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Trainee Unity Game Engine Jobs in Montreal, QC (NOW HIRING)

Frontend Knowledge - Knowledge of UI technical best practices (on Console, PC, or Mobile), strong proficiency in Unity3D Game Engine and C#. Experience with Unity GUI. * Some Backend Knowledge would ...

The AI models perform various tasks for building Unity games. * Integrate Machine Learning models seamlessly within real-time game engine constraints, optimizing for latency, compute, and determinism.

Experience with Unity or Unreal Engine * Familiarity with 3D tools and workflows * Background in casino gaming or interactive entertainment * Familiarity with AI-powered art tools such as Layer.ai ...

... game engine, pipeline, DCC, and web tools. * Partner with the Directors and Product Managers to ... Hands on experience with game engines such as Unreal or Unity. * Background in building automated ...

Mandatory proficiency in Unreal Engine and its tools. * Familiarity with Unity or proprietary level ... Solid understanding of game design principles, player psychology, and level flow. * Excellent ...

... Unity Engine or other interactive 3D technology Experience building backend services for games or interactive media Additional information Relocation support is not available for this position Work ...

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Trainee Unity Game Engine information

What is a trainee Unity Game Engine?

Trainee Unity Game Engine roles are entry-level positions designed to help individuals learn and develop skills using the Unity game development platform. Trainees typically assist with basic tasks such as creating simple game assets, writing scripts, and testing game features under the supervision of experienced developers. These roles offer hands-on experience in game design, programming, and debugging, preparing individuals for more advanced positions in the game development industry.

What are the key skills and qualifications needed to thrive as a trainee Unity Game Engine?

To thrive as a Trainee Unity Game Engine Developer, you need a basic understanding of C# programming, game development concepts, and a relevant degree or coursework in computer science or game design. Familiarity with the Unity Editor, version control systems like Git, and basic knowledge of 3D modeling or animation tools is highly beneficial. Strong problem-solving skills, creativity, and the ability to work collaboratively in a team will help you stand out. These skills and qualities are crucial for efficiently producing engaging games, learning quickly, and contributing effectively to development projects.

What kind of projects and tasks can a trainee Unity Game Engine expect to work on during their initial months?

As a Trainee Unity Game Engine, you will typically start by assisting with basic game development tasks, such as creating simple game mechanics, testing features, or fixing minor bugs. You may also help with importing assets, setting up scenes, and learning to use Unity's scripting tools under the guidance of senior developers. Early projects often focus on gaining hands-on experience with the Unity interface, collaborating in small teams, and participating in code reviews. This hands-on approach helps you build a strong foundation in both technical and collaborative skills essential for advancing within the game development field.

What is the difference between Trainee Unity Game Engine vs Junior Game Developer?

AspectTrainee Unity Game EngineJunior Game Developer
Required CredentialsBasic knowledge of Unity, beginner programming skillsProficiency in Unity, programming experience in C#
Work EnvironmentTraining programs, entry-level projectsActive development teams, project implementation
Employer & Industry UsageInternships, apprenticeships in gaming studiosGame studios, indie developers, entertainment industry

In summary, a Trainee Unity Game Engine is an entry-level role focused on learning Unity and gaining foundational skills, often within training programs. A Junior Game Developer has more hands-on experience, actively contributing to game development projects with a deeper understanding of Unity and programming. Both roles are essential in the game development pipeline but differ mainly in experience and responsibility level.

What are the most commonly searched types of Unity Game Engine jobs in Montreal, QC?

The most popular types of Unity Game Engine jobs in Montreal, QC are:

What job categories do people searching Trainee Unity Game Engine jobs in Montreal, QC look for?

The top searched job categories for Trainee Unity Game Engine jobs in Montreal, QC are:

Infographic showing various Trainee Unity Game Engine job openings in Montreal, QC as of June 2026, with employment types broken down into 82% Full Time, and 18% Contract. Highlights an 100% In-person job distribution.

Game Programmer (1 Year Contract)

Kabam

Montreal, QC

Contractor

Posted 5 days ago


Job description

At Kabam, we're constantly raising the bar of excellence in free-to-play gaming. We hire for passion and diversity so that we can triumph in our collective skill. Our teams are made up of a fusion of personalities and interests bound together by a collaborative nature, fun-loving culture, and a drive to do what it takes to make great games. And this is where you come in...
 
