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Three Js Developer Jobs in Paramus, NJ (NOW HIRING)

Design Engineer

Manhattan, NY · On-site

$150K - $200K/yr

Method is a developer-first financial connectivity platform, and our visual identity should feel ... Build shader-based experiences for the website using Three.js and WebGL: hero sections, ambient ...

... Developer and experience in Java Backend +Node JS +AWS or Fullstack + Node JS + AWS kind of ... CSS 3 * Unix shell scripting is preferred * Ability to work in Agile sprint teams * Strong ...

Software Engineer, Frontend

Manhattan, NY · On-site

$140K - $260K/yr

Work closely with design and engineering to bring ideas to life with precision and speed ... Experience with Three.js, React Three Fiber (R3F), or immersive 3D experiences Location This is an ...

Consultant NodeJs with AWS (cloud)

New York, NY · On-site

$56 - $72.50/hr

... Developer and experience in Java Backend +Node JS +AWS or Fullstack + Node JS + AWS kind of ... CSS 3 * Unix shell scripting is preferred * Ability to work in Agile sprint teams * Strong ...

AngularJS Developer

Jersey City, NJ · On-site

$60 - $73.25/hr

... JS methods for providing performance visual effects and keeping the frame-rate above 30fps at all ... Will also consider three years of progressive experience in the specialty in lieu of every year of ...

Comfortable working in code (HTML, CSS, JavaScript) and collaborating closely with engineers. * Experience with modern interactive tools (Framer, Spline, WebGL/Three.js, GSAP, or similar)

Frontend Expertise: - Experience in web development with a strong focus on frontend engineering ... with Three.js or other 3D web-based visualization frameworks. - Strong understanding of UI/UX ...

Engineering • New York, New York • San Francisco, California • Buenos Aires, Argentina • In ... Experience with Three.js, React Three Fiber (R3F), or immersive 3D experiences Location This is an ...

AngularJS Developer

Jersey City, NJ · On-site

$57.25 - $70/hr

Extensive knowledge of CSS and JS methods for providing performance visual effects and keeping the ... Will also consider three years of progressive experience in the specialty in lieu of every year of ...

R3F, Three.js, WebGL * Infrastructure knowledge Who you are: * Identify as a builder * Are excited to work in‑person from our new and spacious office in New York * Love working in a startup ...

AngularJS ( USC & GC ) Only

Jersey City, NJ · On-site

$60 - $73.25/hr

They are seeking an AngularJS Developer with extensive experience in JavaScript and HTML5 ... JS methods for providing performance visual effects and keeping the frame-rate above 30fps at all ...

Design Engineer

New York, NY · On-site

$200K - $400K/yr

R3F, Three.js, WebGL * Infrastructure knowledge Who you are: * Identify as a builder * Are excited to work in-person from our new and spacious office in New York * Love working in a startup ...

Comfortable working in code (HTML, CSS, JavaScript) and collaborating closely with engineers. * Experience with modern interactive tools (Framer, Spline, WebGL/Three.js, GSAP, or similar)

Design Developer, Opinion

New York, NY · On-site

$113K - $132K/yr

As an expert front-end engineer with great visual and editorial instincts, you are equally ... Experience or familiarity with Svelte, WebGL, three.js, canvas, React, After Effects, Cinema4D ...

... Three.js, Maya, etc.) Empathy towards both enterprise and consumer customers A scrappy, yet ... Engineers: Knowledge of major methods of feature extraction, object recognition, 3D vision ...

Showing results 21-40

Three Js Developer information

See Paramus, NJ salary details

$10

$58

$84

How much do three js developer jobs pay per hour?

As of Sep 13, 2026, the average hourly pay for three js developer in Paramus, NJ is $58.93, according to ZipRecruiter salary data. Most workers in this role earn between $49.86 and $64.47 per hour, depending on experience, location, and employer.

What is the difference between Three Js Developer vs WebGL Developer?

AspectThree Js DeveloperWebGL Developer
Required SkillsProficiency in JavaScript, 3D graphics, and the Three.js libraryDeep understanding of WebGL API, shader programming, and graphics programming
Work EnvironmentWeb development projects involving 3D visualizations and interactive graphicsLow-level graphics programming, often in game engines or custom rendering engines
Industry UsageWeb-based 3D applications, data visualization, interactive websitesGame development, simulations, advanced graphics applications

While both roles involve 3D graphics programming, a Three Js Developer focuses on using the high-level Three.js library to create interactive 3D content for the web, whereas a WebGL Developer works with the lower-level WebGL API for more complex and performance-critical graphics programming. The choice depends on project complexity and desired control over graphics rendering.

What cities near Paramus, NJ are hiring for Three Js Developer jobs?

Cities near Paramus, NJ with the most Three Js Developer job openings:

Infographic showing various Three Js Developer job openings in Paramus, NJ as of August 2026, with employment types broken down into 1% As Needed, 87% Full Time, 9% Part Time, 2% Contract, and 1% Nights. Highlights an 92% Physical, 3% Hybrid, and 5% Remote job distribution, with an average salary of $122,568 per year, or $58.9 per hour.

