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Trainee Unity 3D Developer Jobs in Washington, DC

Design the following 2D and 3D Fire sprinkler systems to ensure compliance with project ... Fire Protection Engineering Technology Diploma in Fire Protection Engineering Technology plus 6 ...

Performs review tasks (QA/QC) for 3D modeling and grading * Maintain, track, inventory, manage and ... trainee personnel * Coordinates surveying activities with the assigned engineer to meet the ...

Performs review tasks (QA/QC) for 3D modeling and grading * Maintain, track, inventory, manage and ... trainee personnel * Coordinates surveying activities with the assigned engineer to meet the ...

Performs review tasks (QA/QC) for 3D modeling and grading * Maintain, track, inventory, manage and ... trainee personnel * Coordinates surveying activities with the assigned engineer to meet the ...

Performs review tasks (QA/QC) for 3D modeling and grading * Maintain, track, inventory, manage and ... trainee personnel * Coordinates surveying activities with the assigned engineer to meet the ...

Showing results 41-52

Trainee Unity 3D Developer information

What does a trainee Unity 3D developer do?

A Trainee Unity 3D Developer learns to create interactive 3D content, such as games or simulations, using the Unity engine. They typically assist in designing, coding, and testing game mechanics, environments, and user interfaces under the guidance of more experienced developers. Trainees also spend time learning C# programming, understanding Unity's workflow, and gaining experience with 3D assets and animation. The role is designed to build foundational skills for a career in game development or real-time 3D applications.

What are the key skills and qualifications needed to thrive as a trainee Unity 3D developer?

To thrive as a Trainee Unity 3D Developer, you need a solid understanding of C# programming, basic 3D math, and a keen interest in game development, often backed by a relevant degree or coursework. Familiarity with the Unity engine, version control systems like Git, and tools such as Visual Studio is typically required. Strong problem-solving, creativity, and effective teamwork skills help you stand out in collaborative and iterative development environments. These skills ensure you can contribute effectively to game projects, adapt to evolving requirements, and grow within the fast-paced industry.

What types of projects and tasks can a trainee Unity 3D developer expect to work on during their initial months?

As a Trainee Unity 3D Developer, you can expect to start by assisting with basic game object creation, scripting simple behaviors, and debugging existing features under the supervision of senior developers. You'll likely collaborate closely with artists, designers, and other programmers to implement interactive elements, test prototypes, and help optimize performance. Over time, you'll gradually take on more complex tasks, such as integrating assets, refining user interfaces, and contributing to code reviews, all within a supportive team environment. This hands-on experience is designed to build your confidence and technical skills, setting a strong foundation for future growth.

What is the difference between Trainee Unity 3D Developer vs Junior Unity 3D Developer?

AspectTrainee Unity 3D DeveloperJunior Unity 3D Developer
Required CredentialsBasic knowledge of Unity, programming fundamentalsProficiency in Unity, C# scripting, some project experience
Work EnvironmentTraining programs, entry-level projects, supervised tasksActive development, independent tasks, team collaboration
Employer & Industry UsageInternships, apprenticeships, entry-level roles in gaming/AR/VRFull-time roles in game studios, AR/VR companies, simulation firms

In summary, a Trainee Unity 3D Developer is typically in a learning phase with supervised training, while a Junior Unity 3D Developer has practical experience and can handle development tasks more independently.

What are the most commonly searched types of Unity 3D Developer jobs in Washington, DC?

The most popular types of Unity 3D Developer jobs in Washington, DC are:

What are popular job titles related to Trainee Unity 3D Developer jobs in Washington, DC?

For Trainee Unity 3D Developer jobs in Washington, DC, the most frequently searched job titles are:

What job categories do people searching Trainee Unity 3D Developer jobs in Washington, DC look for?

The top searched job categories for Trainee Unity 3D Developer jobs in Washington, DC are:

Infographic showing various Trainee Unity 3D Developer job openings in Washington, DC as of June 2026, with employment types broken down into 4% Internship, 76% Full Time, 7% Part Time, and 13% Contract. Highlights an 74% In-person, and 26% Remote job distribution.

