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Trainee Unity Game Engine Jobs in New York (NOW HIRING)

Director, Executive Compensation

New York, NY · On-site +1

$152K - $229K/yr

... Unity Unity [NYSE: U] is the world's leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most ...

SENIOR iOS MOBILE DEVELOPER

Warren, NJ · On-site

$62.25 - $80.75/hr

Required 5-7 years with all the following: -OpenGL with iOS -Graphics programming without using an engine -Mobile development -Gaming preferred (not Unity) -Simulation experience not preferred -AAA ...

SENIOR iOS MOBILE DEVELOPER

Warren, NJ · On-site

$62.25 - $80.75/hr

Required 5-7 years with all the following: -OpenGL with iOS -Graphics programming without using an engine -Mobile development -Gaming preferred (not Unity) -Simulation experience not preferred -AAA ...

Warren,NJ- 07920 Skills 5+ years C++ programming 2+ years OpenGL Graphics programming without using a commercial engine Gaming preferred (not Unity) Simulation experience not preferred AAA app ...

Senior Interactive Producer

New York, NY · Hybrid

$164K/yr

Support production workflows involving real-time rendering (Unreal Engine), 3D modeling, AI content ... Familiarity with Game Engines (Unreal or Unity) and 3D Software (e.g., Max, Maya, Blender) is ...

Senior Interactive Producer

Manhattan, NY · On-site

$164K/yr

Support production workflows involving real-time rendering (Unreal Engine), 3D modeling, AI content ... Familiarity with Game Engines (Unreal or Unity) and 3D Software (e.g., Max, Maya, Blender) is ...

Lead Product Marketing Manager

New York, NY · On-site

$180K - $210K/yr

... Unity, and Visa, backed by renowned VC's including Thrive, a16z, Griffin Gaming, Ribbit, and ... You will serve as the foundational pillar of our marketing engine, shaping how the market perceives ...

Volume Control fellows focus on LED volume operation, Unreal Engine playback, cueing, system checks ... Must have relevant experience in VFX, post-production, production design, and/or game design.

Showing results 41-60

Trainee Unity Game Engine information

What kind of projects and tasks can a trainee Unity Game Engine expect to work on during their initial months?

As a Trainee Unity Game Engine, you will typically start by assisting with basic game development tasks, such as creating simple game mechanics, testing features, or fixing minor bugs. You may also help with importing assets, setting up scenes, and learning to use Unity's scripting tools under the guidance of senior developers. Early projects often focus on gaining hands-on experience with the Unity interface, collaborating in small teams, and participating in code reviews. This hands-on approach helps you build a strong foundation in both technical and collaborative skills essential for advancing within the game development field.

What is a trainee Unity Game Engine?

Trainee Unity Game Engine roles are entry-level positions designed to help individuals learn and develop skills using the Unity game development platform. Trainees typically assist with basic tasks such as creating simple game assets, writing scripts, and testing game features under the supervision of experienced developers. These roles offer hands-on experience in game design, programming, and debugging, preparing individuals for more advanced positions in the game development industry.

What is the difference between Trainee Unity Game Engine vs Junior Game Developer?

AspectTrainee Unity Game EngineJunior Game Developer
Required CredentialsBasic knowledge of Unity, beginner programming skillsProficiency in Unity, programming experience in C#
Work EnvironmentTraining programs, entry-level projectsActive development teams, project implementation
Employer & Industry UsageInternships, apprenticeships in gaming studiosGame studios, indie developers, entertainment industry

In summary, a Trainee Unity Game Engine is an entry-level role focused on learning Unity and gaining foundational skills, often within training programs. A Junior Game Developer has more hands-on experience, actively contributing to game development projects with a deeper understanding of Unity and programming. Both roles are essential in the game development pipeline but differ mainly in experience and responsibility level.

What are the key skills and qualifications needed to thrive as a trainee Unity Game Engine?

