Senior AI Engineer
Montreal, QC · Hybrid
Work on implementation and maintenance of AI behavior tree and associated systems. * Focus and help ... An active listener able to build and maintain trust-based relationships across all levels of the ...
Montreal, QC · Hybrid
Work on implementation and maintenance of AI behavior tree and associated systems. * Focus and help ... An active listener able to build and maintain trust-based relationships across all levels of the ...
Montreal, QC · Hybrid
Work on implementation and maintenance of AI behavior tree and associated systems. * Focus and help ... An active listener able to build and maintain trust-based relationships across all levels of the ...
Work on implementation and maintenance of AI behavior tree and associated systems. * Focus and help ... An active listener able to build and maintain trust-based relationships across all levels of the ...
Work on implementation and maintenance of AI behavior tree and associated systems. * Focus and help ... An active listener able to build and maintain trust-based relationships across all levels of the ...
| Aspect | Tree Trust | Arborist |
|---|---|---|
| Certifications | May include certifications in forestry or environmental management | Typically requires ISA Certified Arborist credential |
| Work Environment | Involves community projects, environmental conservation, and educational programs | Focuses on tree care, pruning, removal, and health assessments |
| Employer & Industry | Nonprofit organizations, environmental agencies, community groups | Tree care companies, landscaping firms, municipal parks |
While both Tree Trust and Arborists work with trees, Tree Trust often emphasizes community and environmental projects, whereas Arborists specialize in tree health, maintenance, and safety. The roles may overlap in fieldwork, but certifications and work focus differ.
Other
Posted 19 days ago
Cloud Chamber is seeking a Senior AI Engineer to join our talented development team to further push the development of the AI Systems and AI Archetype for BioShock 4. We have high ambitions for tying AI and storytelling together in our project. It will be your responsibility to crystallize that ambition, helping to support several AI systems, and bring several AI Archetypes to life.
In this role, you'll collaborate with an engaged team to push the state of the art and experiment with unproven ideas. We are attempting new and ambitious things with AI in this game. You are bold, brave, and believe in an iterative, experimental approach to game development, moving comfortably between design and engineering, collaborating and communicating ambition and limitations.
What You'll Do:You will work closely with our Design, Animation, Audio, VFX, and Art departments to support and finalize the implementations for core AI systems: Combat Management, Perception, Steaming/Memory/Performance, etc. You will also help bring new AI Archetypes into realization and work to flush out and finalize existing ones. You will share ownership of those systems and archetypes and collaborate with current engineering leadership to shepherd them to ship. You will be encouraged to push our conception of what is possible in this arena, doing as much to advance the ambition as you will attempt to build it, ultimately bringing our richly imagined world to life.
What You've Done:Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
For candidates located in Quebec:
#LI-Hybrid