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Trainee Associate Game Designer Jobs (NOW HIRING)

This Associate Game Designer role draws on your D&D knowledge, your curiosity and enthusiastic proclivity for learning, and an understanding of game design theory and philosophy. You'll write ...

Associate Game Designer - D&D

Renton, WA · On-site

$33.30 - $50/hr

This Associate Game Designer role draws on your D&D knowledge, your curiosity and enthusiastic proclivity for learning, and an understanding of game design theory and philosophy. You'll write ...

$37 - $50/hr

... designers who enjoy creating unique experiences and can combine their technical and creative skills while iterating rapidly. What you will do * Prototyping, implementing, and owning gameplay ...

Game Designer

Las Vegas, NV

$149K/yr

IGT is looking for a Game Designer who can inspire teams to create Class 3, land-based slot games ... Associate or bachelor's degree Experience: * 5+ years of professional experience in slot game ...

Game Designer

Reno, NV

$154K/yr

IGT is looking for a Game Designer who can inspire teams to create Class 3, land-based slot games ... Associate or bachelor's degree Experience: * 5+ years of professional experience in slot game ...

Game Designer

Las Vegas, NV

$149K/yr

IGT is looking for a Game Designer who can inspire teams to create Class 3, land-based slot games ... Associate or bachelor's degree Experience: * 5+ years of professional experience in slot game ...

Game Designer

Reno, NV

$154K/yr

IGT is looking for a Game Designer who can inspire teams to create Class 3, land-based slot games ... Associate or bachelor's degree Experience: * 5+ years of professional experience in slot game ...

Associate Mathematician

$15 - $19.75/hr

... Associate Mathematician to help develop the math models that power our games ... In this role, you'll work with an experienced Game Designer to create new slot game math models ...

... Associate Mathematician to help develop the math models that power our games ... In this role, you'll work with an experienced Game Designer to create new slot game math models ...

We've been in the video game business since 1995, creating interactive experiences for fans of the ... associate candidates * Excellent communication skills, both written and verbal * Fluency with ...

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Junior Financial Advisor

Riverside, CA · On-site

$16.90 - $17.50/hr (+ commission)

... Trainee Associate Program. This structured development opportunity is designed for an individual who wants to build a long-term career in financial services while receiving practical training ...

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How much do trainee associate game designer jobs pay per hour?

As of Sep 12, 2026, the average hourly pay for trainee associate game designer in the United States is $20.05, according to ZipRecruiter salary data. Most workers in this role earn between $15.38 and $23.08 per hour, depending on experience, location, and employer.

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Infographic showing various Trainee Associate Game Designer job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 69% Full Time, 28% Part Time, 1% Temporary, and 1% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $41,694 per year, or $20 per hour.

Associate Game Designer - D&D

Renton, WA • On-site

Hasbro
Manufacturing • 5 - 10K employees

Full-time

Posted 12 days ago


Hasbro rating

7.9

Company rating: 7.9 out of 10

Based on 9 frontline employees who took The Breakroom Quiz


Job description

The Dungeons & Dragons Game Design team is a collaborative and versatile group dedicated to making D&D as fun as it can be. Our team is responsible for D&D game content from beginning to end, working with cross-functional teams to ensure the experiences we make resonate with players and fans. This includes mechanical and narrative design, play innovations, playtests, product exploration, and other design-related tasks.

This Associate Game Designer role draws on your D&D knowledge, your curiosity and enthusiastic proclivity for learning, and an understanding of game design theory and philosophy. You'll write compelling, fun game content under the leadership of senior designers.

Location & Work Arrangement

This role is based in Renton, WA and follows a hybrid schedule, with in-office collaboration Tuesday, Wednesday, and Thursday each week.

What You'll Do:
  • Conceptualize, design, and develop portions of D&D products-especially discrete game elements such as monsters, magic items, and spells-with guidance from project leads.
  • Analyze and incorporate player feedback to craft outstanding game content
  • Assist in preparing products for publication
  • Contribute to design documentation and research
  • Help review material for game balance, clarity, consistency, and player enjoyment
  • Brainstorm themes, stories, encounters, and discrete game design elements to drive narrative-based gameplay experiences
  • Participate as an active, creative member of a cross-functional team, contributing ideas in brainstorms, playtests, and meetings alongside artists, designers, editors, and producers
What You'll Bring:
  • At least 1 year of experience in tabletop game design, including both narrative and rules design
  • Ability to consistently translate designs from ideas to final implementation
  • Comfort working in shared documentation systems (e.g., Confluence) and version-controlled design environments
  • Strong creative writing, storytelling, and technical design skills
  • Strong familiarity with Dungeons & Dragons and proficiency in the fifth edition rules
  • Strong collaboration and communication skills
  • A deep understanding of Dungeons & Dragons game mechanics, balance considerations, and modular design structures
  • Solid technical writing and editorial skills, including attention to detail and dedication to accuracy
  • Strong time/project management skills with ability to multitask and prioritize
  • Curiosity, enthusiasm, and genuine love of games, with a motivation to learn more
Nice to Have:
  • Experience crafting for or contributing to Unearthed Arcana or other public-facing playtest programs
  • Experience generating player-facing rules content and refining it through testing and review
  • Familiarity with D&D Beyond, VTTs, or digital-first content pipelines

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