Assistant Research Scientist (PREP0005091)

Gaithersburg, MD • On-site

Johns Hopkins University
Colleges, Universities, and Professional Schools • 10K+ employees

Full-time

Re-posted 3 days ago


Johns Hopkins University rating

8.0

Company rating: 8.0 out of 10

Based on 71 frontline employees who took The Breakroom Quiz


Job description

Description
PREP Research Associate
This position is part of the National Institute of Standards and Technology (NIST) Professional Research Experience Program (PREP). NIST recognizes that its research staff may want to collaborate with researchers at academic institutions on specific projects of mutual interest and, therefore, requires those institutions to be recipients of a PREP award. The PREP program involves staff from a wide range of backgrounds conducting scientific research across various fields. Individuals in this position will perform technical work supporting the collaboration's scientific research.
Research Title: Machine Vision Engineer for PCB Inspection
The work will entail: NIST is investigating the performance of commercial and custom AI systems (hardware and software) for printed circuit board (PCB) inspection and manufacturing defect detection. The work will focus on conducting experiments, acquiring and analyzing data to understand these systems' performance, and generating data to train AI systems.
U.S. Citizen Preferred
Key responsibilities will include but are not limited to:
• Develop AI/ML based image processing pipelines using Python/Pytorch and other relevant software modules in collaboration with other NIST researchers.
• Develop test rigs to acquire 2D and 3D images of PCBs and defective parts.
• Research the effects of various physical properties of an object and sensor settings on the AI metrics.
• Write reports and develop weekly presentations to discuss the progress of the project.
• Perform a literature review and market research of relevant algorithms, hardware and software.
Qualifications
• • Education:
o Engineering majors with a Ph.D or master's degree (Ex: Computer Science, Computer Engineering, Robotics, Electrical Engineering, and/or Mechanical Engineering)
• PCB design and hardware:
o Experience with PCB layout and design software such as KiCad, DipTrace
o Experience with developing and inspecting PCBs
• AI/ML and computer vision:
o Experience using Python, PyTorch, and Tensorflow for developing AI/ML pipelines.
o Experience with OpenCV, MVTec HALCON, or Matlab Computer Vision Toolbox.
o Basic understanding of imaging sensors such as RGB and RGB-D cameras
o Experience with computer vision algorithms to perform object detection, data augmentation, and 2D/3D pose estimation
o Point cloud data processing, 2D and 3D imaging
• Experience with physics engines such as Unity, Unreal Engine and MuJoCo.
• Experience developing on both Windows and Linux platforms.
• Experience with CAD software such as SolidWorks and OnShape
Application Instructions
Please upload the following with your application:
• CV/Resume
*Please limit C.V to 3 pages only and ONLY include a valid email address for your contact info. Your resume will not be considered if the following information is included on your CV/resume.
Self portraits
Phone number
Home address/Country
Citizenship status
Languages spoken
Sex/Gender
Privacy Act Statement
Authority: 15 U.S.C. § 278g-1(e)(1) and (e)(3) and 15 U.S.C. § 272(b) and (c)
Purpose: The National Institute for Standards and Technology (NIST) hosts the Professional Research Experience Program (PREP) which is designed to provide valuable laboratory experience and financial assistance to undergraduates, post-bachelor's degree holders, graduate students, master's degree holders, postdocs, and faculty.
PREP is a 5-year cooperative agreement between NIST laboratories and participating PREP Universities to establish a collaborative research relationship between NIST and U.S. institutions of higher education in the following disciplines including (but may not be limited to) biochemistry, biological sciences, chemistry, computer science, engineering, electronics, materials science, mathematics, nanoscale science, neutron science, physical science, physics, and statistics. This collection of information is needed to facilitate the administrative functions of the PREP Program.
Routine Uses: NIST will use the information collected to perform the requisite reviews of the applications to determine eligibility, and to meet programmatic requirements. Disclosure of this information is also subject to all the published routine uses as identified in the Privacy Act System of Records Notices: NIST-1: NIST Associates.
Disclosure: Furnishing this information is voluntary. When you submit the form, you are indicating your voluntary consent for NIST to use of the information you submit for the purpose stated. By applying to a CHIPS-funded PREP opportunity, you also acknowledge that participation in the project requires signing a Non-Disclosure Agreement (NDA) prior to beginning any work.

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About Johns Hopkins University

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Gilman believed that teaching and research go hand in hand—that success in one depends on success in the other—and that a modern university must do both well. He also believed that sharing our knowledge and discoveries would help make the world a better place. In 145 years, we haven’t strayed from that vision. This is still a destination for excellent, ambitious scholars and a world leader in teaching and research. Distinguished professors mentor students in the arts and music, humanities, social and natural sciences, engineering, international studies, education, business, and the health professions. Those same faculty members, along with their colleagues at the university’s Applied Physics Laboratory, have made us the nation’s leader in federal research and development funding every year since 1979. That’s a fitting distinction for America’s first research university, a place that has revolutionized higher education in the U.S. and continues to bring knowledge and discoveries to the world.

Industry

Colleges, universities, and professional schools

Company size

10,000+ Employees

Headquarters location

Baltimore, MD, US

Year founded

1876