1

Trainee Visual Effects Animator Jobs in Nevada (NOW HIRING)

Animator IV

Reno, NV ยท On-site +1

$105K - $120K/yr

Create and lead the development of complex animations and dynamic visual effects for EGM (Electronic Gaming Machine) development, including both real-time and pre-rendered content. * Drive and ...

Animator IV

Reno, NV ยท On-site +1

$105K - $120K/yr

Create and lead the development of complex animations and dynamic visual effects for EGM (Electronic Gaming Machine) development, including both real-time and pre-rendered content. * Drive and ...

Animator

Reno, NV ยท On-site +1

$114K - $141K/yr

Create high-impact animations and visual effects for real-time and pre-rendered gameplay * Craft storyboards, animatics, and gameplay sequences that maximize excitement * Collaborate with designers ...

Animator

Reno, NV ยท On-site +1

$114K - $141K/yr

Create high-impact animations and visual effects for real-time and pre-rendered gameplay * Craft storyboards, animatics, and gameplay sequences that maximize excitement * Collaborate with designers ...

Create animations, particles, and visual effects that enhance gameplay * Build mockups, UI elements, and game components * Design and implement 2D/3D assets optimized for real-time performance

Create animations, particles, and visual effects that enhance gameplay * Build mockups, UI elements, and game components * Design and implement 2D/3D assets optimized for real-time performance

Blender Tutor

Henderson, NV ยท Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

Blender Tutor

Las Vegas, NV ยท Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

Blender Tutor

North Las Vegas, NV ยท Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

Blender Tutor

Reno, NV ยท Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

... animation, and physically based rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem ...

Autodesk 3DS Max Tutor

Las Vegas, NV ยท Remote

$18 - $40/hr

... animation, and physically based rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem ...

Autodesk 3DS Max Tutor

Reno, NV ยท Remote

$18 - $40/hr

... animation, and physically based rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem ...

Autodesk 3DS Max Tutor

Henderson, NV ยท Remote

$18 - $40/hr

... animation, and physically based rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem ...

Particles / Animations / Visual FXs for the game * 3D Models / Textures * Assisting creatives in ... Adobe Suite (Photoshop, Illustrator, and After Effects) * Spine * HTML / CSS * Optimizing Files for ...

Trainee Visual Effects Animator information

What does a trainee visual effects animator do?

A Trainee Visual Effects Animator assists in creating digital effects for films, television, games, and other media. They typically work under the supervision of more experienced animators, learning how to use specialized software to produce realistic movements, simulate environments, or enhance live-action footage. Their tasks may include preparing assets, creating simple animations, and supporting the VFX team in daily operations. This role is often an entry-level position, providing a pathway to more advanced roles within the visual effects industry.

What are the typical daily tasks and collaborative processes for a trainee visual effects animator?

As a Trainee Visual Effects Animator, your daily tasks often include assisting senior animators with creating and refining computer-generated imagery, preparing assets for animation, and learning industry-standard software. You'll frequently attend team meetings to discuss project requirements and receive feedback on your work. Collaboration is key, as you'll work closely with artists, compositors, and technical directors to ensure your animations integrate seamlessly into the final production. This role provides valuable exposure to various stages of the VFX pipeline and is designed to help you build foundational skills for future advancement.

What are the key skills and qualifications needed to thrive as a trainee visual effects animator, and why are they important?

To thrive as a Trainee Visual Effects Animator, you need a solid understanding of animation principles, a relevant degree or diploma in animation or media, and a strong portfolio showcasing your work. Familiarity with industry-standard software such as Maya, Houdini, After Effects, and Nuke, as well as a basic knowledge of rendering and compositing techniques, is typically required. Creativity, attention to detail, and the ability to collaborate effectively with team members are crucial soft skills for this role. These competencies ensure the delivery of high-quality visual content and seamless integration into production pipelines in a fast-paced, collaborative environment.

What is the difference between Trainee Visual Effects Animator vs Junior Visual Effects Artist?

AspectTrainee Visual Effects AnimatorJunior Visual Effects Artist
CredentialsBasic diploma or certification, some trainingRelevant degree or certification, some experience
Work EnvironmentEntry-level, supervised training projectsProfessional projects, collaborative teams
Industry UsageLearning phase, internship or apprenticeshipActive contributor to visual effects production

The main difference is that a Trainee Visual Effects Animator is in the learning stage, focusing on gaining skills under supervision, while a Junior Visual Effects Artist is an entry-level professional actively working on projects with more independence. The trainee role emphasizes training and skill development, whereas the junior role involves applying those skills in real-world projects.

