Frontend Knowledge - Knowledge of UI technical best practices (on Console, PC, or Mobile), strong proficiency in Unity3D Game Engine and C#. Experience with Unity GUI. * Some Backend Knowledge would ...
Frontend Knowledge - Knowledge of UI technical best practices (on Console, PC, or Mobile), strong proficiency in Unity3D Game Engine and C#. Experience with Unity GUI. * Some Backend Knowledge would ...
Senior Machine Learning Engineer
CA$147K - CA$220K/yr
The AI models perform various tasks for building Unity games. * Integrate Machine Learning models seamlessly within real-time game engine constraints, optimizing for latency, compute, and determinism.
Senior Machine Learning Engineer
CA$147K - CA$220K/yr
The AI models perform various tasks for building Unity games. * Integrate Machine Learning models seamlessly within real-time game engine constraints, optimizing for latency, compute, and determinism.
Senior Game Artist
Montreal, QC · Hybrid
Experience with Unity or Unreal Engine * Familiarity with 3D tools and workflows * Background in casino gaming or interactive entertainment * Familiarity with AI-powered art tools such as Layer.ai ...
Senior Game Artist
Montreal, QC · Hybrid
Experience with Unity or Unreal Engine * Familiarity with 3D tools and workflows * Background in casino gaming or interactive entertainment * Familiarity with AI-powered art tools such as Layer.ai ...
Gestionnaire, Developpement Logiciel | Manager, Software Engineering
Montreal, QC · On-site +1
CA$172K - CA$258K/yr
... games start faster and run well on low and high spec devices. We will do this by establishing benchmarks, collaborating with internal and external experts to perform deep analysis on Unity engine ...
Gestionnaire, Developpement Logiciel | Manager, Software Engineering
Montreal, QC · On-site +1
CA$172K - CA$258K/yr
... games start faster and run well on low and high spec devices. We will do this by establishing benchmarks, collaborating with internal and external experts to perform deep analysis on Unity engine ...
Technical Artist | Artiste Technique - VOLTA
Montreal, QC · On-site
CA$60K - CA$80K/yr
Solid understanding of Unreal Engine and Unity * Strong expertise in Unreal Engine 5, including ... Game Development Service: Create Employment Type: Full Time, Permanent Working Pattern: Hybrid ...
Technical Artist | Artiste Technique - VOLTA
Montreal, QC · On-site
CA$60K - CA$80K/yr
Solid understanding of Unreal Engine and Unity * Strong expertise in Unreal Engine 5, including ... Game Development Service: Create Employment Type: Full Time, Permanent Working Pattern: Hybrid ...
Technical Artist | Artiste Technique - VOLTA
Montreal, QC · On-site
CA$60K - CA$80K/yr
Solid understanding of Unreal Engine and Unity * Strong expertise in Unreal Engine 5, including ... Game Development Service: Create Employment Type: Full Time, Permanent Working Pattern: Hybrid ...
Technical Artist | Artiste Technique - VOLTA
Montreal, QC · On-site
CA$60K - CA$80K/yr
Solid understanding of Unreal Engine and Unity * Strong expertise in Unreal Engine 5, including ... Game Development Service: Create Employment Type: Full Time, Permanent Working Pattern: Hybrid ...
Proficiency with game engines such as Unreal Engine or Unity. * Familiarity with scripting languages, visual scripting tools, or proprietary game design tools. * Strong understanding of player ...
Proficiency with game engines such as Unreal Engine or Unity. * Familiarity with scripting languages, visual scripting tools, or proprietary game design tools. * Strong understanding of player ...
Proficiency with game engines such as Unreal Engine or Unity. * Familiarity with scripting languages, visual scripting tools, or proprietary game design tools. * Strong understanding of player ...
Quick apply
Proficiency with game engines such as Unreal Engine or Unity. * Familiarity with scripting languages, visual scripting tools, or proprietary game design tools. * Strong understanding of player ...
Understanding of gameplay systems in engines such as Unity , Unreal Engine , or similar technologies * Ability to produce clear and structured documentation * Familiarity with AI behaviors , gameplay ...
Quick apply
Understanding of gameplay systems in engines such as Unity , Unreal Engine , or similar technologies * Ability to produce clear and structured documentation * Familiarity with AI behaviors , gameplay ...
