring for Unity 3D jobs? Cities near Carson, CA with the most Unity 3D job openings:
Infographic showing various Unity 3D job openings in Carson, CA as of August 2026, with employment types broken down into 6% Internship, 46% Full Time, 36% Part Time, and 12% Contract. Highlights an 94% In-person, and 6% Remote job distribution, with an average salary of $148,446 per year, or $71.4 per hour.

Instructional Designer, RapidLearning

Anduril Industries

Costa Mesa, CA

$69K - $94K/yr

Full-time

Re-posted 11 days ago


Anduril rating

9.1

Company rating: 9.1 out of 10

Anduril

Based on 17 frontline employees who took The Breakroom Quiz

7.4

Company rating compared to similar companies: 7.4 out of 10

Manufacturers average

Based on 75,163 frontline employees who took The Breakroom Quiz


Job description

ABOUT THE JOB

Anduril Industries is seeking an experienced Instructional Designer to create engaging, effective digital training content that supports the deployment, maintenance, and operation of Anduril's advanced technology products to both internal and external audiences. This role requires strong technical skill, creative vision, and the ability to work collaboratively with Curriculum Developers, subject matter experts (SMEs) and Training and Adoption Managers.
The ideal candidate is proficient in Cortona3D/RapidLearning for Teamcenter, TypeScript, and familiar with Articulate Storyline 360 for training content development. You will be responsible for translating complex technical information into visually compelling and instructionally sound digital experiences that support performance and retention.
WHAT YOU'LL DO

  • Design, develop, and publish interactive CAD-based procedural training modules using Cortona3D/Siemens RapidLearning for Teamcenter, ensuring compatibility with S1000D documentation format and SCORM/xAPI standards.
  • Create high-quality graphics, animations, and media assets using Teamcenter or NX tools within the Siemens suite
  • Collaborate with Curriculum Developers, Training and Adoption Managers, and SMEs to storyboard and script course content aligned to learning objectives and outcomes.
  • Assist in the refinement of learner-facing training materials, including Microsoft Powerpoint, Adobe InDesign, Figma, and other presentation platforms.
  • Test and troubleshoot eLearning files for functionality, responsiveness, and LMS compatibility.
  • Maintain project documentation, file organization, and version control across all content assets in congruence with the Training Experience team guidelines.
  • Assist in creating templates and visual standards to ensure consistency across all training products.
  • Support the continuous improvement of digital content by analyzing learner feedback, LMS data, and performance metrics.
  • Contribute to innovation in immersive or interactive training experiences including potential integration with simulations, AR/VR, and other experiential learning platforms.
REQUIRED QUALIFICATIONS
  • 3+ years of experience developing training content in an engineering, technical, or defense-related environment.
  • Proven expertise with RapidLearning for Teamcenter.
  • Experience with 3D CAD graphics, models, animations, and other technical training visual assets.
  • Understanding of instructional design principles, adult learning theory, and digital accessibility standards.
  • Familiarity with SCORM, xAPI, and LMS integration best practices.
  • Eligible to obtain and maintain a U.S. Top Secret security clearance
PREFERRED QUALIFICATION
  • Detail-oriented, organized, and comfortable managing multiple development projects concurrently.
  • Strong communication and collaboration skills for working cross-functionally with designers, engineers, and trainers.
  • Military exposure and experience, particularly with military technical documentation and formatting standards, guidelines, and verbiage (MIL-STD-40051, S1000D, etc).
  • Experience in modifying virtual simulator environments using TypeScript, C#, and other Unity-adjacent frameworks.
  • Strong proficiency with motion design skills in Adobe After Effects. Experience in Creative Cloud tools such as Photoshop, Illustrator, and Audition are a plus.
  • Experience working in or alongside LMS platforms such as Cornerstone Learn.
  • Bachelor's degree in Instructional Design, Technical Writing, Digital Media, Education Technology, or a related field.
 

Working at Anduril

About Anduril, in their own words

From Anduril

As the world enters an era of strategic competition, Anduril delivers cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the warfighter in months, not years.


What Anduril employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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