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Threejs Jobs in California (NOW HIRING)

Should work with offshore developer in the global delivery model Nice to have: * 3+ years of advanced working knowledge implementing Webgl or Threejs library programming with mapping libraries ...

Threejs information

What is a Threejs?

A Three.js job involves developing 3D graphics, interactive visualizations, and web-based experiences using the Three.js JavaScript library. Developers in this role work with WebGL, shaders, and mathematical concepts to create immersive applications for gaming, simulations, architecture, and more. Responsibilities often include optimizing performance, integrating assets, and collaborating with designers to bring 3D content to life. Strong knowledge of JavaScript, 3D modeling, and rendering techniques is essential.

What skills and qualifications are needed to thrive as a Threejs developer?

To thrive in a Three.js Developer role, you need strong proficiency in JavaScript, 3D graphics concepts, and experience with Three.js for building interactive web applications. Familiarity with additional tools like WebGL, GLSL shaders, and version control systems such as Git is often expected; formal education in computer science or a related field is beneficial. Excellent problem-solving, attention to detail, and collaboration skills help drive success in dynamic, creative environments. These skills are crucial for developing visually compelling, high-performance 3D web experiences and effectively working within cross-functional development teams.

What are common challenges faced by Threejs developers in their day-to-day work?

Three.js Developers often encounter challenges such as optimizing 3D scenes for performance to ensure smooth rendering across different devices and browsers. Debugging complex visual or interactive issues can require a solid understanding of both Three.js and low-level WebGL principles. Additionally, they must often collaborate closely with designers and backend developers to integrate 3D content seamlessly within larger web applications. Staying updated with rapidly evolving web technologies and rendering methods is essential for long-term success in this role.

What job categories do people searching Threejs jobs in California look for? The top searched job categories for Threejs jobs in California are:
Infographic showing various Threejs job openings in California as of August 2026, with employment types broken down into 84% Full Time, and 16% Contract. Highlights an 84% Physical, 8% Hybrid, and 8% Remote job distribution.

Senior Software Engineer, Studios

Weekend Entertainment, Inc

San Francisco, CA • On-site

$165K - $228K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 12 days ago


Job description

About Us
Weekend is the leading developer of voice AI games for smart TVs. Our games attract millions of users every month, with family favorites like Jeopardy!, Song Quiz, CoComelon: Sing and Play with JJ, and Wheel of Fortune.
We believe voice interfaces will become the main way people access entertainment in their living rooms, kitchens, bedrooms, and cars. We're building a bundled subscription product similar to Netflix or Spotify for the emerging category of "AI-powered games."
Weekend was founded by Max Child and James Wilsterman in 2024. The founders went through Y Combinator in 2018 and landed a spot on the 2022 YC Top Companies List. We're a quickly-growing team headquartered in Union Square, San Francisco.
Role Summary
Weekend is looking for a Senior Software Engineer to join our Studios team, embedded on Jeopardy or Song Quiz. You'll work across the full game development lifecycle - from prototyping new features to shipping production-quality experiences - using TypeScript, React, and AWS GameLift Streams. This role is critical to maintaining development velocity on two of our most strategically important titles.
This job opportunity offers a hybrid work arrangement, and we are specifically seeking candidates who are comfortable with on-site attendance in our Bay Area office 3 times per week and are either currently residing in or near the Bay Area or willing to relocate for on-site work.
What You'll Do at Weekend
  • Own game features end to end from idea through prototype, production, and beyond. Much of our stack is TypeScript and React. Some other technologies in play are Unity, AWS GameLift Streams.
  • Make life easier for yourself and your collaborators: improve processes, speed up the deployment pipeline, broaden test coverage, etc. sharing knowledge as you go so the whole team ships faster.
  • Make sure what you built is actually being played -- or improve it until it is using usage data, telemetry, player feedback, and bug reports as a compass.
  • Ensure cross-device compatibility across supported platforms.
  • Make product decisions, not just technical ones. Decide scope based on value to users.
  • Proactively identify risks, shape engineering decisions, and mentor teammates over time.
We're Excited About You Because You Have
  • 6+ years of software engineering experience.
  • Strong command of TypeScript and React in production environments.
  • Experience shipping and owning real-time or game-adjacent products at scale.
  • A track record of collaborating closely in team environments (not just solo shipping), including working directly with product and design to shape what gets built.
  • Comfort working across CI/CD pipelines and multi-platform compatibility.
  • A product owner's mindset: you measure success by what players experience and whether features get used, not by PRs merged, and you move fluidly from prototype to release to live iteration.
Bonus Points
  • Experience with Unity and/or Unreal Engine.
  • Shader and WebGL / ThreeJS development.
  • Familiarity with AWS services such as EC2 and Lambda.
  • React Three Fiber (R3F) usage.
  • Experience on live-ops or games-as-a-service titles.
Our Stack
  • TypeScript, React, ThreeJS, React3Fibre (R3F), CI/CD pipelines, Git
The Hiring Process
  • Stage 1 (Preliminary Video Call): with a member of our recruitment team.
  • Stage 2 (Engineering Panel): with various members of our engineering team.
  • Stage 3 (Onsite Interview): with various partners and team members.
  • Stage 4 (Founder Chat) with our Founders.

As an AI company, we're a huge believer in the value of AI tools. That being said, the interview process is intended as a conversation - we want to get to know you and your experience. Please refrain from using AI tools during all Weekend interviews unless otherwise specified.
What's in it for You
  • Your medical, dental, and vision insurance is 100% covered by Weekend, for yourself and all dependents and we match 401k!
  • We offer a flexible, hybrid work-from-home and in-office work model.
  • We offer unlimited paid time off (enforced 2-week minimum), 16 paid holidays, 40 hours of bereavement leave, and unlimited sick days.
  • Our generous parental leave policy includes 24 weeks at 100% pay for birthing parents and 12 weeks at 100% pay for non-birthing parents.
  • We offer visa support for eligible candidates, making relocating for the job smoother and more streamlined.
  • A full breakdown of our benefits is here!

For Pay Transparency: The final offer amount may depend on experience, education, skills, and location. Base pay is one part of the total package that is provided to compensate and recognize employees for their work.
Weekend is committed to the full inclusion of all qualified individuals. As part of this commitment, Weekend will ensure that persons are provided reasonable accommodations throughout the hiring process. If any reasonable accommodation is needed, please reach out to your hiring contact.