We are looking for an individual who is passionate in building and maintaining advanced gaming systems and tools. Working collaboratively with other engineers and designers, you will have a significant impact and influence in the direction of Kabam's games. If leading and solving complex problems excites you, this is the job for you! 
 
We prioritize applicants that can work on-site at our Montreal studio for this contract opportunity.
In this role, you can expect to:
  • Write, test, and maintain code following coding standards and best practices.
  • Collaborate effectively with team members, participate in code reviews, and adhere to established development processes.
  • Debug and solve software issues, providing effective solutions.
  • Maintain clear and concise documentation for code and project-related materials.
  • Continuously learn and improve technical skills and knowledge.
  • Communicate progress, challenges, and updates to team members and stakeholders.
  • Adhere to project deadlines and milestones, managing tasks efficiently.
  • Seek mentorship and knowledge sharing as needed, contributing to team growth.
  • Writing clean, efficient, and reusable code to support various gameplay features and mechanics.
  • Create and maintain tools for designers and artists to improve their workflow.
  • Integrating tools with existing content creation pipelines and workflows.
  • Build screens, widgets, and other UI elements in an extensible way.
  • Review feature designs and provide input on costs and possible alternatives.
  • Work closely with producers, artists, designers and other programmers in a highly collaborative and agile environment.
  • Build and support tools that improve the workflows of artists, designers, and other programmers.
To be successful in this role, your background includes:
  • 6+ years of experience in software development, preferably in gaming.
  • Bachelor's degree in Computer Science, Engineering, or equivalent experience.
  • Expert-level experience with C#.
  • Shipped multiple online titles (on Console, PC, or Mobile).
  • Professional proficiency with multiple game engines, or proven ability to pick up new ones.
  • Ability to write clean, simple, well-documented code from design requirements.
  • Proven track record of working independently and collaboratively in a dynamic team setting.
  • Strong experience working with source control such as GIT or Perforce.
  • Experience in Android / iOS Mobile application development.
  • Up-to-date knowledge of the latest mobile gaming trends.
  • Ability to effectively communicate with technical and non-technical team members.
  • Experience working in Agile, Kanban, or similar project management methodologies.
  • Bilingual (French and English) is considered an advantage.
  • Gameplay Experience - Experience in a gameplay engineering role, gameplay systems, including controls, abilities, AI, RPG, multiplayer, online, and network systems.
  • Frontend Knowledge - Knowledge of UI technical best practices (on Console, PC, or Mobile), strong proficiency in Unity3D Game Engine and C#. Experience with Unity GUI.
  • Some Backend Knowledge would be an advantage - Technical experience in Node.js, Database experience (NoSQL, preferably MongoDB), Experience working with Google Cloud.
  • Some Rendering/Graphics Experience would be an advantage - Experience with Unity shader languages and graphics API (OpenGL, DirectX, Metal, Vulkan, etc.).
Excited by this opportunity? Kabam is dedicated to growing our diverse and inclusive workforce, so if your past experience doesn't perfectly match the listed requirements we encourage you to apply anyways - you could be a great fit for this or other positions.

We invite you to apply now and start the conversation with us. Together, we can create and support some of the best games ever made and entertain the world!

About Kabam

Kabam is a world leader in developing entertaining, immersive, and highly social multiplayer games, bringing high-quality graphics, next-generation technology, and revolutionary gameplay to players around the world.

Kabam's games, Marvel Contest of Champions, Shop Titans, and more have generated hundreds of millions of downloads and have received multiple awards including Apple's Editor's Choice and Google Play's Best Game of the Year.

Founded in 2006, Kabam has studios and offices in Vancouver & Montreal in Canada, and Los Angeles & San Francisco in the United States. Kabam is a wholly-owned subsidiary of Netmarble Games.

Kabam is an Equal Employment Opportunity employer committed to building a diverse and equitable workplace, and inclusive environment for all existing and potential employees. Employment decisions are based on candidate qualifications and business need, not race, color, ancestry, place of origin, age, sex (including pregnancy), gender identity or expression, sexual orientation, political belief, religion, creed, marital or family status, medical condition, genetic information, physical or mental disability, military or veteran status, prior criminal conviction or any other protected class in accordance with federal, state or provincial and local laws and ordinances. Accommodations will be provided as requested by candidates taking part in all aspects of the selection process.
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