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Trainee Mobile Game Tester Jobs (NOW HIRING)

Experience in computer vision, on-device ML, pose or gesture recognition, or mobile game development. * Strong engineering ability across inference pipelines, UX responsiveness, and real-time system ...

About TapBlaze TapBlaze is an independent studio focused on casual F2P mobile games. With titles ... Familiarity with A/B testing and LiveOps. Los Angeles, CA: Reliable commute or planning to relocate ...

Testing game functionality and theme dynamics. * Ensuring mobile products conform to high industry standards. * Designing and building game patches and upgrades. Qualifications Required Skills ...

Testing game functionality and theme dynamics. * Ensuring mobile products conform to high industry standards. * Designing and building game patches and upgrades. Qualifications Required Skills ...

Perform detailed manual testing on mobile and web platforms, ensuring smooth gameplay and stability ... Regression testing - because fixing one bug shouldn't create five new ones! * Collaborate cross ...

Table Games Trainee

Pocola, OK · On-site

$32.08/hr

... game rules, and essential for providing a high-quality gaming experience. Your role will involve ... Training and Testing: You will go through a structured training program that includes: a training ...

... mobile games. What You Will Do * Campaign & Video Ad Management: Responsibly manage, analyze, and optimize Video Ads and Offer Wall campaigns * A/B Testing & Optimization: Run rigorous A/B tests to ...

... mobile games. What You Will Do * Campaign & Video Ad Management: Responsibly manage, analyze, and optimize Video Ads and Offer Wall campaigns * A/B Testing & Optimization: Run rigorous A/B tests to ...

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Trainee Mobile Game Tester information

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$10

$42

$77

How much do trainee mobile game tester jobs pay per hour?

As of Sep 11, 2026, the average hourly pay for trainee mobile game tester in the United States is $42.57, according to ZipRecruiter salary data. Most workers in this role earn between $29.57 and $54.81 per hour, depending on experience, location, and employer.

What are the most commonly searched types of Trainee Game Tester jobs?

The most popular types of Trainee Game Tester jobs are:

What are popular job titles related to Trainee Mobile Game Tester jobs?

For Trainee Mobile Game Tester jobs, the most frequently searched job titles are:

Infographic showing various Trainee Mobile Game Tester job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 71% Full Time, 18% Part Time, 9% Contract, and 1% Nights. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $88,551 per year, or $42.6 per hour.

Gesture Games

Mountain View, CA • On-site

$10K/mo

Contractor

Re-posted 17 days ago


Job description

Gesture Games

Mobile input is stale tap and swipe have been the default for 15 years. This role is to build a new category of mobile games controlled by real-time hand movement through the phone camera, starting with a gesture-driven game that's immediately fun and obviously physical.

What You'll Build

  • A playable game where gesture interaction is the core mechanic, not a novelty input mode pasted on top.
  • A low-latency recognition loop that maps hand movement into responsive gameplay.
  • Calibration, feedback, and fail-state handling so the game remains usable in messy real-world environments.
  • A technical base that could expand into a reusable gesture-recognition platform over time.

What You'll Do

  • Own the prototype across game loop, recognition pipeline, UX feedback, and on-device performance.
  • Make smart tradeoffs between model quality, latency, battery, and actual game feel.
  • Test the experience quickly with real players and learn where delight or frustration shows up.
  • Build the first product wedge while keeping an eye on what could become platform IP.
  • Work with AI Fund's build team on gameplay scope, technical feasibility, and expansion paths.

What You Need

  • Experience in computer vision, on-device ML, pose or gesture recognition, or mobile game development.
  • Strong engineering ability across inference pipelines, UX responsiveness, and real-time system constraints.
  • A feel for interaction design and what makes a game mechanic fun rather than technically clever.
  • The ability to ship rough but playable prototypes quickly.
  • You know how to use AI coding assistants and modern AI tools to accelerate implementation without shipping brittle game logic.
  • US work authorization. We are unable to sponsor visas for this role.

Helpful But Not Required

Experience with Unity, Unreal, CoreML, TFLite, MediaPipe, AR, or motion capture systems.

Experience shipping mobile games or highly interactive consumer products.

Experience optimizing real-time pipelines for noisy camera input.

Who This Is For

A builder who likes the combination of ML systems, interaction design, and fast consumer product feedback loops.

Someone who wants to create a new input pattern instead of incrementally improving an existing category.

What To Know Upfront

  • This is a 12-week, full-time, on-site residency in Mountain View, California.
  • Not every residency becomes a company. The goal is to pressure-test the idea quickly and honestly with real users and customers.
  • You will be building an AI Fund idea, not bringing your own startup idea into the program.
  • The process typically includes a Builder Event or equivalent working conversation, then a 48-hour Builder Challenge, then panel review with AI Fund build leadership.
  • The compensation is intentionally modest during the residency because the upside, if the idea works, is a founder-level role.

Compensation

$10,000/month for 12 weeks ($30,000 total). This is a contract role during the residency. If the build leads to a funded company, the next step is a founder-level role with meaningful equity upside.

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.