Lead Developer, Tools
Montreal, QC · On-site
... game engine, pipeline, DCC, and web tools. * Partner with the Directors and Product Managers to ... Hands on experience with game engines such as Unreal or Unity. * Background in building automated ...
Lead Developer, Tools
Montreal, QC · On-site
... game engine, pipeline, DCC, and web tools. * Partner with the Directors and Product Managers to ... Hands on experience with game engines such as Unreal or Unity. * Background in building automated ...
Experience extending the Unity Editor/Engine * Experience with Mediation SDKs or Ads Networks * Good understanding or interest in Monetization within applications, and passion for the gaming industry ...
Experience extending the Unity Editor/Engine * Experience with Mediation SDKs or Ads Networks * Good understanding or interest in Monetization within applications, and passion for the gaming industry ...
Senior Level Designer
Montreal, QC · On-site
Mandatory proficiency in Unreal Engine and its tools. * Familiarity with Unity or proprietary level ... Solid understanding of game design principles, player psychology, and level flow. * Excellent ...
Senior Level Designer
Montreal, QC · On-site
Mandatory proficiency in Unreal Engine and its tools. * Familiarity with Unity or proprietary level ... Solid understanding of game design principles, player psychology, and level flow. * Excellent ...
Senior Systems Programmer - 7 Days to Die | Programmeureuse systemes seniore - 7 Days to Die
Montreal, QC · On-site
Develop and maintain core game systems that support gameplay, world simulation, and engine ... Expert-level understanding of Unity's architecture, including Animation, Rendering, Asset Bundling ...
Senior Systems Programmer - 7 Days to Die | Programmeureuse systemes seniore - 7 Days to Die
Montreal, QC · On-site
Develop and maintain core game systems that support gameplay, world simulation, and engine ... Expert-level understanding of Unity's architecture, including Animation, Rendering, Asset Bundling ...
Senior Technical Animator - Dead by Daylight | Animateurrice Technique Seniore - Dead by Daylight
Montreal, QC · On-site
Proficiency with game engines and DCC tools: Unreal Engine, Unity, Maya, Blender, MotionBuilder, and DaVinci Resolve. * Programming skills in Python and C++ to support animation tools, pipelines, and ...
Senior Technical Animator - Dead by Daylight | Animateurrice Technique Seniore - Dead by Daylight
Montreal, QC · On-site
Proficiency with game engines and DCC tools: Unreal Engine, Unity, Maya, Blender, MotionBuilder, and DaVinci Resolve. * Programming skills in Python and C++ to support animation tools, pipelines, and ...
Familiarity with Unity, Unreal Engine, or Godot. Experience with Markdown, HTML/CSS, GitHub, or basic Python. Contributions to community wikis (Fandom, Wikidot, etc.), Steam guides, or gaming ...
Quick apply
Familiarity with Unity, Unreal Engine, or Godot. Experience with Markdown, HTML/CSS, GitHub, or basic Python. Contributions to community wikis (Fandom, Wikidot, etc.), Steam guides, or gaming ...
Unreal Engine 5, Unity * Houdini, Gaea, World Machine * Marmoset Toolbag, SpeedTree * Marvelous ... Game Development Service: Create Employment Type: Full Time, Permanent Working Pattern: Hybrid ...
Unreal Engine 5, Unity * Houdini, Gaea, World Machine * Marmoset Toolbag, SpeedTree * Marvelous ... Game Development Service: Create Employment Type: Full Time, Permanent Working Pattern: Hybrid ...
Unreal Engine 5, Unity * Houdini, Gaea, World Machine * Marmoset Toolbag, SpeedTree * Marvelous ... Game Development Service: Create Employment Type: Full Time, Permanent Working Pattern: Hybrid ...
Unreal Engine 5, Unity * Houdini, Gaea, World Machine * Marmoset Toolbag, SpeedTree * Marvelous ... Game Development Service: Create Employment Type: Full Time, Permanent Working Pattern: Hybrid ...
... gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps Technical Skills Proficiency in C++, C#, Python, or equivalent languages Hands-on experience with Unity ...
... gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps Technical Skills Proficiency in C++, C#, Python, or equivalent languages Hands-on experience with Unity ...
... gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps Technical Skills * Proficiency in C++, C#, Python, or equivalent languages * Hands-on experience with Unity ...
Quick apply
... gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps Technical Skills * Proficiency in C++, C#, Python, or equivalent languages * Hands-on experience with Unity ...
