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Toy Designer Illustrator Jobs (NOW HIRING)

Known for our trailblazing toy design, development and manufacturing, and strong commitment to the ... In addition, provide technical illustrations to assist model makers in Hong Kong to produce Moose ...

Senior Packaging Designer - Stickers

Bristol, PA · On-site

  • Medical

  • Life

  • Retirement

Strong proficiency in Adobe Creative Suite (Illustrator, Photoshop, InDesign) and working knowledge ... Don't miss out on this extraordinary opportunity to be part of the fastest-growing toy company in ...

Senior Packaging Designer - Stickers

Bristol, PA · On-site

  • Medical

  • Life

  • Retirement

Strong proficiency in Adobe Creative Suite (Illustrator, Photoshop, InDesign) and working knowledge ... Don't miss out on this extraordinary opportunity to be part of the fastest-growing toy company in ...

Senior Packaging Designer - Trends

Culver City, CA · On-site

$86K - $105K/yr

  • Medical

  • Life

  • Retirement

Strong proficiency in Adobe Creative Suite (Illustrator, Photoshop, InDesign) and working knowledge ... Don't miss out on this extraordinary opportunity to be part of the fastest-growing toy company in ...

Senior Packaging Designer - Trends

Culver City, CA · On-site

$86K - $105K/yr

  • Medical

  • Life

  • Retirement

Strong proficiency in Adobe Creative Suite (Illustrator, Photoshop, InDesign) and working knowledge ... Don't miss out on this extraordinary opportunity to be part of the fastest-growing toy company in ...

Packaging Production Designer

El Segundo, CA · On-site +1

$37.53 - $41.70/hr

  • Medical

  • Dental

  • Vision

  • Retirement

Advanced proficiency in Adobe Creative Suite (Illustrator, Photoshop, InDesign). * Experience using ... Experience within the beauty, cosmetics, luxury, CPG, food & beverage, toy, or consumer products ...

Sr. Principal Industrial Designer - US

Atlanta, GA · On-site

$124K/yr

Undergraduate degree in Industrial Design, Product Design, Toy Design or Entertainment Design ... Proficient in Adobe Creative Suite, Illustrator, Photoshop, etc (required) * Digital sketching ...

Director Design, Games

Manhattan, NY · On-site

$160 - $180/hr

The role leads a team of designers and collaborates with cross‑functional leaders to support ... Evaluate toy submissions with the SM Inventor Relations team for inclusion in GBU product lines.

Director Design, Games

Toronto, OH · Hybrid

$160K - $180K/yr

  • Vision

  • Life

Are you a kid at heart looking to build a career with a leading global children's toy ... Managing a team of highly creative designers and partnering with cross-functional leads to support ...

... of the toy product design-development processes * From ideation sketches, illustrations, rough ... You are a visual designer: * Able to create visual design language in a product that is suitable ...

Director Design, Games

New York, NY · On-site

$160K - $180K/yr

  • Vision

  • Life

Are you a kid at heart looking to build a career with a leading global children's toy ... Managing a team of highly creative designers and partnering with cross-functional leads to support ...

Showing results 41-60

Toy Designer Illustrator information

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How much do toy designer illustrator jobs pay per hour?

As of Aug 12, 2026, the average hourly pay for toy designer illustrator in the United States is $23.71, according to ZipRecruiter salary data. Most workers in this role earn between $19.71 and $24.04 per hour, depending on experience, location, and employer.

How much do toy designers get paid?

Toy designers typically earn a median annual salary of around $50,000 to $70,000, depending on experience, location, and company size. Entry-level positions may start lower, while experienced designers or those working for major toy companies can earn higher salaries and benefits. Skills in illustration, 3D modeling, and knowledge of safety standards are often important for higher pay.

What degree do I need to be a Toy Designer Illustrator?

A Toy Designer Illustrator typically benefits from a bachelor's degree in fields such as industrial design, illustration, fine arts, or toy design. Strong skills in drawing, 3D modeling, and knowledge of materials are important, and proficiency with design software like Adobe Illustrator or Photoshop is often required.

How to become a toy designer illustrator?

To become a toy designer illustrator, develop strong drawing and illustration skills, often through a degree in industrial design, illustration, or a related field. Build a portfolio showcasing your creativity and understanding of toy concepts, and gain experience through internships or entry-level positions in toy or product design. Proficiency in design software like Adobe Illustrator and knowledge of manufacturing processes are also beneficial.

What is a toy designer illustrator?

A Toy Designer Illustrator creates visual concepts and detailed illustrations for toys, helping to bring new ideas to life. They sketch designs, develop characters, and refine product aesthetics to ensure appeal to the target audience. This role requires creativity, proficiency in digital and traditional illustration tools, and an understanding of toy manufacturing processes. Collaboration with product designers, marketers, and engineers is also common to ensure the final product is both visually engaging and functional.

What are the key skills and qualifications needed to thrive in the toy designer illustrator position, and why are they important?

To thrive as a Toy Designer Illustrator, you need strong skills in illustration, creativity, and product design, often backed by a degree in industrial design, fine arts, or a related field. Proficiency with digital design tools such as Adobe Creative Suite, 3D modeling software, and knowledge of prototyping processes is highly valued. Strong communication, attention to detail, and the ability to collaborate effectively with cross-functional teams set top candidates apart. These skills are crucial for developing imaginative yet practical toys that meet safety standards, appeal to children, and align with brand goals.

What are the typical daily responsibilities of a toy designer illustrator?