What are the most commonly searched types of Visual Effects Animator jobs in Nevada? The most popular types of Visual Effects Animator jobs in Nevada are:

Animator IV

Progressive Gaming

Reno, NV โ€ข On-site, Remote

$105K - $120K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 28 days ago


Job description

IGT, where innovation meets entertainment on a global scale! ย From the casino floor to your mobile screen, we deliver thrilling, responsible, and unforgettable gaming experiences-powered by worldclass content, strong technical and commercial capabilities and nurtured by a culture of collaboration, accountability, and ownership.

ย 

Whether it's spinning reels, placing bets, or enabling secure payments, we turn innovation into impact through disciplined execution and longterm value creation. With a team of over 6,000 employees across 30+ countries and products delivered in more than 100 jurisdictions worldwide, we operate at scale while staying closely connected to costumers we serve. If you're ready to bring your talent to a team shaping the future of entertainment, your next big move starts here - www.igt.com.

Overview

Step into a lead role within IGT's Vibe Game Studio in Reno, Nevada, as anย Animator IV, where your creativity, technical expertise, and artistic vision will help shape both our next generation of games and the culture of innovation within the studio. In this senior-level role, you will lead animation efforts from concept to final implementation, establishing the visual tone and quality standards for groundbreaking gaming experiences while mentoring and elevating fellow animators.

Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a collaborative and holistic approach to game development that pushes the boundaries of casino gaming entertainment. Your contributions will directly support IGT's mission to pioneer the future of gaming by creating animations that captivate players, enhance gameplay, and deliver memorable experiences.

Key Responsibilities:
  • Create and lead the development of complex animations and dynamic visual effects for EGM (Electronic Gaming Machine) development, including both real-time and pre-rendered content.
  • Drive and collaborate on the creative vision for animation across multiple game development projects, establishing high standards for quality, style, and player engagement.
  • Develop storyboards, animatics, and gameplay sequences that maximize excitement and enhance the overall player experience.
  • Partner with cross-functional teams to define animation strategies, artistic direction, and final animation assets that align with gameplay and narrative goals.
  • Spearhead the creation of specialized animation techniques supporting advanced game mechanics such as progressive bonuses, jackpots, immersive bonus rounds, and attract sequences.
  • Mentor and coach junior animators, helping them refine their artistic skills and technical expertise while fostering a culture of growth and collaboration.
  • Review and provide feedback on animation assets from peers and junior team members to ensure successful integration into the game engine and adherence to visual and performance standards.
  • Play and evaluate games in studio test environments, Unity builds, and standalone game versions, providing constructive feedback to elevate animation quality and player impact.
  • Innovate new animation workflows, tools, and techniques, incorporating advanced visual effects such as particle systems and motion graphics to enhance gameplay experiences.
  • Ensure all animations maintain the intended tone, atmosphere, and visual integrity of the game experience, making adjustments and providing direction as needed.
  • Collaborate closely with Game Designers, Technical Artists, and Art peers to conceptualize animation sequences that strengthen storytelling, gameplay clarity, and player interaction.
Work Location

This role is based onsite at our Reno office. While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or are excited about the opportunity to relocate.

Qualifications
  • Bachelor's degree in Animation, Art, Game Design, or a related field - or equivalent professional experience.
  • 8+ years of professional animation experience, including at least 5 years focused on game development.
  • Proven success leading animation projects or mentoring teams within the gaming industry, particularly in EGMs or other real-time interactive experiences.
  • Strong demo reel showcasing visual storytelling, choreography, timing, and mastery of animation principles across effects, symbols, environments, and gameplay sequences.
  • Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and Blender.
  • Experience creating and implementing real-time animations in Unity.
  • Strong understanding of EGM-specific animation elements including reel spins, transitions, base and bonus features, math screens, attract sequences, and jackpot effects.
  • Familiarity with slot game or casino gaming animation pipelines, including integration into proprietary game engines and development platforms.
  • Exceptional attention to detail in animation principles, movement, composition, and timing within fast-paced production environments.
  • Animation test required as part of the interview process.
Keys to Success

ย Building collaborative relationships
Decision making
Drive results
Foster innovation
Personal energy
Self-leadership
#LI-CK1

At IGT, we believe compensation should be as individual as you are, reflecting your skills, experience, background, and location. For this role, the starting compensation range is $117,400 to $145,450, with flexibility to adjust higher or lower based on the full scope of qualifications. We proudly comply with all applicable local pay transparency laws and collective bargaining agreements.

And compensation is just the beginning. Our Total Rewards program is designed to support your success, both professionally and personally, and may include:

  • Commission opportunities for eligible sales roles
  • Discretionary bonus potential for non-sales positions
  • Comprehensive benefits, including medical, dental, vision, life, accident, and disability insurance
  • A 401(k) Savings Plan with company contributions to help you plan for the future
  • Tuition reimbursement to support continued learning and growth
  • Paid time off to rest, recharge, and reset
  • Wellness programs that support your overall well-being
  • Identity theft protection for added peace of mind