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Testing Toys Jobs in Seattle, WA (NOW HIRING)

Tabletop Game Designer

Seattle, WA · On-site

$176K/yr

Goliath is an international manufacturer and distributor of toys and games, operating in 15 ... This person will own concepts through iterative development-creating prototypes, testing gameplay ...

Tabletop Game Designer

Dallas, TX · On-site

$153K/yr

Goliath is an international manufacturer and distributor of toys and games, operating in 15 ... This person will own concepts through iterative development-creating prototypes, testing gameplay ...

Tabletop Game Designer

Seattle, WA · On-site

$176K/yr

Goliath is an international manufacturer and distributor of toys and games, operating in 15 ... This person will own concepts through iterative development--creating prototypes, testing gameplay ...

Testing Toys information

See Seattle, WA salary details

$11

$53

$79

How much do testing toys jobs pay per hour?

As of Aug 29, 2026, the average hourly pay for testing toys in Seattle, WA is $53.01, according to ZipRecruiter salary data. Most workers in this role earn between $39.66 and $67.31 per hour, depending on experience, location, and employer.

What is testing toys?

Jobs that focus on testing toys help evaluate toys and games on various levels, including production, quality assurance, fun design, and appeal to children. As a toy tester, your duties may include playing games alone or with children, evaluating various aspects of products, and providing feedback for your company that they can use to help improve future products. Many companies sell toys internationally, so this job also includes making sure that all toys meet safety and product standards in multiple countries, which can require extensive research and testing. This job title refers exclusively to jobs focused on marketability and design and should not be confused with jobs that test toys for chemical safety.

What does testing toys involve?

A Testing Toys job involves evaluating toys for safety, quality, functionality, and age-appropriateness before they reach consumers. Testers check for potential hazards, ensure toys comply with safety regulations, and assess durability through various tests. They may also provide feedback on usability and suggest improvements for design or materials. This role is crucial in ensuring that toys are both fun and safe for children to play with.

What are the key skills and qualifications needed to thrive as a toy tester, and why are they important?

To excel as a Toy Tester, you need a keen attention to detail, strong observational abilities, and often a background in quality assurance or product testing. Familiarity with safety standards, product testing protocols, and sometimes digital tools for recording feedback or defects is valuable. Creativity, effective communication, and the ability to provide constructive feedback are important soft skills in this role. These skills ensure that toys are safe, engaging, and meet quality standards before reaching consumers.

What are some common challenges faced by professionals testing toys, and how can they be addressed?

Professionals testing toys often face challenges such as ensuring compliance with safety regulations, identifying potential hazards, and maintaining consistent testing standards across various toy types. To address these, testers must stay updated on the latest safety guidelines, use standardized testing procedures, and collaborate closely with design and engineering teams. Effective documentation and communication are also essential to ensure any issues are addressed promptly before products reach the market.

What is the difference between Testing Toys vs Quality Assurance Tester?

AspectTesting ToysQuality Assurance Tester
Required CredentialsHigh school diploma or equivalent; some roles may require a degree in education or child developmentTypically requires a degree in quality assurance, engineering, or related field; certifications like ISTQB are common
Work EnvironmentPlay areas, toy manufacturing facilities, or testing labs with children or prototypesOffice settings, testing labs, or manufacturing sites focusing on product quality
Industry UsagePrimarily in toy companies, educational institutions, or research organizationsAcross manufacturing, software, and product development industries

Testing Toys focuses on evaluating toys for safety, durability, and educational value, often involving direct interaction with children or prototypes. Quality Assurance Testers have a broader scope, ensuring overall product quality across various industries, including toys, software, and manufacturing. While both roles emphasize testing and quality, Testing Toys is specialized in toy safety and functionality, whereas QA Testers cover a wider range of products and processes.

What are popular job titles related to Testing Toys jobs in Seattle, WA?

For Testing Toys jobs in Seattle, WA, the most frequently searched job titles are:

Infographic showing various Testing Toys job openings in Seattle, WA as of August 2026, with employment types broken down into 70% Full Time, and 30% Part Time. Highlights an 100% In-person job distribution, with an average salary of $110,257 per year, or $53 per hour.

Tabletop Game Designer

Goliath

Seattle, WA • On-site

$176K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 9 days ago


Job description

Goliath is an international manufacturer and distributor of toys and games, operating in 15 countries and reaching over 100 countries worldwide. At the heart of our business is a belief in great products and the magic of innovation. Our mission is to bring fun to every household, which we achieve through teamwork and clever collaboration.

Position Summary

We are seeking a highly creative, resourceful, and organized Game Designer to invent and develop innovative tabletop games across a wide range of categories, including preschool, kids, family, party, crime and mystery, light strategy, and licensed games.

The Game Designer will turn early-stage ideas into engaging, intuitive, and commercially viable games. This person will own concepts through iterative development-creating prototypes, testing gameplay, refining mechanics, writing rules, and collaborating with internal teams and external creative partners.

The ideal candidate combines imaginative thinking with disciplined execution. They can take a loose idea and transform it into a compelling game experience with minimal supervision, while working quickly, managing multiple projects, and responding to changing priorities and stakeholder feedback.

Key Responsibilities

Invent and develop original games across multiple categories using ideas from internal teams, inventors, licensors, external partners, consumer insights, and emerging trends.

Turn early-stage ideas into engaging, accessible, and commercially viable prototypes.

Manage multiple projects from concept through weekly iteration, documentation, final development, and production handoff.

Plan and facilitate playtesting with internal teams and target consumers, translating feedback and observed behavior into actionable improvements.

Write clear, engaging, audience-appropriate instructions and develop instruction-manual layouts informed by consumer testing.

Present concepts, prototypes, playtest findings, and recommendations; incorporate stakeholder feedback while protecting the integrity of the game experience.

Develop gameplay talking points and confidently demonstrate games for internal teams, licensors, and other partners.

Plan and lead structured team brainstorms, providing creative direction and documentation to move the strongest ideas into development.

Research social, cultural, entertainment, toy, and gaming trends; evaluate current, historical, and competitive games to identify innovations and market opportunities.

Attend trade shows, conventions, inventor events, and industry gatherings to find inspiration, research products, and identify potential inventors and partners.

Maintain a strong working knowledge of current and historical board games, gameplay mechanics, formats, materials, components, and construction innovations.

Requirements

Professional experience in board game development, game design, product development, toy development, or a closely related creative field.

Demonstrated ability to develop a game from an early-stage idea through prototyping, playtesting, iteration, and final documentation.

Strong understanding of gameplay mechanics, player psychology, pacing, balance, accessibility, and age-appropriate design.

Excellent writing and communication skills, with the ability to explain gameplay clearly and concisely.

Experience planning, conducting, and documenting structured playtests.

Ability to turn qualitative consumer observations into specific, actionable improvements.

Excellent organizational and project-management abilities, including the capacity to manage several projects with shifting timelines and priorities.

Ability to work autonomously, exercise sound judgment, and move projects forward with minimal supervision.

Comfortable giving, receiving, evaluating, and incorporating constructive feedback.

A portfolio of published games, prototypes, instructions, or other relevant game-development work.

Benefits

  • 401(k) with company matching
  • Health, dental, and vision insurance to keep you covered
  • Life insurance
  • Flexible spending and health savings accounts to manage your healthcare costs
  • Paid time off to recharge when you need it
  • Join a fun, dynamic and creative industry-working with toys and games brings its own rewards