Senior Platform Backend Engineer
CA$135K - CA$203K/yr
... Unity Engine or other interactive 3D technology Experience building backend services for games or interactive media Additional information Relocation support is not available for this position Work ...
Senior Platform Backend Engineer
CA$135K - CA$203K/yr
... Unity Engine or other interactive 3D technology Experience building backend services for games or interactive media Additional information Relocation support is not available for this position Work ...
Trainee Unity Game Engine information
What is a trainee Unity Game Engine?
What are the key skills and qualifications needed to thrive as a trainee Unity Game Engine?
What kind of projects and tasks can a trainee Unity Game Engine expect to work on during their initial months?
What is the difference between Trainee Unity Game Engine vs Junior Game Developer?
| Aspect | Trainee Unity Game Engine | Junior Game Developer |
|---|---|---|
| Required Credentials | Basic knowledge of Unity, beginner programming skills | Proficiency in Unity, programming experience in C# |
| Work Environment | Training programs, entry-level projects | Active development teams, project implementation |
| Employer & Industry Usage | Internships, apprenticeships in gaming studios | Game studios, indie developers, entertainment industry |
In summary, a Trainee Unity Game Engine is an entry-level role focused on learning Unity and gaining foundational skills, often within training programs. A Junior Game Developer has more hands-on experience, actively contributing to game development projects with a deeper understanding of Unity and programming. Both roles are essential in the game development pipeline but differ mainly in experience and responsibility level.
What are the most commonly searched types of Unity Game Engine jobs in Montreal, QC?
The most popular types of Unity Game Engine jobs in Montreal, QC are:
What job categories do people searching Trainee Unity Game Engine jobs in Montreal, QC look for?
The top searched job categories for Trainee Unity Game Engine jobs in Montreal, QC are:

Job description
- Write, test, and maintain code following coding standards and best practices.
- Collaborate effectively with team members, participate in code reviews, and adhere to established development processes.
- Debug and solve software issues, providing effective solutions.
- Maintain clear and concise documentation for code and project-related materials.
- Continuously learn and improve technical skills and knowledge.
- Communicate progress, challenges, and updates to team members and stakeholders.
- Adhere to project deadlines and milestones, managing tasks efficiently.
- Seek mentorship and knowledge sharing as needed, contributing to team growth.
- Writing clean, efficient, and reusable code to support various gameplay features and mechanics.
- Create and maintain tools for designers and artists to improve their workflow.
- Integrating tools with existing content creation pipelines and workflows.
- Build screens, widgets, and other UI elements in an extensible way.
- Review feature designs and provide input on costs and possible alternatives.
- Work closely with producers, artists, designers and other programmers in a highly collaborative and agile environment.
- Build and support tools that improve the workflows of artists, designers, and other programmers.
- 6+ years of experience in software development, preferably in gaming.
- Bachelor's degree in Computer Science, Engineering, or equivalent experience.
- Expert-level experience with C#.
- Shipped multiple online titles (on Console, PC, or Mobile).
- Professional proficiency with multiple game engines, or proven ability to pick up new ones.
- Ability to write clean, simple, well-documented code from design requirements.
- Proven track record of working independently and collaboratively in a dynamic team setting.
- Strong experience working with source control such as GIT or Perforce.
- Experience in Android / iOS Mobile application development.
- Up-to-date knowledge of the latest mobile gaming trends.
- Ability to effectively communicate with technical and non-technical team members.
- Experience working in Agile, Kanban, or similar project management methodologies.
- Bilingual (French and English) is considered an advantage.
- Gameplay Experience - Experience in a gameplay engineering role, gameplay systems, including controls, abilities, AI, RPG, multiplayer, online, and network systems.
- Frontend Knowledge - Knowledge of UI technical best practices (on Console, PC, or Mobile), strong proficiency in Unity3D Game Engine and C#. Experience with Unity GUI.
- Some Backend Knowledge would be an advantage - Technical experience in Node.js, Database experience (NoSQL, preferably MongoDB), Experience working with Google Cloud.
- Some Rendering/Graphics Experience would be an advantage - Experience with Unity shader languages and graphics API (OpenGL, DirectX, Metal, Vulkan, etc.).
About KABAM GAMES, INC. A NETMARBLE COMPANY.
Sourced by ZipRecruiter
Industry
Amusement, gambling, and recreation
Company size
501 - 1,000 Employees
Headquarters location
Vancouver,, BC, CA