To thrive as a Trainee Unity Game Engine Developer, you need a basic understanding of C# programming, game development concepts, and a relevant degree or coursework in computer science or game design. Familiarity with the Unity Editor, version control systems like Git, and basic knowledge of 3D modeling or animation tools is highly beneficial. Strong problem-solving skills, creativity, and the ability to work collaboratively in a team will help you stand out. These skills and qualities are crucial for efficiently producing engaging games, learning quickly, and contributing effectively to development projects.
What are the most commonly searched types of Unity Game Engine jobs in New York? The most popular types of Unity Game Engine jobs in New York are:
What job categories do people searching Trainee Unity Game Engine jobs in New York look for? The top searched job categories for Trainee Unity Game Engine jobs in New York are:
What cities in New York are hiring for Trainee Unity Game Engine jobs? Cities in New York with the most Trainee Unity Game Engine job openings:
Infographic showing various Trainee Unity Game Engine job openings in New York as of August 2026, with employment types broken down into 90% Full Time, 4% Part Time, 5% Contract, and 1% Nights. Highlights an 92% Physical, 1% Hybrid, and 7% Remote job distribution.

Principal Engineer in Technical Fellow Office

Unitytech

New York, NY

$179K - $269K/yr

Full-time

Medical, Life, Retirement, PTO

Re-posted 5 days ago


Job description

Join the Technical Fellow Office to solve hard, ambiguous problems, set the bar for technical excellence, and shape how the broader engineering organization builds - across teams and beyond our immediate department. You will work at the intersection of large-scale distributed systems and the frontier of agentic AI, architecting the platforms, workflows, and guardrails that let autonomous and human-in-the-loop AI systems do real work at scale.

If you want to work where cutting-edge AI meets production-grade engineering - and influence how an entire division builds - this is that role.

What You'll Do
  • Architect & build: Lead the design of critical systems - agentic pipelines, orchestration platforms, and the services around them - running design reviews and contributing hands-on to development.

  • Ship agentic systems: Productionize LLM-powered workflows - multi-agent orchestration, tool use, retrieval/knowledge systems, and human-in-the-loop control planes that are reliable, observable, and cost-aware.

  • Define quality for AI: Build the evaluation harnesses, benchmarks, and automated quality gates that measure and enforce quality in non-deterministic systems, and catch regressions in agent and model behavior.

  • Incubate new ideas: Rapidly prototype POCs that validate strategic bets, especially at the intersection of AI and existing platforms.

  • Advise & de-risk: Guide complex technical decisions, help teams adopt AI pragmatically, and avoid the failure modes of hype-driven design.

  • Surface risks: Identify blind spots, technical risks, and inefficiencies - including the novel risks of autonomous systems - and proactively drive solutions.

  • Set the technical bar: Write exemplary code across the ecosystem, and raise the level of engineering through architectural reviews, mentorship, and knowledge sharing across teams.


What We're Looking For
  • 10+ years of hands-on engineering in software development, system design, or architecture.

  • Applied AI / agentic engineering: Real experience with modern LLMs and agentic frameworks - prompt/context engineering, tool use, RAG, orchestration, and evaluation - including the sharp edges (latency, cost, reliability, non-determinism, safety).

  • Production AI systems: A track record of taking AI/ML-driven features from prototype to production with proper evaluation, monitoring, and guardrails.

  • Distributed systems & data: Strong background in scalable, fault-tolerant services and in streaming/pipeline technologies (Kafka, Flink, Spark).

  • Cross-functional impact: Ability to drive alignment and technical decisions across teams, and to mentor engineers toward better technical decision-making.

Mountain View, SF/Bay: $227,900 - $341,900

Bellevue, Seattle, NYC, Remote CA: $202,800 - $304,200

Rest of US: $179,500 - 269,300


This range reflects the anticipated base salary for this position. Beyond base salary, this role may be eligible for equity awards and participation in our company incentive plans (such as annual discretionary bonuses or sales commissions). The final offer amount will depend on several factors, including geographic location and the candidate's relevant experience, professional background, and skill set.


Benefits


At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance.


Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.


While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program


Life at Unity


Unity [NYSE: U] is the world's leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D - closing the gap between ideas and reality. For more information, please visit www.unity.com.


Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators. If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.


This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.
This posting is intended to fill an existing vacancy, and we are committed to providing applicants with updates throughout the hiring process in accordance with applicable law.


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