Design Engineer

Manhattan, NY • On-site

Method Financial
Finance and Insurance • 1 - 10 employees

$150K - $200K/yr

Other

Medical, Dental, Vision, PTO

Posted 18 days ago


Job description

Meet Method

Method has built the most modern way to connect to consumer financial accounts. Combining real-time liability connectivity with instant payment execution, Method’s API is designed to make it easy for people to connect their financial accounts to the apps and services they want to use. We have helped 45+ million users connect 350+ million liability accounts credential-less and processed over $2.5B in payments, helping users save millions in interest. One in every three credit cards in the United States is in the Method ecosystem and leading financial institutions like SoFi, Bilt, Cleo, Sezzle, Figure & Aven rely on our APIs to build magical experiences for millions of consumers. We’re a team of 50+ people spread across offices in Austin, SF, New York City, and Washington D.C! We’re excited to continue the momentum working alongside our investors and advisors from Andreessen Horowitz, Emergence Capital, Y Combinator, Avra, and Ardent. To learn more about us, check out our blog!

About the role

We're hiring Method's first Design Engineer. This is someone who spends most of their time in the code, but with an elite eye and talent for product, visual, and motion design. You'll partner with our Head of Design to own the craft layer across all of Method's web properties: website, design system, demos, and product. You'll work as a duo to set the aesthetic direction, make the technical calls, and ship the work.

Method is a developer-first financial connectivity platform, and our visual identity should feel like it. We want our products to feel precise, technically credible, and genuinely interesting to look at.

We're rebuilding our entire visual and interactive layer at once: a token system covering color (built on perceptual color science), typography, and spacing, a design system from the ground up, a new marketing site, a dashboard with generative UI and charting, and the embedded experience our partners put in front of their own users. Because the embedded product runs inside our partners' apps, it needs to adapt to match their brand, automatically.

You’ll work closely with engineers and our Head of Design to bring a level of frontend craft to Method that the current team can't fully own, and oversee a ton of green-space to up-level how customers and end-users interact with Method. Open source is part of this role. We want to build things worth sharing and give Method a point of view the design and creative-coding communities respect.

What you'll do
  • Own the visual and interactive quality of Method's design system including component states, motion, and consistency across surfaces.

  • Build shader-based experiences for the website using Three.js and WebGL: hero sections, ambient motion, branded interactive moments.

  • Redesign and elevate the dashboard beyond a reskin; considered transitions, polished data visualization, generative UI components driven by JSON.

  • Architect a component library that supports dynamic, on-the-fly UI construction (charts, layouts, elements assembled from structured data).

  • Make judgment calls on when to invest in bespoke work versus leveraging existing tooling, and communicate those tradeoffs clearly.

  • Reduce reliance on contractors for production design and front-end UI work.

  • Collaborate with engineers and Head of Design on design direction; eventually help scope and hire adjacent design talent as the team grows.

Who you are
  • You have shipped interactive web work that required writing shaders; Three.js, WebGL, GLSL. Your portfolio shows it!

  • You understand the full stack from GPU rendering to React component architecture; you know why it matters that this runs in-browser and not as a video.

  • You have strong aesthetic opinions and the technical range to execute them without a dedicated designer handing you comps.

  • You've built production design systems and component libraries that others actually use.

  • You're an individual contributor by nature and default to building.

  • You've worked at or contributed to places with genuine design craft: design studios, developer tooling companies, creative agencies, or strong indie dev work.

  • You're comfortable being the only person in this specialty for a while; you don't need structure to make progress.

  • Depth and quality of your experience matter more than years. Apply even if you've never carried the Design Engineer title.

Extra awesome
  • Background in creative coding, gaming, or CGI; you understand shaders from multiple angles.

  • Open source contributions to Three.js, shader communities, or creative coding libraries.

  • Experience with motion design tooling (Rive, Framer, Lottie) and opinions on when to use it versus roll your own.

  • Experience at companies or studios known for frontend craft

  • Familiarity with generative UI patterns and JSON-driven component rendering.

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The annual US base salary range for this role is: $150,000-$200,000.

Benefits available to full time employees
  • Medical, Dental, Vision; basic medical plans 100% covered

  • Flexible PTO

  • $30/day Lunch allowance when working from the office

  • 12 weeks parental leave

  • Commuter benefits; employer-sponsored

  • Phone/internet stipend

  • WFH stipend

  • Student loan repayment contribution

  • Lifestyle Spending stipend

  • Learning & Development stipend

  • Hybrid-office stocked with snacks

  • Quarterly team off-sites

In-office Policy

For most roles are Method, we expect a regular in-person presence at one of our hubs in NYC, Austin, SF or DC. We have embedded flexibility to work remotely for a week here and there, but the general expectation is a minimum 2-3 days/week in office on average. What does not work is full-time remote.

Accommodations

Method provides reasonable accommodations to applicants with disabilities. If you need assistance with your application due to a disability, please contact us at talent@methodfi.com to request an accommodation.

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