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Trainee Unity Game Designer Jobs (NOW HIRING)

Level / Game Designer - Senior

Seattle, WA · On-site +1

$80K - $120K/yr

... designers to foster a culture of excellence WHAT YOU'LL BRING * 8+ years of professional game ... While Unreal is our primary focus, experience with Unity or proprietary custom engines is a strong ...

Engineer Software 2

El Segundo, CA · On-site

$150K - $230K/yr

Develop and maintain 2D and 3D games and simulations using the Unity game engine. * Collaborate with artists and designers to implement game assets and mechanics. * Optimize game performance across ...

An ideal candidate has Mobile Unity Game development, C# and a passion for games, mobile or any ... This position is part technical and part designing for the user. The Client is seeking a talented ...

As a Unity Developer, you will be responsible for planning and implementing game functionality ... Designing and building game code for chart-topping IP. * Identifying and fixing code errors and ...

As a Unity Developer, you will be responsible for planning and implementing game functionality ... Designing and building game code for chart-topping IP. * Identifying and fixing code errors and ...

Software Engineer II

El Segundo, CA · On-site

$103K - $142K/yr

Develop and maintain 2D and 3D games and simulations using the Unity game engine. * Collaborate with artists and designers to implement game assets and mechanics. * Optimize game performance across ...

... Unity. * Ability to translate academic or operational material into gamified learning systems and intuitive interfaces. * Experience designing instructional game loops, progression systems, and ...

$122K - $140K/yr

... Unity. * Ability to translate academic or operational material into gamified learning systems and intuitive interfaces. * Experience designing instructional game loops, progression systems, and ...

Collaborate closely with designers, artists, producers, and engineers to translate game ideas into ... Strong expertise in Unity engine systems such as UI, animations, prefabs, asset management, and ...

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Trainee Unity Game Designer information

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$47K

$156K

How much do trainee unity game designer jobs pay per year?

As of Jul 14, 2026, the average yearly pay for trainee unity game designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is the difference between Trainee Unity Game Designer vs Junior Unity Developer?

AspectTrainee Unity Game DesignerJunior Unity Developer
Required SkillsBasic game design principles, Unity interface familiarity, creativityProgramming, scripting in C#, Unity engine knowledge
Work EnvironmentDesign teams, creative departments, entry-level projectsDevelopment teams, coding tasks, technical projects
CertificationsDesign courses, Unity certifications, portfolioProgramming certifications, Unity certifications, coding samples

While both roles often require familiarity with Unity, a Trainee Unity Game Designer focuses on game concept development and design, whereas a Junior Unity Developer emphasizes coding and technical implementation. The roles overlap in entry-level skills but differ in core responsibilities and skill sets.

What cities are hiring for Trainee Unity Game Designer jobs? Cities with the most Trainee Unity Game Designer job openings:
What are the most commonly searched types of Unity Game Designer jobs? The most popular types of Unity Game Designer jobs are:
What states have the most Trainee Unity Game Designer jobs? States with the most job openings for Trainee Unity Game Designer jobs include:
Level / Game Designer - Senior

Level / Game Designer - Senior

Hardsuit Labs

Seattle, WA • On-site, Remote

$80K - $120K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 7 days ago


Job description

As part of Keywords Studios, we are gifted with the opportunity to partner with a variety of studios across the globe on all types of games and genres. If the idea of bringing your skills to bear upon an ever-changing landscape of games in collaboration with teams all over the world sounds exciting to you...well, continue reading my friend.
WHAT YOU'LL DO
  • Act as a primary design point of contact for external partner studios, driving collaborative efforts and ensuring alignment of vision and execution across distributed teams
  • Drive the conceptualization, documentation, and macro-level vision of levels, spaces, missions, and gameplay experiences
  • Drive the development and iteration of pipelines, processes, and tools to elevate the efficiency and quality of the entire design team
  • Drive cross-functional strike teams to achieve end-user experience goals, proactively identifying and resolving project-wide blockers
  • Lead by example in grey-boxing, pacing, layout beats, scripting, encounters, and gameplay implementation, setting the gold standard for the studio
  • Spearhead testing, debugging, level performance, streaming, and optimization strategies
  • Drive the vision for environmental storytelling, world building, tone, setting, and art propping
  • Act as a champion for the discipline, actively accountable for driving results and owning specific project mandates
  • Be a foundational source of knowledge, providing high-level mentorship to Associate and Core designers to foster a culture of excellence