As a Toy Designer Illustrator, your day-to-day responsibilities may include brainstorming new toy concepts, creating detailed sketches and digital renderings, and collaborating with product managers, engineers, and marketing teams. You'll often transform initial ideas into visual presentations, participate in feedback sessions, and revise your designs to meet production requirements or brand guidelines. Some days may also involve hands-on work with physical prototypes or communicating with manufacturers to address design challenges. Balancing creative vision with safety and manufacturing considerations is key throughout your workflow. This role offers a dynamic environment that encourages imagination while requiring practical problem-solving skills.

More about Toy Designer Illustrator jobs
What states have the most Toy Designer Illustrator jobs? States with the most job openings for Toy Designer Illustrator jobs include:
What job categories do people searching Toy Designer Illustrator jobs look for? The top searched job categories for Toy Designer Illustrator jobs are:
Infographic showing various Toy Designer Illustrator job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 92% In-person, and 8% Hybrid job distribution, with an average salary of $49,320 per year, or $23.7 per hour.

Senior Product Designer - Games

Moose Toys

Los Angeles, CA • On-site

$105K - $110K/yr

Full-time

Re-posted 19 days ago


Job description

Description
About Us
Moose Toys exists to make kids superhappy. For this revolutionary brand, happiness lies at the heart of everything we do. Known for our trailblazing toy design, development and manufacturing, and strong commitment to the future of our planet, our toys are consistently recognised with global awards and accolades.
Our Culture
At Moose we are playful with a purpose. Fun is at the heart of everything we do, but we're also very serious about the important stuff: our people, our values, and the planet:
  • We're officially a Great Place to Work!
  • We're a family.
  • We dream big.
  • We love diversity.
  • We're always learning.
  • We prioritise well-being.
  • We give back in a big way.
  • We're serious about sustainability.
  • We bring the fun!

Visit our website or our LinkedIn Life page for more information on our amazing brands and people.
Position Title:
Senior Product Designer - Games
Classification:
Exempt
Position Status:
Full Time
Reports To:
Senior Vice President, Games
Direct Reports:
None
Role Objectives:
Produce highly creative and original conceptual designs for tabletop games. Develop new tabletop games to final production-ready consumer products by working with both internal and external contributors. In addition, provide technical illustrations to assist model makers in Hong Kong to produce Moose product.
Qualifications:
• 5 + years of Tabletop Game development experience preferred.
• Bachelor's degree is preferred but not required.
• Experience of working on licensed items preferred but not required.
• Experience working on games for broad variety of ages (from 3 years - adults).
• Project management skills preferred.
Responsibilities:
• Present tabletop games to our retail customers in our showroom and occasionally at trade shows.
• Brainstorm and develop gameplay for new items.
• Be a member of the team that determines the next games Moose will create.
• Responsible to present new product concept ideas to Licensors, internal team and senior management.
• Apply prototyping skills to create models, including model making in 2D and 3D formats.
• Provide basic production direction, including creating drawings to help a model maker create a 3D representation of the design.
• Organize and facilitate game playtesting.
• Give direction to and collaborate with outside vendors and be responsible for managing their timelines and deliverables where applicable.
• Responsible to prepare submissions for licensors of game materials (concept, packaging, instructions, components, etc.) and maintain approvals records.
• Communicate with Licensors regularly via email and by attending virtual team meetings throughout the product development cycle, including answering questions, providing status updates and submitting ideas using the appropriate Licensing program.
This position description is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the role. Other duties, responsibilities and activities may change or be assigned at any time with or without notice.
Core Values:
W e're a family, who is O utrageously playful, with W ild imagination.
• We're a family
o We demonstrate kindness as part of the Moose family - treating others the way we want to be treated. We're all about welcoming your wacky, weird, and wonderful self at work!
o Moosies pride themselves on taking personal responsibility for their actions and outcomes, always acting ethically, professionally, sustainably, and with a smile.
o We know there is no 'I' in TEAM and are committed to hitting team goals way out of the park.
o We've got each other's backs - we support each other with no politics or personal agendas.
• Outrageously playful
o All Moosies use play to stimulate thinking and innovation - applying learnings across all initiatives.
o We think outside the toy box to keep things super FUN.
o We consistently give 100% to put the punch in our products and services.
o We keep our energy up so there's a great buzz around the place all the time - helping to foster great ideas and ensuring strong productivity.
• Wild imagination
o We're prepared to share the kooky and the creative in brainstorming sessions, to bring the best Moose to market.
o Moosies put heart and soul into innovating and delivering the best toys ever.
o We elicit infectious enthusiasm, are non-judgemental, value diversity of thinking and the benefits this brings, and are open to all WOW ideas.
o We keep on trend and across new technologies and sustainable approaches so we can bring this knowledge to the playroom.
Work Hours:
8:30am - 5:30pm, Monday to Thursday
8:30am - 3:00pm, Friday
30-minute unpaid lunch break each day.
Plus, reasonable additional hours due to multiple time-zones.
Hybrid working arrangement: Tues-Thurs in El Segundo office
Salary Band
USD $105,000-$110,000
Physical Demands
• While performing the duties of this job, the employee is regularly required to stand, sit, talk, hear and use hands and fingers to operate a computer, telephone and other office productivity machinery, may need to reach, stoop, kneel to access items
• Must be able to sit at a computer terminal for an extended period of time
• Specific vision abilities required by this job include close vision requirements due to computer work
• Light to moderate lifting is required
• Frequently communicates with other employees and third-parties, must be able to speak clearly and exchange accurate information.
• Regular, predictable attendance is required
The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this position. Reasonable accommodations may be made to enable individuals with disabilities to perform the functions.
Work Environment
• Moderate noise (i.e. business office with computers, phones, printers and light traffic)
• Indoor business office environment with windows; light foot traffic within work areas
• Ability to sit at a computer terminal for an extended period of time
The work environment characteristics described here are representative of those a teammate encounters while performing the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
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