WHAT YOU'LL BRING
  • 8+ years of professional game development experience, demonstrating a consistent track record of driving results, iterating on process, and owning major game features and experiences
  • Experience working on at least 3 shipped titles, with a proven ability in driving macro-level vision, establishing pipelines, and guiding cross-functional teams from concept to final release
  • Exceptional ability to tackle highly complex, cross-discipline problems where no established pipeline exists, turning ambiguity into actionable strategies
  • Mastery of virtual spaces, pacing, flow, immersion, player motivation, and aesthetics
  • Proven leadership in collaborating across disciplines in both internal and external teams
  • Excellent active communication skills, capable of pitching, defending, and driving consensus on high-level design decisions
  • Expert understanding of technical concepts, logic, logic flow, and systemic game design
  • Expert mastery of Unreal Engine and its development environment, with a track record of pushing the engine's capabilities

NICE TO HAVE
  • AAA experience.
  • While Unreal is our primary focus, experience with Unity or proprietary custom engines is a strong plus.
  • Experience developing on console.
  • At least one shipped title.

Job Details
  • Job Title: Level Designer - Principal
  • Reports to: Director of Design
  • Department: Design
  • Work Location: Fully Remote
  • Employment status: Full Time
  • FLSA: Salaried, Exempt
  • Benefits: Generous PTO, Health, Dental, & Vision coverage; Healthcare and Daycare FSAs, 401k with company match; Life and Disability insurance, Technology Stipend, Paid Sick leave, commuter benefits, paid company holidays and office closures

This position is currently open to candidates residing in the following U.S. states only:
Arizona (AZ), Connecticut (CT), Florida (FL), lowa (IA), Illinois (IL), Massachusetts (MA), Maine (ME), Michigan (MI), Minnesota (MN), New Hampshire (NH), Nevada (NV), Ohio (OH), Oregon (OR), South Carolina (SC), Tennessee (TN), Texas (TX), Virginia (VA), Wisconsin (WI), Montana (MT), Alabama (AL), Georgia (GA), Indiana (IN), Louisiana (LA), North Carolina (NC), New Jersey (NJ), Oklahoma (OK), Washington (WA), Pennsylvania (PA), Colorado (CO), New York (NY), Nebraska (NE), Kansas (KS), Idaho (ID) and Utah (UT).
Applicants must be legally authorized to work in the United States and reside in one of the eligible states listed above.
Salary Range: $80,000 to $120,000 USD
Primary working language: English
ABOUT HARDSUIT LABS
We are an independent game developer founded in 2015 in Seattle, Washington. We believe that great games can only be built with great people and that great people thrive and do their best work in a healthy, collaborative, and positive work environment that values them. We believe in a diverse and inclusive workplace and building equity throughout the organization. At Hardsuit Labs, we are respectful and inclusive, we are problem solvers and efficiency champions, we are curious and collaborative, we are flexible and adaptable, and most of all, we are always looking to deliver excellence in the experiences and products that we craft!
As a studio, we have built a reputation as an Unreal Engine-focused development house, working in a multitude of genres and games, from support work and engagement for hire to the development of original in-house projects. We have long standing relationships with some of the largest gaming companies in the industry and are certified developers across all major platforms.
Hardsuit Labs is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based on race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here. We also consider qualified applicants with criminal histories consistent with applicable federal, state, and local law.
Hardsuit Labs is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or accommodation due to a disability, you may contact us at HR@Hardsuitlabs.com
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice
E-Verify Notification
This Organization Participates in E-Verify
Esta Organización Participa en E-Verify
Role Information: EN
Studio: Hardsuit Labs
Location: Americas
Area of Work: Game Development
Service: Create
Employment Type: Full Time, Permanent
Working Pattern: Remote